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La Roca FC

ECNL Boys · Mountain BU16 · 6 teams · La Roca FC (all teams)

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3rd
1-4-0 record · 5 played
1.40 points per game
+1 goal diff · 9–8
DDWDDlast 5
82% chance of top 4 · expected finish 3.1
-0.08 schedule faced · avg opponent rating

Next game — Sat Nov 7, 12:00 PM

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La Roca FC
3rd · 1.40 PPG
vs
Avalanche
1st · 1.80 PPG

La Roca Park, Field 2 ↗

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.6 for, 1.5 against · 1.43 expected points)

Season so farLa Roca FCAvalanche
Position3rd1st
Record (W-D-L)1-4-02-3-0
Points per game1.401.80
Goals for / game1.81.6
Goals against / game1.61.2
Clean sheets12
Held scoreless11
Form (recent first)D D W D DD D W W D
Biggest win4–3 vs Arizona Arsenal1–0 vs Arizona Arsenal
Worst loss——
Model rating (net goals vs avg)+0.11+0.21
Schedule faced (avg opp. rating)-0.08-0.10

Already played this season: Sun Sep 20 2–2 at Avalanche (D)

Common opponents: CCV STARS — we 2–2, 1–1; they 3–2, 0–0. Arizona Arsenal — we 4–3, 0–0; they 1–0, 2–2.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 at Arizona Arsenal.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 40%; a draw (24%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • What a win does
    CCV STARS sit 2nd on 1.50 PPG; we are on 1.40.

    A point moves us above CCV STARS on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Avalanche game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (La Roca FC – Avalanche) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 0 other games that week (Mon Nov 2 – Sun Nov 8); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.33 PPG
3rd— holds 3rd— holds 3rd— holds
Win
1.67 PPG
1st▲ up 2 1st▲ up 2 1st▲ up 2
Draw
1.33 PPG
3rd— holds 3rd— holds 3rd— holds
Loss
1.17 PPG
3rd— holds 3rd— holds 3rd— holds

Can we move up this round? No. With a 1–1 draw we stay 3rd even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

14% finish 1st
82% top 4
18% below the top 4
3.1 average finish
  1. 1st 14%
  2. 2nd 19%
  3. 3rd 25%
  4. 4th 25%
  5. 5th 17%
  6. 6th 1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 7 remaining known games (max 2.33 PPG if we win out).

#TeamPPGProj.To pass them
1 Avalanche 1.80 (+0.40) 1st (1.66) 15 of 21 pts to pass their current pace, 13 for their projection
2 CCV STARS 1.50 (+0.10) 2nd (1.58) A point next game

How the results connect

25 chains · 4 teams

Paths of results that link La Roca FC to Avalanche through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
8 even
10 favour them
-0.2 goals per chain on average. The results call it close.
won lost drew· result for the team the arrow starts from
2–2 0–0 2–2 1–1 0–0 4–3 0–1 2–2 2–3 3–2 La Roca FC 3rd Arizona Arsenal 4th CCV STARS 2nd Avalanche 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

7 game days

1st 3rd 6th Sep 11 Sep 26 Oct 3 Oct 17

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.03 · 1st hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 7
12:00 PM
Avalanche
1st · 2-3-0 · GD +2
Home
La Roca Park
●●●●○ Tough
40%
1–1 1.43 1.41 Upside
Sat Dec 5
02:15 PM
NM Rapids SC
Home
La Roca Park
●●●○○ Toss-up
45%
1–1 1.59 1.43 Swing game
Sun Dec 6
12:15 PM
El Paso Locomotive B10/11
Home
La Roca Park
●●●○○ Toss-up
45%
1–1 1.59 1.45 Swing game
Sat Jan 16
12:00 PM
Colorado EDGE
Home
Spence Eccles Ogden Community Sports Complex
●●●○○ Toss-up
45%
1–1 1.59 1.47 Swing game
Sat Jan 30
02:00 PM
Colorado Rush
5th · 0-0-0 · GD +0
Home
Spence Eccles Ogden Community Sports Complex
●●●○○ Toss-up
45%
1–1 1.59 1.48 Swing game
Sun Jan 31
TBD
Colorado Storm Central
6th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
45%
1–1 1.59 1.49 Swing game
Sun Feb 21
01:30 PM
Colorado Storm Central
6th · 0-0-0 · GD +0
Away far trip
Dick's Sporting Goods Park
●●●●○ Tough
36%
1–1 1.32 1.47 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Avalanche 5230 86+2 91.80 DWWDD -0.10 +0.02 93% 2.4
2 CCV STARS 6231 118+3 91.50 DLDDW -0.09 +0.00 92% 2.7
3 La Roca FC 5140 98+1 71.40 DDWDD -0.08 +0.03 82% 3.1
4 Arizona Arsenal 6024 713-6 20.33 LLDDL +0.21 +0.00 4% 5.7
5 Colorado Rush 0000 00+0 00.00 — +0.00 ——
6 Colorado Storm Central 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.54 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.