TableChase Clubs

Virginia United

ECNL Regional League Boys · Virginia BU15 · 9 teams · VA United (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
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1st
4-1-0 record · 5 played
2.60 points per game
+19 goal diff · 24–5
DWWWWlast 5
100% chance of top 4 · expected finish 1.1
-0.37 schedule faced · avg opponent rating

Next game — Sat Oct 24, 05:00 PM

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Virginia United
1st · 2.60 PPG
at
Richmond United Orange
7th · 1.00 PPG

Glover Park, Field 4 ↗ far trip

windrawloss

●●○○○ Lean win to win

Most likely score 2–1 (expected goals 2.7 for, 1.2 against · 2.22 expected points)

Season so farVirginia UnitedRichmond United Orange
Position1st7th
Record (W-D-L)4-1-01-3-2
Points per game2.601.00
Goals for / game4.81.3
Goals against / game1.01.3
Clean sheets31
Held scoreless02
Form (recent first)W W W W DW D D L D
Biggest win10–0 at Villarreal Virginia Academy4–1 vs SOCA Elite
Worst loss—1–3 vs Prince William Courage
Model rating (net goals vs avg)+2.13+0.06
Schedule faced (avg opp. rating)-0.37+0.08

Common opponents: VSA — we 3–3; they 2–2. Vienna Youth Soccer — we 5–0; they 0–1. LMVSC — we 3–0; they 1–1. Prince William Courage — we 3–2; they 1–3.

Game plan

  • Swing game — small margins
    Win 68% / draw 16% / loss 15%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 05:00 PM at Glover Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Richmond United Orange game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Virginia United – Richmond United Orange) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.67 PPG
1st— holds 1st— holds 1st— holds
Win
2.67 PPG
1st— holds 1st— holds 1st— holds
Draw
2.33 PPG
1st— holds 1st— holds 1st— holds
Loss
2.17 PPG
1st— holds 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 2–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

92% finish 1st
100% top 4
0% below the top 4
1.1 average finish
  1. 1st 92%
  2. 2nd 7%
  3. 3rd 1%
  4. 4th <1%
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

23 chains · 8 teams

Paths of results that link Virginia United to Richmond United Orange through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

20 favour us
3 even
0 favour them
+3.3 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–3 2–2 3–2 3–1 3–0 1–1 5–0 1–0 1–2 0–0 0–3 2–2 0–4 1–0 1–4 2–0 1–4 1–1 Virginia United 1st VSA 2nd Prince William Cour… 5th LMVSC 4th Vienna Youth Soccer 6th Richmond United Red 3rd SOCA Elite 8th Richmond United Ora… 7th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

7 game days

1st 5th 9th Aug 29 Sep 13 Sep 27 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.04 · 5th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
05:00 PM
Richmond United Orange
7th · 1-3-2 · GD +0
Away far trip
Glover Park
●●○○○ Lean win
68%
2–1 2.22 2.54 Swing game
Sun Oct 25
10:00 AM
Richmond United Red
3rd · 3-1-2 · GD +2
Away far trip
Ukrop Park
●●○○○ Lean win
62%
2–1 2.05 2.47 Swing game
Sat Oct 31
09:00 AM
SOCA Elite
8th · 1-1-2 · GD -1
Home
Kroger Soccer Park (Highland Farm Rd)
●○○○○ Favorable
85%
3–1 2.65 2.49 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Virginia United 5410 245+19 132.60 DWWWW -0.37 -0.04 100% 1.1
2 VSA 7430 187+11 152.14 DWDWW -0.13 -0.35 100% 2.0
3 Richmond United Red 6312 75+2 101.67 WLWDL -0.21 +0.89 64% 4.3
4 LMVSC 7313 1316-3 101.43 DWWLW +0.09 -0.78 38% 4.7
5 Prince William Courage 5212 129+3 71.40 WDWLL +0.70 -1.21 90% 3.3
6 Vienna Youth Soccer 6213 512-7 71.17 LDLWL +0.09 +0.16 2% 7.0
7 Richmond United Orange 6132 88+0 61.00 DLDDW +0.08 -0.19 3% 6.3
8 SOCA Elite 4112 67-1 41.00 WDLL -0.77 +0.97 4% 7.3
9 Villarreal Virginia Academy 6006 428-24 00.00 LLLLL +0.31 +0.30 0% 9.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.86 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.