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Pipeline SC

ECNL Girls · North Atlantic GU18/19 · 10 teams · Pipeline SC (all teams)

Scores refresh automatically every 2 hours · last pulled 19 hours ago.
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10th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
37% chance of top 4 · expected finish 5.7
+0.00 schedule faced · avg opponent rating

Next game — Sat Mar 20, 05:30 PM

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Pipeline SC
10th · 0.00 PPG
vs

Mercy High School, Field 1 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.7 for, 2.4 against · 1.58 expected points)

Season so farPipeline SCPhiladelphia Ukrainian Nationals
Position10th9th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Philadelphia Ukrainian Nationals average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Swing game — small margins
    Win 47% / draw 18% / loss 35%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Philadelphia Ukrainian Nationals sit 9th on 0.00 PPG; we are on 0.00.

    A point moves us above Philadelphia Ukrainian Nationals on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Philadelphia Ukrainian Nationals game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Pipeline SC – Philadelphia Ukrainian Nationals) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Mar 15 – Sun Mar 21); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd▲ up 8 10th— holds 10th— holds
Win
3.00 PPG
1st▲ up 9 1st▲ up 9 9th▲ up 1
Draw
1.00 PPG
2nd▲ up 8 10th— holds 10th— holds
Loss
0.00 PPG
10th— holds 10th— holds 10th— holds

Can we move up this round? Yes. With a 2–2 draw we finish as high as 2nd if every rival drops points, and as low as 10th if every rival wins.

Where we finish

2,000 simulated seasons

9% finish 1st
37% top 4
63% below the top 4
5.7 average finish
  1. 1st 9%
  2. 2nd 9%
  3. 3rd 9%
  4. 4th 11%
  5. 5th 10%
  6. 6th 12%
  7. 7th 10%
  8. 8th 11%
  9. 9th 10%
  10. 10th 11%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Bethesda SC 0.00 (+0.00) 5th (1.39) Already ahead
2 FC DELCO 0.00 (+0.00) 6th (1.39) Already ahead
3 HEX FC Bucks 0.00 (+0.00) 2nd (1.43) Already ahead
4 Maryland United FC 0.00 (+0.00) 3rd (1.43) Already ahead
5 Match Fit Surf 0.00 (+0.00) 10th (1.39) Already ahead
6 PDA Blue 0.00 (+0.00) 1st (1.47) Already ahead
7 PDA White 0.00 (+0.00) 4th (1.43) Already ahead
8 Penn Fusion Soccer Academy 0.00 (+0.00) 7th (1.39) Already ahead
9 Philadelphia Ukrainian Nationals 0.00 (+0.00) 8th (1.39) Already ahead

The path

run-in difficulty +0.00 · 10th hardest of 10

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Mar 20
05:30 PM
Philadelphia Ukrainian Nationals
9th · 0-0-0 · GD +0
Home
Mercy High School
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sun Mar 21
05:45 PM
FC DELCO
2nd · 0-0-0 · GD +0
Home
Mercy High School
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sat Mar 27
TBD
Maryland United FC
4th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.47 Upside
Sat Apr 10
TBD
Bethesda SC
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sat Apr 17
05:00 PM
PDA Blue
6th · 0-0-0 · GD +0
Away far trip
PDA Main Complex
●●●●○ Tough
35%
2–2 1.24 1.38 Upside
Sat Apr 24
TBD
PDA White
7th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.35 Upside
Sat May 1
05:45 PM
Match Fit Surf
5th · 0-0-0 · GD +0
Home
Notre Dame Prepatory School
●●●○○ Toss-up
47%
2–2 1.58 1.39 Swing game
Sat May 8
05:45 PM
Penn Fusion Soccer Academy
8th · 0-0-0 · GD +0
Home
Mercy High School
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sun May 16
TBD
HEX FC Bucks
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.39 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Bethesda SC 0000 00+0 00.00 — +0.00 ——
2 FC DELCO 0000 00+0 00.00 — +0.00 ——
3 HEX FC Bucks 0000 00+0 00.00 — +0.00 ——
4 Maryland United FC 0000 00+0 00.00 — +0.00 ——
5 Match Fit Surf 0000 00+0 00.00 — +0.00 ——
6 PDA Blue 0000 00+0 00.00 — +0.00 ——
7 PDA White 0000 00+0 00.00 — +0.00 ——
8 Penn Fusion Soccer Academy 0000 00+0 00.00 — +0.00 ——
9 Philadelphia Ukrainian Nationals 0000 00+0 00.00 — +0.00 ——
10 Pipeline SC 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.