TableChase Clubs

Pipeline SC

ECNL Boys · North Atlantic BU13 · 12 teams · Pipeline SC (all teams)

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2nd
6-0-1 record · 7 played
2.57 points per game
+21 goal diff · 25–4
WWLWWlast 5
100% chance of top 4 · expected finish 1.7
-0.12 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:00 AM

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Pipeline SC
2nd · 2.57 PPG
at
Match Fit Surf
11th · 0.14 PPG

Monmouth Regional High School, North ↗ far trip

windrawloss

●○○○○ Favorable to win

Most likely score 3–0 (expected goals 4.0 for, 0.9 against · 2.75 expected points)

Season so farPipeline SCMatch Fit Surf
Position2nd11th
Record (W-D-L)6-0-10-1-6
Points per game2.570.14
Goals for / game3.61.3
Goals against / game0.63.6
Clean sheets40
Held scoreless02
Form (recent first)W W L W WL L L L L
Biggest win6–0 at PSA Monmouth—
Worst loss1–2 vs STA1–5 vs Penn Fusion Soccer Academy
Model rating (net goals vs avg)+1.99-1.43
Schedule faced (avg opp. rating)-0.12+0.36

Common opponents: Potomac Soccer Association — we 1–0; they 1–4. Baltimore Celtic — we 6–0; they 1–1. STA — we 1–2; they 3–5. Delaware FC — we 3–1; they 3–5. Penn Fusion Soccer Academy — we 4–1; they 1–5.

Game plan

  • They leak goals — be greedy
    Match Fit Surf concede 3.6/game; worst result 1–5 vs Penn Fusion Soccer Academy.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Expected win — the trap is complacency
    Model gives a 89% chance; likely score 3–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    Match Fit Surf have lost 6 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 11:00 AM at Monmouth Regional High School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Match Fit Surf game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Pipeline SC – Match Fit Surf) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 9 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.63 PPG
2nd— holds 2nd— holds 2nd— holds
Win
2.63 PPG
2nd— holds 2nd— holds 2nd— holds
Draw
2.38 PPG
2nd— holds 3rd▼ down 1 4th▼ down 2
Loss
2.25 PPG
2nd— holds 3rd▼ down 1 4th▼ down 2

Can we move up this round? Yes. With a 3–0 win we finish as high as 1st if every rival drops points, and as low as 2nd if every rival wins.

Where we finish

2,000 simulated seasons

42% finish 1st
100% top 4
0% below the top 4
1.7 average finish
  1. 1st 42%
  2. 2nd 45%
  3. 3rd 11%
  4. 4th 2%
  5. 5th <1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 15 remaining known games (max 2.86 PPG if we win out).

#TeamPPGProj.To pass them
1 Maryland United FC 3.00 (+0.43) 1st (2.50) 48 of 45 pts to pass their current pace, 38 for their projection

How the results connect

20 chains · 9 teams

Paths of results that link Pipeline SC to Match Fit Surf through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

