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Albion Hurricanes FC

ECNL Regional League Boys · Texas BU16 · 16 teams · Albion Hurricanes FC (all teams)

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4th
3-0-1 record · 4 played
2.25 points per game
+3 goal diff · 7–4
LWWWlast 4
41% chance of top 4 · expected finish 5.2
+0.14 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:00 AM

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Albion Hurricanes FC
4th · 2.25 PPG
at
SOLAR SC
7th · 1.57 PPG

Emerson high, Field 1 ↗ far trip

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.8 for, 1.9 against · 1.30 expected points)

Season so farAlbion Hurricanes FCSOLAR SC
Position4th7th
Record (W-D-L)3-0-13-2-2
Points per game2.251.57
Goals for / game1.82.7
Goals against / game1.02.0
Clean sheets10
Held scoreless10
Form (recent first)W W W LD D W W W
Biggest win2–0 at RISE SC5–2 vs San Antonio City SC
Worst loss0–1 vs Lonestar ATX White1–4 at HTX S
Model rating (net goals vs avg)+0.43+0.51
Schedule faced (avg opp. rating)+0.14-0.01

Common opponents: Lonestar ATX White — we 0–1; they 2–2.

Game plan

  • Respect their attack
    SOLAR SC score 2.7/game — well above the league's 1.7.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–1 vs Lonestar ATX White.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 36%; a draw (21%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 11:00 AM at Emerson high.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    RISE SC sit 3rd on 2.25 PPG; we are on 2.25.

    A point moves us above RISE SC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the SOLAR SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Albion Hurricanes FC – SOLAR SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.00 PPG
5th▼ down 1 5th▼ down 1 6th▼ down 2
Win
2.40 PPG
2nd▲ up 2 2nd▲ up 2 3rd▲ up 1
Draw
2.00 PPG
5th▼ down 1 5th▼ down 1 6th▼ down 2
Loss
1.80 PPG
5th▼ down 1 5th▼ down 1 7th▼ down 3

Can we move up this round? Yes. With a 1–1 draw we finish as high as 2nd if every rival drops points, and as low as 6th if every rival wins.

Where we finish

2,000 simulated seasons

6% finish 1st
41% top 4
59% below the top 4
5.2 average finish
  1. 1st 6%
  2. 2nd 10%
  3. 3rd 12%
  4. 4th 14%
  5. 5th 17%
  6. 6th 14%
  7. 7th 12%
  8. 8th 7%
  9. 9th 4%
  10. 10th 3%
  11. 11th 2%
  12. 12th 1%
  13. 13th 1%
  14. 14th <1%
  15. 15th
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.80 PPG if we win out).

#TeamPPGProj.To pass them
1 FC Westlake 2.50 (+0.25) 4th (1.94) 29 of 33 pts to pass their current pace, 21 for their projection
2 HTX N 2.29 (+0.04) 3rd (1.98) A point next game
3 RISE SC 2.25 (+0.00) 2nd (2.03) A point next game

How the results connect

8 chains · 10 teams

Paths of results that link Albion Hurricanes FC to SOLAR SC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

4 favour us
4 favour them
+0.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–1 2–2 3–2 2–1 2–1 1–1 1–4 0–0 2–5 3–2 5–1 2–0 4–1 1–4 4–0 4–1 Albion Hurricanes FC 4th Lonestar ATX White 6th Dallas Texans 14th FC Dallas Youth 11th RISE SC 3rd Houstonians FC 5th SAFC 9th San Antonio City SC 16th HTX S 8th SOLAR SC 7th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

11 game days

1st 8th 16th Sep 12 Sep 19 Sep 26 Oct 3 Oct 11 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.05 · 12th hardest of 16

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 3
01:00 PM
no score posted
Nido Dallas
15th · 0-2-3 · GD -10
Away far trip
Saginaw High School
●●○○○ Lean win
66%
2–1 2.17 2.23 Swing game
Sun Oct 4
09:00 AM
no score posted
DKSC
12th · 2-1-3 · GD -5
Away far trip
Coppell Middle School West
●●●○○ Toss-up
52%
1–1 1.78 2.16 Swing game
Sat Oct 24
11:00 AM
SOLAR SC
7th · 3-2-2 · GD +5
Away far trip
Emerson high
●●●●○ Tough
36%
1–1 1.30 2.04 Upside
Sun Oct 25
09:00 AM
Sting
13th · 2-1-4 · GD -3
Away far trip
Memorial High School · turf?
●●●○○ Toss-up
49%
1–1 1.69 1.99 Swing game
Sat Oct 31
01:00 PM
SAFC
9th · 3-1-3 · GD -1
Home
Campbell Road Sports Park
●●●○○ Toss-up
55%
2–1 1.87 1.98 Swing game
Sun Nov 1
01:00 PM
San Antonio City SC
16th · 0-1-6 · GD -21
Home
Campbell Road Sports Park
●○○○○ Favorable
86%
3–0 2.68 2.05 Bank it
Sat Nov 14
TBD
Houstonians FC
5th · 4-0-2 · GD +13
Home
●●●●○ Tough
29%
1–1 1.08 1.96 Upside
Sun Nov 15
11:00 AM
HTX S
8th · 3-3-2 · GD +1
Away
Blue Ridge Soccer Complex
●●●●○ Tough
42%
1–1 1.49 1.92 Upside
Sat Apr 17
03:00 PM
FC Westlake
1st · 3-1-0 · GD +6
Home
Campbell Road Sports Park
●●●●○ Tough
34%
1–1 1.28 1.87 Upside
Sat May 1
01:00 PM
HTX N
2nd · 5-1-1 · GD +8
Away far trip
Bear Branch Sportsfields
●●●●○ Tough
28%
1–1 1.10 1.82 Upside
Fri May 7
11:00 AM
CHALLENGE UNITED
10th · 2-3-2 · GD +2
Away far trip
Burroughs Park
●●●●○ Tough
41%
1–1 1.49 1.80 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC Westlake 4310 82+6 102.50 WWWD -0.41 +0.12 67% 3.8
2 HTX N 7511 146+8 162.29 DWWLW -0.42 +0.36 70% 3.6
3 RISE SC 4301 145+9 92.25 WWWL -0.06 -0.05 81% 3.0
4 Albion Hurricanes FC 4301 74+3 92.25 LWWW +0.14 -0.05 41% 5.2
5 Houstonians FC 6402 207+13 122.00 WLLWW -0.11 -0.07 87% 2.5
6 Lonestar ATX White 6312 1211+1 101.67 WWWDL +0.53 -0.36 23% 6.3
7 SOLAR SC 7322 1914+5 111.57 WWWDD -0.01 -0.01 23% 6.2
8 HTX S 8332 1413+1 121.50 LWDWD -0.09 +0.10 3% 8.5
9 SAFC 7313 1415-1 101.43 WLLDW -0.00 +0.03 2% 9.1
10 CHALLENGE UNITED 7232 119+2 91.29 LDDWD -0.63 +0.61 1% 10.4
11 FC Dallas Youth 8314 1617-1 101.25 LWLWD -0.21 +0.32 0% 11.0
12 DKSC 6213 712-5 71.17 LWLLD +0.42 -0.19 0% 10.6
13 Sting 7214 1114-3 71.00 LWLLW -0.01 +0.09 0% 11.4
14 Dallas Texans 7124 310-7 50.71 WDDLL -0.02 +0.13 0% 14.0
15 Nido Dallas 5023 515-10 20.40 LDDLL +0.43 -0.05 0% 14.4
16 San Antonio City SC 7016 324-21 10.14 LLLLD +0.09 +0.20 0% 15.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.74 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.