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RISE SC

ECNL Regional League Boys · Texas BU15 · 16 teams · RISE Soccer Club (all teams)

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8th
2-0-2 record · 4 played
1.50 points per game
-1 goal diff · 5–6
LWWLlast 4
2% chance of top 4 · expected finish 10.0
-0.15 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:00 AM

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RISE SC
8th · 1.50 PPG
at
Sting
11th · 1.29 PPG

Memorial High School, Stadium Field ↗ · turf? far trip

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.5 for, 1.7 against · 1.28 expected points)

Season so farRISE SCSting
Position8th11th
Record (W-D-L)2-0-23-0-4
Points per game1.501.29
Goals for / game1.31.6
Goals against / game1.52.0
Clean sheets22
Held scoreless10
Form (recent first)L W W LL L L W W
Biggest win3–0 vs FC Dallas Youth2–0 vs San Antonio City SC
Worst loss0–3 vs Albion Hurricanes FC2–5 vs DKSC
Model rating (net goals vs avg)-0.25-0.33
Schedule faced (avg opp. rating)-0.15-0.10

Common opponents: Lonestar ATX White — we 1–3; they 1–2.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–3 vs Albion Hurricanes FC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (23%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Confidence is low on their side
    Sting have lost 3 straight (form: WWLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 11:00 AM at Memorial High School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    HTX N sit 7th on 1.50 PPG; we are on 1.50.

    A point moves us above HTX N on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Sting game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (RISE SC – Sting) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.40 PPG
9th▼ down 1 7th▲ up 1 12th▼ down 4
Win
1.80 PPG
5th▲ up 3 6th▲ up 2 7th▲ up 1
Draw
1.40 PPG
9th▼ down 1 7th▲ up 1 12th▼ down 4
Loss
1.20 PPG
11th▼ down 3 11th▼ down 3 13th▼ down 5

Can we move up this round? Yes. With a 1–1 draw we finish as high as 5th if every rival drops points, and as low as 12th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
2% top 4
98% below the top 4
10.0 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd <1%
  4. 4th 2%
  5. 5th 3%
  6. 6th 4%
  7. 7th 9%
  8. 8th 13%
  9. 9th 12%
  10. 10th 14%
  11. 11th 13%
  12. 12th 12%
  13. 13th 9%
  14. 14th 6%
  15. 15th 3%
  16. 16th <1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.60 PPG if we win out).

#TeamPPGProj.To pass them
1 DKSC 2.43 (+0.93) 1st (2.38) 31 of 33 pts to pass their current pace, 30 for their projection
2 Nido Dallas 2.20 (+0.70) 2nd (2.07) 27 of 33 pts to pass their current pace, 26 for their projection
3 FC Dallas Youth 2.00 (+0.50) 7th (1.59) 24 of 33 pts to pass their current pace, 18 for their projection
4 SOLAR SC 1.86 (+0.36) 3rd (1.90) 22 of 33 pts to pass their current pace, 23 for their projection
5 Lonestar ATX White 1.67 (+0.17) 6th (1.63) A point next game
6 Houstonians FC 1.60 (+0.10) 4th (1.88) A point next game
7 HTX N 1.50 (+0.00) 5th (1.70) A point next game

How the results connect

9 chains · 11 teams

Paths of results that link RISE SC to Sting through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

4 favour us
1 even
4 favour them
-0.8 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
1–3 2–1 1–0 2–2 0–1 2–0 0–2 3–0 4–4 0–2 5–2 3–1 0–3 3–1 0–1 1–2 0–3 0–5 RISE SC 8th Lonestar ATX White 5th Dallas Texans 12th FC Dallas Youth 3rd Albion Hurricanes FC 14th SAFC 15th San Antonio City SC 16th DKSC 1st Houstonians FC 6th HTX S 9th Sting 11th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

9 chains

Position over the season

11 game days

1st 8th 16th Sep 12 Sep 19 Sep 26 Oct 3 Oct 11 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.08 · 7th hardest of 16

