TableChase Clubs

Blast FC Academy

ECNL Regional League Boys · GLA BU17 · 10 teams · Blast FC Soccer Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 6 hours ago.
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1st
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
38% chance of top 4 · expected finish 5.6
+0.00 schedule faced · avg opponent rating

Next game — Sun Nov 15, 09:00 AM

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Blast FC Academy
1st · 0.00 PPG
at
Elite FC
4th · 0.00 PPG

Shelly Park, field B ↗

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farBlast FC AcademyElite FC
Position1st4th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Elite FC average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 09:00 AM at Shelly Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Sunday goes…

Where we'd sit after the Elite FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Blast FC Academy – Elite FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Nov 9 – Sun Nov 15); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
1st— holds 1st— holds 7th▼ down 6
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
1.00 PPG
1st— holds 7th▼ down 6 7th▼ down 6
Loss
0.00 PPG
10th▼ down 9 10th▼ down 9 10th▼ down 9

Can we move up this round? No. With a 2–2 draw we stay 1st even if every rival loses, and as low as 7th if every rival wins.

Where we finish

2,000 simulated seasons

9% finish 1st
38% top 4
62% below the top 4
5.6 average finish
  1. 1st 9%
  2. 2nd 10%
  3. 3rd 10%
  4. 4th 9%
  5. 5th 9%
  6. 6th 9%
  7. 7th 11%
  8. 8th 11%
  9. 9th 10%
  10. 10th 11%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

The path

run-in difficulty +0.00 · 1st hardest of 10

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Mon Jan 1
TBD
no score posted
Columbus Force
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Mon Jan 1
TBD
no score posted
Ohio Premier
10th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Nov 15
09:00 AM
Elite FC
4th · 0-0-0 · GD +0
Away
Shelly Park
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sat Dec 12
01:00 PM
Louisville City Academy
7th · 0-0-0 · GD +0
Away
Lynn Family Sports Vision & Training Facility
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Dec 13
11:00 AM
Lexington Sporting Club
6th · 0-0-0 · GD +0
Away
Lexington Sporting Club Youth Complex
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sat Feb 13
TBD
Cincinnati Elite FC
2nd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.30 Swing game
Sun Feb 14
TBD
Ohio Elite SA
8th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.34 Swing game
Sat Feb 27
02:00 PM
Ohio Galaxies FC
9th · 0-0-0 · GD +0
Away
Athletes in Action Sports Complex
●●●●○ Tough
35%
2–2 1.24 1.33 Upside
Sun Feb 28
TBD
FC Pride Elite
5th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.32 Upside
Sat Mar 6
TBD
Elite FC
4th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.34 Swing game
Sat Mar 13
TBD
Louisville City Academy
7th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.36 Swing game
Sun Mar 14
TBD
Lexington Sporting Club
6th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.38 Swing game
Sat Apr 17
TBD
Ohio Premier
10th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.40 Swing game
Sun Apr 18
TBD
Columbus Force
3rd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sat Apr 24
TBD
Cincinnati Elite FC
2nd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.40 Upside
Sun Apr 25
01:30 PM
Ohio Elite SA
8th · 0-0-0 · GD +0
Away
Ohio Elite Training Center
●●●●○ Tough
35%
2–2 1.24 1.39 Upside
Sat May 8
TBD
Ohio Galaxies FC
9th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.40 Swing game
Sun May 9
TBD
FC Pride Elite
5th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Blast FC Academy 0000 00+0 00.00 — +0.00 ——
2 Cincinnati Elite FC 0000 00+0 00.00 — +0.00 ——
3 Columbus Force 0000 00+0 00.00 — +0.00 ——
4 Elite FC 0000 00+0 00.00 — +0.00 ——
5 FC Pride Elite 0000 00+0 00.00 — +0.00 ——
6 Lexington Sporting Club 0000 00+0 00.00 — +0.00 ——
7 Louisville City Academy 0000 00+0 00.00 — +0.00 ——
8 Ohio Elite SA 0000 00+0 00.00 — +0.00 ——
9 Ohio Galaxies FC 0000 00+0 00.00 — +0.00 ——
10 Ohio Premier 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.