17 favour us
2 even
1 favour them
+4.0 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–2 5–3 3–1 5–3 1–0 4–1 6–0 1–1 4–1 5–1 4–0 0–7 0–7 3–0 3–4 2–5 1–8 0–3 1–3 Pipeline SC 2nd STA 3rd Delaware FC 7th Potomac Soccer Asso… 4th Baltimore Celtic 10th Penn Fusion Soccer … 6th SJEB FC 8th Maryland United FC 1st Match Fit Surf 11th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 6th 12th Aug 29 Sep 12 Sep 19 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.24 · 12th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
11:00 AM
Match Fit Surf
11th · 0-1-6 · GD -16
Away far trip
Monmouth Regional High School
●○○○○ Favorable
89%
3–0 2.75 2.59 Bank it
Sat Oct 31
10:00 AM
Maryland United FC
1st · 6-0-0 · GD +21
Home
Notre Dame Prepatory School
●●●○○ Toss-up
51%
2–1 1.74 2.50 Swing game
Sat Nov 7
01:30 PM
World Class FC
9th · 1-0-4 · GD -6
Away far trip
Orangetown Soccer Complex
●○○○○ Favorable
80%
2–0 2.54 2.50 Bank it
Sat Nov 14
10:00 AM
Philadelphia Ukrainian Nationals
12th · 0-0-4 · GD -7
Home
Notre Dame Prepatory School
●○○○○ Favorable
89%
3–0 2.75 2.53 Bank it
Sat Dec 12
TBD
SJEB FC
8th · 2-0-4 · GD -20
Home
●○○○○ Favorable
96%
5–0 2.92 2.56 Bank it
Sat Feb 27
TBD
PSA Monmouth
5th · 2-0-1 · GD -4
Home
●○○○○ Favorable
86%
3–0 2.68 2.57 Bank it
Sat Mar 6
TBD
Potomac Soccer Association
4th · 5-0-2 · GD +10
Home
●●○○○ Lean win
64%
2–1 2.10 2.53 Swing game
Sat Mar 13
TBD
Baltimore Celtic
10th · 0-1-2 · GD -10
Home
●○○○○ Favorable
93%
4–0 2.85 2.56 Bank it
Sat Mar 20
TBD
STA
3rd · 3-0-1 · GD +9
Away
●●○○○ Lean win
58%
2–1 1.92 2.52 Swing game
Sun Apr 11
10:45 AM
Delaware FC
7th · 3-0-3 · GD +0
Away far trip
Smith Estates
●●○○○ Lean win
70%
2–1 2.27 2.50 Bank it
Sat Apr 17
TBD
Penn Fusion Soccer Academy
6th · 2-0-2 · GD +2
Away
●●○○○ Lean win
66%
2–1 2.15 2.48 Swing game
Sat Apr 24
TBD
Match Fit Surf
11th · 0-1-6 · GD -16
Home
●○○○○ Favorable
93%
4–0 2.85 2.50 Bank it
Sat May 1
TBD
Maryland United FC
1st · 6-0-0 · GD +21
Away
●●●●○ Tough
41%
2–1 1.45 2.45 Upside
Sat May 8
TBD
World Class FC
9th · 1-0-4 · GD -6
Home
●○○○○ Favorable
86%
3–0 2.68 2.46 Bank it
Sat May 15
02:00 PM
Philadelphia Ukrainian Nationals
12th · 0-0-4 · GD -7
Away far trip
Ukrainian AMerican Sports Center
●○○○○ Favorable
84%
3–0 2.63 2.47 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Maryland United FC 6600 287+21 183.00 WWWWW -0.46 -0.16 100% 1.6
2 Pipeline SC 7601 254+21 182.57 WWLWW -0.12 -0.24 100% 1.7
3 STA 4301 189+9 92.25 WLWW +0.10 -0.23 91% 3.2
4 Potomac Soccer Association 7502 199+10 152.14 WWWWW -0.17 -0.14 78% 3.9
5 PSA Monmouth 3201 37-4 62.00 LWW -0.05 +0.01 0% 7.2
6 Penn Fusion Soccer Academy 4202 108+2 61.50 WWLL +0.45 -0.19 24% 5.0
7 Delaware FC 6303 1212+0 91.50 LLLWW +0.16 -0.15 7% 5.8
8 SJEB FC 6204 929-20 61.00 WWLLL +0.80 -0.08 0% 9.8
9 World Class FC 5104 410-6 30.60 LLLLW -0.60 +0.22 0% 9.2
10 Baltimore Celtic 3012 313-10 10.33 DLL +0.93 -0.04 0% 9.7
11 Match Fit Surf 7016 925-16 10.14 LLLLL +0.36 -0.05 0% 10.6
12 Philadelphia Ukrainian Nationals 4004 310-7 00.00 LLLL -0.36 +0.16 0% 10.2

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.26 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.