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VSA

ECNL Regional League Girls · Virginia GU16 · 9 teams · Virginia Soccer Association (all teams)

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3rd
4-2-1 record · 7 played
2.00 points per game
+18 goal diff · 22–4
LWDWWlast 5
96% chance of top 4 · expected finish 2.5
-0.21 schedule faced · avg opponent rating

Next game — Sun Oct 25, 10:00 AM

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VSA
3rd · 2.00 PPG
at
SOCA Elite
5th · 1.80 PPG

South Fork Soccer Park, Field 3 ↗ far trip

windrawloss

●●○○○ Lean win to win

Most likely score 3–1 (expected goals 3.2 for, 1.3 against · 2.36 expected points)

Season so farVSASOCA Elite
Position3rd5th
Record (W-D-L)4-2-13-0-2
Points per game2.001.80
Goals for / game3.13.0
Goals against / game0.62.8
Clean sheets31
Held scoreless10
Form (recent first)W W D W LL L W W W
Biggest win8–0 at Villarreal Virginia Academy7–0 vs Villarreal Virginia Academy
Worst loss0–1 vs Prince William Courage1–9 at Richmond United Orange
Model rating (net goals vs avg)+1.75-0.14
Schedule faced (avg opp. rating)-0.21-0.56

Common opponents: LMVSC ENCL RL — we 2–1; they 2–1. Prince William Courage — we 0–1; they 1–2. Villarreal Virginia Academy — we 8–0; they 7–0. Richmond United Orange — we 1–1; they 1–9. Vienna Youth Soccer — we 6–0; they 4–2.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–1 vs Prince William Courage.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 74% chance; likely score 3–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Away game
    Kickoff 10:00 AM at South Fork Soccer Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Sunday goes…

Where we'd sit after the SOCA Elite game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (VSA – SOCA Elite) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.13 PPG
3rd— holds 2nd▲ up 1 3rd— holds
Win
2.13 PPG
3rd— holds 2nd▲ up 1 3rd— holds
Draw
1.88 PPG
3rd— holds 3rd— holds 4th▼ down 1
Loss
1.75 PPG
5th▼ down 2 4th▼ down 1 6th▼ down 3

Can we move up this round? Yes. With a 3–1 win we finish as high as 1st if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
96% top 4
4% below the top 4
2.5 average finish
  1. 1st
  2. 2nd 67%
  3. 3rd 17%
  4. 4th 12%
  5. 5th 4%
  6. 6th
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 1 remaining known games (max 2.13 PPG if we win out).

#TeamPPGProj.To pass them
1 Richmond United Orange 2.67 (+0.67) 1st (2.63) 8 of 3 pts to pass their current pace, 8 for their projection — out of reach on the known schedule
2 Virginia United 2.20 (+0.20) 4th (1.89) 4 of 3 pts to pass their current pace, 2 for their projection

How the results connect

26 chains · 8 teams

Paths of results that link VSA to SOCA Elite through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

18 favour us
5 even
3 favour them
+3.3 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–1 2–1 2–1 1–2 8–0 0–7 6–0 2–4 1–1 9–1 3–1 0–7 0–5 1–1 1–0 0–0 4–0 VSA 3rd Prince William Cour… 4th LMVSC ENCL RL 8th Villarreal Virginia… 9th Vienna Youth Soccer 7th Richmond United Ora… 1st Virginia United 2nd SOCA Elite 5th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

8 game days

1st 5th 9th Aug 29 Sep 13 Sep 27 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.14 · 5th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
10:00 AM
SOCA Elite
5th · 3-0-2 · GD +1
Away far trip
South Fork Soccer Park
●●○○○ Lean win
74%
3–1 2.36 2.05 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Richmond United Orange 6510 263+23 162.67 WWDWW +0.26 -1.95 100% 1.0
2 Virginia United 5320 101+9 112.20 DWWWD -0.96 +1.31 66% 3.7
3 VSA 7421 224+18 142.00 LWDWW -0.21 -0.14 96% 2.5
4 Prince William Courage 6321 710-3 111.83 WLDWD +1.04 -3.12 87% 3.5
5 SOCA Elite 5302 1514+1 91.80 WWWLL -0.56 +1.37 7% 5.7
6 Richmond United Red 6312 216+15 101.67 WWDLL -0.16 +0.39 43% 4.5
7 Vienna Youth Soccer 6105 721-14 30.50 LLLWL +0.22 -0.19 0% 7.8
8 LMVSC ENCL RL 7106 1317-4 30.43 LLLLW +0.09 -1.45 0% 7.2
9 Villarreal Virginia Academy 6006 045-45 00.00 LLLLL +0.32 +1.28 0% 9.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.19 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.