TableChase Clubs

Colorado EDGE

ECNL Regional League Boys · Mountain BU17 · 8 teams · Colorado EDGE (all teams)

Scores refresh automatically every 2 hours · last pulled 2 hours ago.
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2nd
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
48% chance of top 4 · expected finish 4.6
+0.00 schedule faced · avg opponent rating

Next game — Sun Jan 31, 02:00 PM

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Colorado EDGE
2nd · 0.00 PPG
vs
Colorado Rush
3rd · 0.00 PPG

Long Lake Regional Park, Turf East A ↗ · turf

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.7 for, 2.4 against · 1.58 expected points)

Season so farColorado EDGEColorado Rush
Position2nd3rd
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Colorado Rush average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Swing game — small margins
    Win 47% / draw 18% / loss 35%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Arsenal Colorado sit 1st on 0.00 PPG; we are on 0.00.

    A point moves us above Arsenal Colorado on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Colorado Rush game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Colorado EDGE – Colorado Rush) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 0 other games that week (Mon Jan 25 – Sun Jan 31); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
1st▲ up 1 1st▲ up 1 1st▲ up 1
Win
3.00 PPG
1st▲ up 1 1st▲ up 1 1st▲ up 1
Draw
1.00 PPG
1st▲ up 1 1st▲ up 1 1st▲ up 1
Loss
0.00 PPG
8th▼ down 6 8th▼ down 6 8th▼ down 6

Can we move up this round? Yes. With a 2–2 draw we finish as high as 1st if every rival drops points, whatever the rivals do.

Where we finish

2,000 simulated seasons

12% finish 1st
48% top 4
52% below the top 4
4.6 average finish
  1. 1st 12%
  2. 2nd 13%
  3. 3rd 12%
  4. 4th 12%
  5. 5th 13%
  6. 6th 13%
  7. 7th 12%
  8. 8th 13%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 14 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Arsenal Colorado 0.00 (+0.00) 8th (1.40) Already ahead

The path

run-in difficulty +0.00 · 2nd hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Jan 31
02:00 PM
Colorado Rush
3rd · 0-0-0 · GD +0
Home
Long Lake Regional Park · turf
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sat Feb 6
02:00 PM
Real Colorado North National
8th · 0-0-0 · GD +0
Home
Long Lake Regional Park · turf
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sun Feb 7
02:00 PM
Colorado Storm North
4th · 0-0-0 · GD +0
Home
Long Lake Regional Park · turf
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sat Feb 27
11:15 AM
Real Colorado Athletico
7th · 0-0-0 · GD +0
Away far trip
Real Colorado Soccer Complex
●●●●○ Tough
35%
2–2 1.24 1.49 Upside
Sat Mar 6
02:00 PM
Pride SC
6th · 0-0-0 · GD +0
Away far trip
Pride Soccer Complex
●●●●○ Tough
35%
2–2 1.24 1.44 Upside
Sat Mar 13
02:00 PM
Colorado Storm South
5th · 0-0-0 · GD +0
Away far trip
Gates South Soccer Complex
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sat Mar 27
11:00 AM
Arsenal Colorado
1st · 0-0-0 · GD +0
Away far trip
Fort Collins Soccer Complex
●●●●○ Tough
35%
2–2 1.24 1.39 Upside
Sun Apr 4
11:00 AM
Real Colorado North National
8th · 0-0-0 · GD +0
Away far trip
Dry Creek Community Park
●●●●○ Tough
35%
2–2 1.24 1.37 Upside
Sat Apr 10
TBD
Colorado Rush
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.35 Upside
Sat Apr 17
01:00 PM
Colorado Storm North
4th · 0-0-0 · GD +0
Away far trip
Trail Winds · turf
●●●●○ Tough
35%
2–2 1.24 1.34 Upside
Sat Apr 24
01:00 PM
Real Colorado Athletico
7th · 0-0-0 · GD +0
Home
Long Lake Regional Park · turf
●●●○○ Toss-up
47%
2–2 1.58 1.36 Swing game
Sat May 1
01:00 PM
Pride SC
6th · 0-0-0 · GD +0
Home
Long Lake Regional Park · turf
●●●○○ Toss-up
47%
2–2 1.58 1.38 Swing game
Sat May 8
01:00 PM
Colorado Storm South
5th · 0-0-0 · GD +0
Home
Long Lake Regional Park · turf
●●●○○ Toss-up
47%
2–2 1.58 1.40 Swing game
Sat May 15
01:00 PM
Arsenal Colorado
1st · 0-0-0 · GD +0
Home
Long Lake Regional Park · turf
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Arsenal Colorado 0000 00+0 00.00 — +0.00 ——
2 Colorado EDGE 0000 00+0 00.00 — +0.00 ——
3 Colorado Rush 0000 00+0 00.00 — +0.00 ——
4 Colorado Storm North 0000 00+0 00.00 — +0.00 ——
5 Colorado Storm South 0000 00+0 00.00 — +0.00 ——
6 Pride SC 0000 00+0 00.00 — +0.00 ——
7 Real Colorado Athletico 0000 00+0 00.00 — +0.00 ——
8 Real Colorado North National 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.