TableChase Clubs

WNY Flash Pre- II

Pre-ECNL Boys · Pre- Ohio Valley BU11 (2015-2016) 9v9 · 6 teams · WNY Flash Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
Add schedule to calendar
3rd
3-2-3 record · 8 played
1.38 points per game
-2 goal diff · 19–21
WLDWWlast 5
95% chance of top 4 · expected finish 3.8
-0.27 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:00 PM

Open the match preview →

WNY Flash Pre- II
3rd · 1.38 PPG
at
CAU Pre
1st · 3.00 PPG

ForeverLawn Sports Complex, Field 4 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 2–4 (expected goals 2.1 for, 4.2 against · 0.56 expected points)

Season so farWNY Flash Pre- IICAU Pre
Position3rd1st
Record (W-D-L)3-2-33-0-0
Points per game1.383.00
Goals for / game2.45.3
Goals against / game2.62.0
Clean sheets20
Held scoreless00
Form (recent first)W W D L WW W W
Biggest win6–2 at WNY Flash Rochester Pre6–1 vs Kings Hammer SC Columbus 2
Worst loss1–7 at Ohio Premier Pre-Regional—
Model rating (net goals vs avg)-0.20+1.53
Schedule faced (avg opp. rating)-0.27-0.57

Common opponents: Ohio Premier Pre-Regional — we 1–7, 1–3; they 5–2. Kings Hammer SC Columbus 2 — we 3–0, 2–4; they 6–1, 5–3.

Game plan

  • Respect their attack
    CAU Pre score 5.3/game — well above the league's 2.8.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Underdog — play free, stay organised
    Model gives 15%; a draw (12%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    CAU Pre have won 3 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Away game
    Kickoff 01:00 PM at ForeverLawn Sports Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the CAU Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (WNY Flash Pre- II – CAU Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.22 PPG
3rd— holds 3rd— holds 4th▼ down 1
Win
1.56 PPG
3rd— holds 3rd— holds 4th▼ down 1
Draw
1.33 PPG
3rd— holds 3rd— holds 4th▼ down 1
Loss
1.22 PPG
3rd— holds 3rd— holds 4th▼ down 1

Can we move up this round? No. With a 2–4 loss we stay 3rd even if every rival loses, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
95% top 4
5% below the top 4
3.8 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 25%
  4. 4th 70%
  5. 5th 6%
  6. 6th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 1.70 PPG if we win out).

#TeamPPGProj.To pass them
1 CAU Pre 3.00 (+1.62) 1st (2.41) 19 of 6 pts to pass their current pace, 14 for their projection — out of reach on the known schedule
2 Ohio Premier Pre-Regional 2.57 (+1.19) 2nd (2.38) 15 of 6 pts to pass their current pace, 13 for their projection — out of reach on the known schedule

How the results connect

30 chains · 5 teams

Paths of results that link WNY Flash Pre- II to CAU Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

5 favour us
1 even
24 favour them
-3.5 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–0 3–5 1–6 2–4 1–3 2–5 1–7 1–0 5–1 2–2 3–0 1–2 1–2 WNY Flash Pre- II 3rd Kings Hammer SC Col… 6th Ohio Premier Pre-Re… 2nd Pittsburgh Riverhou… 4th CAU Pre 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 3rd 6th Sep 12 Sep 19 Oct 3 Oct 10 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +1.53 · 1st hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
01:00 PM
CAU Pre
1st · 3-0-0 · GD +10
Away far trip
ForeverLawn Sports Complex
●●●●● Very tough
15%
2–4 0.56 1.28 Upside
Sat Oct 24
02:45 PM
CAU Pre
1st · 3-0-0 · GD +10
Away far trip
ForeverLawn Sports Complex
●●●●● Very tough
15%
2–4 0.56 1.21 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 CAU Pre 3300 166+10 93.00 WWW -0.57 -0.10 100% 1.4
2 Ohio Premier Pre-Regional 7601 2313+10 182.57 WWWLW -0.13 -0.11 100% 1.6
3 WNY Flash Pre- II 8323 1921-2 111.38 WLDWW -0.27 +1.53 95% 3.8
4 Pittsburgh Riverhounds Pre 6213 1411+3 71.17 WLLDL -0.23 +0.30 92% 3.4
5 WNY Flash Rochester Pre 2011 59-4 10.50 DL -0.20 +0.34 13% 5.2
6 Kings Hammer SC Columbus 2 8107 1128-17 30.38 LLWLL +0.64 -0.94 0% 5.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.76 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.