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Racing Louisville Academy

ECNL Girls · Ohio Valley GU16 · 6 teams · LouCity / Racing Youth Academy (all teams)

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5th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
66% chance of top 4 · expected finish 3.5
+0.00 schedule faced · avg opponent rating

Next game — Sat Nov 21, 12:45 PM

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Racing Louisville Academy
5th · 0.00 PPG
at
Ohio Elite SA
4th · 0.00 PPG

Seven Hills School, Lower Field ↗ far trip

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farRacing Louisville AcademyOhio Elite SA
Position5th4th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Ohio Elite SA average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 12:45 PM at Seven Hills School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Ohio Elite SA sit 4th on 0.00 PPG; we are on 0.00.

    A point moves us above Ohio Elite SA on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Ohio Elite SA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Racing Louisville Academy – Ohio Elite SA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 0 other games that week (Mon Nov 16 – Sun Nov 22); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd▲ up 3 2nd▲ up 3 2nd▲ up 3
Win
3.00 PPG
1st▲ up 4 1st▲ up 4 1st▲ up 4
Draw
1.00 PPG
2nd▲ up 3 2nd▲ up 3 2nd▲ up 3
Loss
0.00 PPG
6th▼ down 1 6th▼ down 1 6th▼ down 1

Can we move up this round? Yes. With a 2–2 draw we finish as high as 2nd if every rival drops points, whatever the rivals do.

Where we finish

2,000 simulated seasons

16% finish 1st
66% top 4
34% below the top 4
3.5 average finish
  1. 1st 16%
  2. 2nd 15%
  3. 3rd 17%
  4. 4th 18%
  5. 5th 18%
  6. 6th 16%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 12 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 FC Alliance TN 0.00 (+0.00) 1st (1.46) Already ahead
2 FC Pride Elite 0.00 (+0.00) 5th (1.44) Already ahead
3 Indy Eleven 0.00 (+0.00) 3rd (1.44) Already ahead
4 Ohio Elite SA 0.00 (+0.00) 6th (1.44) Already ahead

The path

run-in difficulty +0.00 · 5th hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 21
12:45 PM
Ohio Elite SA
4th · 0-0-0 · GD +0
Away far trip
Seven Hills School
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Dec 13
11:00 AM
FC Alliance TN
1st · 0-0-0 · GD +0
Away far trip
Hardin Valley Academy Stadium · turf?
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Dec 20
02:00 PM
Indy Eleven
3rd · 0-0-0 · GD +0
Home
Lynn Family Sports Vision & Training Facility
●●●○○ Toss-up
47%
2–2 1.58 1.35 Swing game
Sun Feb 14
09:00 AM
Tennessee SC
6th · 0-0-0 · GD +0
Away far trip
Bethesda Sports Park
●●●●○ Tough
35%
2–2 1.24 1.33 Upside
Sat Mar 6
11:00 AM
FC Alliance TN
1st · 0-0-0 · GD +0
Home
Lynn Family Sports Vision & Training Facility
●●●○○ Toss-up
47%
2–2 1.58 1.38 Swing game
Sun Mar 7
11:00 AM
Tennessee SC
6th · 0-0-0 · GD +0
Home
Lynn Family Sports Vision & Training Facility
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sat Mar 13
11:00 AM
WNY Flash
Home
Thurman Hutchins
●●●○○ Toss-up
47%
2–2 1.58 1.43 Swing game
Sun Mar 14
10:15 AM
Pittsburgh Riverhounds
Home
Thurman Hutchins
●●●○○ Toss-up
47%
2–2 1.58 1.45 Swing game
Sun Apr 11
01:00 PM
Ohio Elite SA
4th · 0-0-0 · GD +0
Home
Lynn Family Sports Vision & Training Facility
●●●○○ Toss-up
47%
2–2 1.58 1.47 Swing game
Sat May 8
01:00 PM
FC Pride Elite
2nd · 0-0-0 · GD +0
Home
Lynn Family Sports Vision & Training Facility
●●●○○ Toss-up
47%
2–2 1.58 1.48 Swing game
Sat May 8
TBD
FC Pride Elite
2nd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.46 Upside
Sun May 9
TBD
Indy Eleven
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.44 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC Alliance TN 0000 00+0 00.00 — +0.00 ——
2 FC Pride Elite 0000 00+0 00.00 — +0.00 ——
3 Indy Eleven 0000 00+0 00.00 — +0.00 ——
4 Ohio Elite SA 0000 00+0 00.00 — +0.00 ——
5 Racing Louisville Academy 0000 00+0 00.00 — +0.00 ——
6 Tennessee SC 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.