TableChase Clubs

Chicago KICS Youth Soccer Club

Elite Academy League National · Mid-America U13 · 13 teams · Chicago KICS Youth Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 15 hours ago.
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6th
1-0-1 record · 2 played
1.50 points per game
+1 goal diff · 3–2
LWlast 2
0% chance of top 4 · expected finish 7.1
-0.62 schedule faced · avg opponent rating

Next game

No remaining games on the published schedule.

Climbing the table

What it takes to pass each team above us, from our 0 remaining known games (max 1.50 PPG if we win out).

#TeamPPGProj.To pass them
1 Chicago Empire FC 3.00 (+1.50) 1st (3.00) —
2 FC Stars 3.00 (+1.50) 2nd (3.00) —
3 JaHBat 3.00 (+1.50) 4th (2.43) —
4 Orland Park Sting FC 3.00 (+1.50) 3rd (3.00) —
5 USA of Indiana 1.67 (+0.17) 6th (1.71) A point next game

Position over the season

8 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

No remaining games published.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Chicago Empire FC 2200 121+11 63.00 WW -0.76 — 100% 1.1
2 FC Stars 1100 50+5 33.00 W -1.12 — 100% 2.5
3 JaHBat 1100 40+4 33.00 W -0.87 -0.56 50% 4.1
4 Orland Park Sting FC 1100 42+2 33.00 W -0.60 — 86% 3.8
5 USA of Indiana 3120 32+1 51.67 DWD -0.85 -0.79 1% 6.5
6 Chicago KICS Youth Soccer Club 2101 32+1 31.50 LW -0.62 — 0% 7.1
7 Croatian Eagles SC 3102 510-5 31.00 LWL +0.90 -1.04 0% 8.4
8 Hoosier FC 4031 411-7 30.75 DDDL +0.37 -0.30 0% 10.4
9 Indy Premier SC 3012 47-3 10.33 DLL -0.26 -0.46 0% 10.7
10 Chicago Rush 0000 00+0 00.00 — -1.12 ——
11 FC1 Academy 0000 00+0 00.00 — +0.87 ——
12 Forward Madison 1001 04-4 00.00 L +0.87 -0.86 0% 10.3
13 North Shore United Soccer Club 1001 05-5 00.00 L +1.12 -0.24 0% 10.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.99 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.