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Legends FC

ECNL Regional League Girls · GMA GU13 · 12 teams · Legends FC (all teams)

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2nd
6-0-0 record · 6 played
3.00 points per game
+16 goal diff · 19–3
WWWWWlast 5
100% chance of top 4 · expected finish 1.4
-0.06 schedule faced · avg opponent rating

Next game — Sat Oct 24, 09:00 AM

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Legends FC
2nd · 3.00 PPG
at
Michigan Burn
3rd · 2.00 PPG

Anchor Bay High School, Stadium ↗ · turf? far trip

windrawloss

●●●○○ Toss-up to win

Most likely score 1–0 (expected goals 1.5 for, 0.9 against · 1.82 expected points)

Season so farLegends FCMichigan Burn
Position2nd3rd
Record (W-D-L)6-0-03-1-1
Points per game3.002.00
Goals for / game3.21.4
Goals against / game0.50.6
Clean sheets34
Held scoreless01
Form (recent first)W W W W WD W W W L
Biggest win4–0 at Nationals SC-CA GMA2–0 at Nationals SC-Union GMA
Worst loss—2–3 at Portage SC
Model rating (net goals vs avg)+1.78+0.52
Schedule faced (avg opp. rating)-0.06-0.06

Common opponents: Liverpool FC-IA Michigan NO G 13/14 GMA — we 4–1; they 0–0. Portage SC — we 3–1; they 2–3. Nationals SC-CA GMA — we 4–0; they 1–0. Liverpool FC MI GMA — we 3–0; they 2–0.

Game plan

  • Hard to break down
    Michigan Burn concede only 0.6/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 52% / draw 26% / loss 22%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 09:00 AM at Anchor Bay High School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

  • What a win does
    Michigan Rangers FC sit 1st on 3.00 PPG; we are on 3.00.

    A win moves us above Michigan Rangers FC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Michigan Burn game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Legends FC – Michigan Burn) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 6 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
1st▲ up 1 2nd— holds 2nd— holds
Win
3.00 PPG
1st▲ up 1 2nd— holds 2nd— holds
Draw
2.71 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
2.57 PPG
2nd— holds 2nd— holds 2nd— holds

Can we move up this round? Yes. With a 1–0 win we finish as high as 1st if every rival drops points, and as low as 2nd if every rival wins.

Where we finish

2,000 simulated seasons

65% finish 1st
100% top 4
0% below the top 4
1.4 average finish
  1. 1st 65%
  2. 2nd 34%
  3. 3rd 1%
  4. 4th <1%
  5. 5th <1%
  6. 6th
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 5 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Michigan Rangers FC 3.00 (+0.00) 2nd (2.49) Win next game

How the results connect

18 chains · 9 teams

Paths of results that link Legends FC to Michigan Burn through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

12 favour us
3 even
3 favour them
+1.4 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–0 0–2 4–0 0–1 3–1 3–2 4–1 0–0 3–0 0–1 0–2 2–1 1–3 2–1 0–2 0–2 3–4 0–0 2–4 Legends FC 2nd Liverpool FC MI GMA 12th Nationals SC-CA GMA 9th Portage SC 5th Liverpool FC-IA Mic… 7th TKO Premier SC 8th Cap City Athletic 1… 6th Nationals SC-Union … 4th Michigan Burn 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 6th 12th Sep 19 Sep 26 Oct 3 Oct 8 Oct 11 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.26 · 10th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
09:00 AM
Michigan Burn
3rd · 3-1-1 · GD +4
Away far trip
Anchor Bay High School · turf?
●●●○○ Toss-up
52%
1–0 1.82 2.83 Swing game
Sun Oct 25
06:00 PM
Nationals SC-Union GMA
4th · 4-0-2 · GD +3
Away far trip
Evolution Sportsplex Dome
●●○○○ Lean win
65%
2–1 2.14 2.75 Swing game
Sat Nov 7
11:00 AM
Detroit City FC West
11th · 1-0-6 · GD -15
Home
Legacy Center Sports Complex
●○○○○ Favorable
96%
4–0 2.91 2.76 Bank it
Sun Nov 8
11:00 AM
Plymouth Reign
10th · 1-0-5 · GD -21
Home
Legacy Center Sports Complex
●○○○○ Favorable
99%
5–0 2.97 2.78 Bank it
Sat Nov 14
09:00 AM
Michigan Rangers FC
1st · 5-0-0 · GD +17
Away far trip
Davenport University - Student Activities Center · turf
●●●●○ Tough
34%
1–1 1.26 2.65 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Michigan Rangers FC 5500 192+17 153.00 WWWWW -0.91 +0.51 97% 1.9
2 Legends FC 6600 193+16 183.00 WWWWW -0.06 -0.26 100% 1.4
3 Michigan Burn 5311 73+4 102.00 LWWWD -0.06 -0.03 35% 5.0
4 Nationals SC-Union GMA 6402 129+3 122.00 WLWWL +0.14 -0.21 36% 4.8
5 Portage SC 8503 2511+14 151.88 LWLLW +0.14 -0.62 87% 3.5
6 Cap City Athletic 1847 7412 137+6 131.86 LLWWW +0.19 -0.42 44% 4.7
7 Liverpool FC-IA Michigan NO G 13/14 GMA 7322 109+1 111.57 LLDWW -0.06 +0.07 2% 6.9
8 TKO Premier SC 6204 48-4 61.00 WWLLL +0.08 +0.09 0% 8.2
9 Nationals SC-CA GMA 7205 713-6 60.86 LWWLL +0.11 -0.00 0% 8.7
10 Plymouth Reign 6105 122-21 30.50 LLLLW -0.15 +0.69 0% 11.6
11 Detroit City FC West 7106 318-15 30.43 WLLLL -0.22 +0.85 0% 11.0
12 Liverpool FC MI GMA 8107 419-15 30.38 LLLLL +0.13 +0.10 0% 10.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.57 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.