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 3
03:00 PM
no score posted
DKSC
1st · 5-2-0 · GD +14
Away far trip
Coppell Middle School West
●●●●● Very tough
9%
0–2 0.42 1.28 Upside
Sun Oct 4
11:00 AM
no score posted
Nido Dallas
2nd · 3-2-0 · GD +7
Away far trip
Saginaw High School
●●●●● Very tough
14%
0–2 0.62 1.17 Upside
Sat Oct 24
11:00 AM
Sting
11th · 3-0-4 · GD -3
Away far trip
Memorial High School · turf?
●●●●○ Tough
35%
1–1 1.28 1.19 Upside
Sun Oct 25
02:00 PM
SOLAR SC
4th · 4-1-2 · GD +10
Away far trip
Liberty High School
●●●●● Very tough
16%
1–2 0.64 1.12 Upside
Sat Oct 31
02:00 PM
San Antonio City SC
16th · 1-0-6 · GD -21
Home
South Campus
●●○○○ Lean win
74%
2–1 2.38 1.26 Bank it
Sun Nov 1
11:00 AM
SAFC
15th · 1-2-4 · GD -6
Home
South Campus
●●●○○ Toss-up
48%
1–1 1.67 1.30 Swing game
Sat Nov 7
12:00 PM
HTX N
7th · 2-3-1 · GD +6
Away far trip
Bear Branch Sportsfields
●●●●● Very tough
19%
1–2 0.76 1.25 Upside
Sat Nov 14
11:00 AM
HTX S
9th · 4-0-4 · GD -5
Away
Blue Ridge Soccer Complex
●●●●○ Tough
36%
1–1 1.36 1.26 Upside
Sun Nov 15
TBD
Houstonians FC
6th · 2-2-1 · GD +4
Away
●●●●● Very tough
17%
0–1 0.73 1.22 Upside
Sat Dec 5
01:00 PM
CHALLENGE UNITED
10th · 3-0-4 · GD -1
Home
South Campus
●●●●○ Tough
40%
2–2 1.40 1.23 Upside
Sun Apr 18
11:00 AM
FC Westlake
13th · 1-0-3 · GD -2
Home
South Campus
●●●○○ Toss-up
46%
1–1 1.59 1.26 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 DKSC 7520 206+14 172.43 DWWDW +0.18 -0.32 100% 1.3
2 Nido Dallas 5320 103+7 112.20 WDWWD +0.15 -0.15 85% 2.9
3 FC Dallas Youth 8512 1414+0 162.00 WWDWW -0.28 +0.33 13% 6.8
4 SOLAR SC 7412 2010+10 131.86 WWLDW -0.09 -0.01 69% 3.9
5 Lonestar ATX White 6312 106+4 101.67 WLLDW +0.03 -0.04 22% 6.2
6 Houstonians FC 5221 84+4 81.60 LWWDD +0.71 -0.39 65% 4.1
7 HTX N 6231 137+6 91.50 WDDLD -0.07 -0.01 36% 5.5
8 RISE SC 4202 56-1 61.50 LWWL -0.15 +0.08 2% 10.0
9 HTX S 8404 813-5 121.50 WWLLL +0.32 -0.27 2% 8.8
10 CHALLENGE UNITED 7304 1617-1 91.29 LLWWL -0.12 +0.13 4% 9.2
11 Sting 7304 1114-3 91.29 WWLLL -0.10 +0.15 1% 10.4
12 Dallas Texans 8224 810-2 81.00 LDWLD -0.20 +0.25 0% 12.0
13 FC Westlake 4103 79-2 30.75 LLWL -0.40 +0.21 0% 12.7
14 Albion Hurricanes FC 4103 48-4 30.75 LLLW -0.05 +0.08 0% 13.1
15 SAFC 7124 1016-6 50.71 LLLDD +0.05 +0.02 0% 13.2
16 San Antonio City SC 7106 627-21 30.43 LLWLL +0.05 +0.21 0% 15.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.68 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.