Northern Steel
ECNL Regional League Girls · GLA GU13 · 6 teams · Northern Steel (all teams)
Next game — Sat Oct 24, 10:45 AM
Seneca Valley High School, Myers Law Group Field ↗
●●○○○ Lean win to win
Most likely score 1–0 (expected goals 1.8 for, 0.9 against · 2.03 expected points)
| Season so far | Northern Steel | Steel City FC |
|---|---|---|
| Position | 1st | 2nd |
| Record (W-D-L) | 6-1-0 | 4-3-0 |
| Points per game | 2.71 | 2.14 |
| Goals for / game | 3.0 | 2.6 |
| Goals against / game | 0.1 | 1.1 |
| Clean sheets | 5 | 2 |
| Held scoreless | 1 | 0 |
| Form (recent first) | W W D W W | W D D W D |
| Biggest win | 3–0 vs WNY Flash Erie | 5–0 vs WNY Flash Rochester |
| Worst loss | — | — |
| Model rating (net goals vs avg) | +1.46 | +0.83 |
| Schedule faced (avg opp. rating) | -0.73 | -0.73 |
Common opponents: WNY Flash Erie — we 3–0; they 1–1. WNY Flash Rochester — we 3–0; they 5–0. Canton Force — we 4–1; they 1–1. Manta — we 0–0; they 2–0. Cincinnati Elite FC — we 3–0; they 3–1. FC Dayton — we 1–0; they 4–4.
Game plan
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Respect their attack
Steel City FC score 2.6/game — well above the league's 1.3.Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.
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Finishing wins the tight ones
Held scoreless 1 time(s): 0–0 at Manta.Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.
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Swing game — small margins
Win 60% / draw 23% / loss 17%.Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".
If Saturday goes…
Where we'd sit after the Steel City FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Northern Steel – Steel City FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 0 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.
| Our result | Rivals don't play | Likely results | Every rival wins |
|---|---|---|---|
| – Win · 2.75 PPG |
1st— holds | 1st— holds | 1st— holds |
| Win 2.75 PPG |
1st— holds | 1st— holds | 1st— holds |
| Draw 2.50 PPG |
1st— holds | 1st— holds | 1st— holds |
| Loss 2.38 PPG |
1st— holds | 1st— holds | 1st— holds |
Can we move up this round? No. With a 1–0 win we stay 1st even if every rival loses, whatever the rivals do.
Where we finish
2,000 simulated seasons
- 1st 95%
- 2nd 5%
- 3rd
- 4th
- 5th
- 6th
Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.
Climbing the table
Top of the table. The job is to stay there: see the path below for where points are most at risk.
How the results connect
8 chains · 6 teams
Paths of results that link Northern Steel to Steel City FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.
Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.
Step through the chains with the arrows, or tap one on the map.
Position over the season
6 game days
The table re-sorted after each date on which a game was played. Shaded band is the top 4.
The path
run-in difficulty -0.18 · 4th hardest of 6
| Date | Opponent | Where | Difficulty | Win | Likely | Exp. pts | Run. PPG | Priority |
|---|---|---|---|---|---|---|---|---|
| Sat Oct 24 10:45 AM |
Steel City FC 2nd · 4-3-0 · GD +10 |
Home Seneca Valley High School |
●●○○○ Lean win | 60% |
1–0 | 2.03 | 2.63 | Swing game |
| Sat Mar 20 TBD |
WNY Flash Rochester 6th · 0-0-6 · GD -17 |
Away |
●○○○○ Favorable | 92% |
3–0 | 2.83 | 2.65 | Bank it |
| Sun Mar 21 TBD |
WNY Flash Erie 4th · 1-2-2 · GD -4 |
Away |
●●○○○ Lean win | 73% |
2–0 | 2.36 | 2.62 | Bank it |
| Sat Apr 3 TBD |
Manta 3rd · 2-2-2 · GD -4 |
Home |
●○○○○ Favorable | 75% |
2–0 | 2.44 | 2.61 | Bank it |
| Sun Apr 4 TBD |
Canton Force 5th · 0-1-3 · GD -10 |
Home |
●○○○○ Favorable | 91% |
3–0 | 2.79 | 2.62 | Bank it |
| Sat Apr 17 TBD |
Steel City FC 2nd · 4-3-0 · GD +10 |
Away |
●●●○○ Toss-up | 52% |
1–0 | 1.80 | 2.56 | Swing game |
| Sat Apr 24 TBD |
Elite FC |
Home |
●○○○○ Favorable | 75% |
2–0 | 2.42 | 2.55 | Bank it |
"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.
Standings
| # | Team | GP | W | D | L | GF | GA | GD | Pts | PPG | Form | SoS | Run-in | Top 4 | Exp. finish | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 1 | Northern Steel | 7 | 6 | 1 | 0 | 21 | 1 | +20 | 19 | 2.71 | WWDWW | -0.73 | -0.18 | 100% | 1.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 24 vs Steel City FC · Sat Mar 20 at WNY Flash Rochester · Sun Mar 21 at WNY Flash Erie See all 7 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 2 | Steel City FC | 7 | 4 | 3 | 0 | 18 | 8 | +10 | 15 | 2.14 | DWDDW | -0.73 | +0.00 | 100% | 2.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 24 at Northern Steel · Sat Mar 20 at WNY Flash Erie · Sun Mar 21 at WNY Flash Rochester See all 7 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 3 | Manta | 6 | 2 | 2 | 2 | 4 | 8 | -4 | 8 | 1.33 | DLDLW | +0.38 | -0.27 | 96% | 3.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 31 at WNY Flash Rochester · Sun Nov 1 at WNY Flash Erie · Sat Mar 13 vs WNY Flash Erie See all 8 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 4 | WNY Flash Erie | 5 | 1 | 2 | 2 | 6 | 10 | -4 | 5 | 1.00 | WLDDL | +0.26 | -0.20 | 89% | 3.7 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 31 vs Canton Force · Sun Nov 1 vs Manta · Sat Mar 13 at Manta See all 8 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 5 | Canton Force | 4 | 0 | 1 | 3 | 3 | 13 | -10 | 1 | 0.25 | LDLL | +0.64 | -0.17 | 15% | 5.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 31 at WNY Flash Erie · Sun Nov 1 at WNY Flash Rochester · Sun Nov 8 vs Cuyahoga Valley Soccer Academy See all 9 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 6 | WNY Flash Rochester | 6 | 0 | 0 | 6 | 1 | 18 | -17 | 0 | 0.00 | LLLLL | +0.71 | -0.02 | 0% | 5.9 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 31 vs Manta · Sun Nov 1 vs Canton Force · Sat Mar 13 at Canton Force See all 8 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.
How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.33 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.