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Internationals SC

ECNL Girls · Ohio Valley GU18/19 · 12 teams · Internationals SC (all teams)

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6th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
33% chance of top 4 · expected finish 6.6
+0.00 schedule faced · avg opponent rating

Next game — Sat Nov 21, 03:30 PM

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Internationals SC
6th · 0.00 PPG
vs
Cleveland Force SC
1st · 0.00 PPG

Pinnacle Sports, OT 11v11 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.7 for, 2.4 against · 1.58 expected points)

Season so farInternationals SCCleveland Force SC
Position6th1st
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Cleveland Force SC average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Swing game — small margins
    Win 47% / draw 18% / loss 35%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Indy Eleven sit 5th on 0.00 PPG; we are on 0.00.

    A point moves us above Indy Eleven on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Cleveland Force SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Internationals SC – Cleveland Force SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Nov 16 – Sun Nov 22); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd▲ up 4 6th— holds 8th▼ down 2
Win
3.00 PPG
1st▲ up 5 1st▲ up 5 5th▲ up 1
Draw
1.00 PPG
2nd▲ up 4 8th▼ down 2 8th▼ down 2
Loss
0.00 PPG
12th▼ down 6 12th▼ down 6 12th▼ down 6

Can we move up this round? Yes. With a 2–2 draw we finish as high as 2nd if every rival drops points, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

8% finish 1st
33% top 4
67% below the top 4
6.6 average finish
  1. 1st 8%
  2. 2nd 8%
  3. 3rd 7%
  4. 4th 9%
  5. 5th 9%
  6. 6th 7%
  7. 7th 8%
  8. 8th 9%
  9. 9th 8%
  10. 10th 9%
  11. 11th 8%
  12. 12th 9%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Cleveland Force SC 0.00 (+0.00) 8th (1.39) Already ahead
2 FC Alliance TN 0.00 (+0.00) 12th (1.36) Already ahead
3 FC Pride Elite 0.00 (+0.00) 7th (1.39) Already ahead
4 GTFC Impact 0.00 (+0.00) 4th (1.42) Already ahead
5 Indy Eleven 0.00 (+0.00) 2nd (1.42) Already ahead

The path

run-in difficulty +0.00 · 6th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 21
03:30 PM
Cleveland Force SC
1st · 0-0-0 · GD +0
Home
Pinnacle Sports
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sat Feb 27
TBD
FC Alliance TN
2nd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sun Feb 28
TBD
Tennessee SC
11th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.35 Upside
Sat Mar 20
02:30 PM
Pittsburgh Riverhounds
9th · 0-0-0 · GD +0
Home
Pinnacle Sports
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sun Mar 21
02:30 PM
WNY Flash
12th · 0-0-0 · GD +0
Home
Pinnacle Sports
●●●○○ Toss-up
47%
2–2 1.58 1.44 Swing game
Sat Apr 10
TBD
Ohio Premier
8th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sun Apr 11
TBD
GTFC Impact
4th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.39 Upside
Sat Apr 17
02:30 PM
Ohio Elite SA
7th · 0-0-0 · GD +0
Home
Pinnacle Sports
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sun Apr 18
02:30 PM
Racing Louisville Academy
10th · 0-0-0 · GD +0
Home
Pinnacle Sports
●●●○○ Toss-up
47%
2–2 1.58 1.43 Swing game
Sat Apr 24
08:45 AM
FC Pride Elite
3rd · 0-0-0 · GD +0
Away far trip
FC Pride Performance Center
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sun Apr 25
TBD
Indy Eleven
5th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.39 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Cleveland Force SC 0000 00+0 00.00 — +0.00 ——
2 FC Alliance TN 0000 00+0 00.00 — +0.00 ——
3 FC Pride Elite 0000 00+0 00.00 — +0.00 ——
4 GTFC Impact 0000 00+0 00.00 — +0.00 ——
5 Indy Eleven 0000 00+0 00.00 — +0.00 ——
6 Internationals SC 0000 00+0 00.00 — +0.00 ——
7 Ohio Elite SA 0000 00+0 00.00 — +0.00 ——
8 Ohio Premier 0000 00+0 00.00 — +0.00 ——
9 Pittsburgh Riverhounds 0000 00+0 00.00 — +0.00 ——
10 Racing Louisville Academy 0000 00+0 00.00 — +0.00 ——
11 Tennessee SC 0000 00+0 00.00 — +0.00 ——
12 WNY Flash 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.