TableChase Clubs

Richmond United Orange

ECNL Regional League Girls · Virginia GU16 · 9 teams · Richmond United (all teams)

Scores refresh automatically every 2 hours · last pulled 11 minutes ago.
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1st
5-1-0 record · 6 played
2.67 points per game
+23 goal diff · 26–3
WWDWWlast 5
100% chance of top 4 · expected finish 1.0
+0.26 schedule faced · avg opponent rating

Next game — Sat Oct 24, 03:00 PM

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Richmond United Orange
1st · 2.67 PPG
vs
Virginia United
2nd · 2.20 PPG

Glover Park, Field 6 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 1–0 (expected goals 1.9 for, 0.9 against · 2.03 expected points)

Season so farRichmond United OrangeVirginia United
Position1st2nd
Record (W-D-L)5-1-03-2-0
Points per game2.672.20
Goals for / game4.32.0
Goals against / game0.50.2
Clean sheets34
Held scoreless01
Form (recent first)W W D W WD W W W D
Biggest win9–1 vs SOCA Elite5–0 at Villarreal Virginia Academy
Worst loss——
Model rating (net goals vs avg)+2.64+0.91
Schedule faced (avg opp. rating)+0.26-0.96

Common opponents: Vienna Youth Soccer — we 4–0; they 1–0. LMVSC ENCL RL — we 4–1; they 3–0. Prince William Courage — we 7–0; they 0–0. VSA — we 1–1; they 1–1.

Game plan

  • Hard to break down
    Virginia United concede only 0.2/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 60% / draw 22% / loss 18%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

If Saturday goes…

Where we'd sit after the Virginia United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Richmond United Orange – Virginia United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.71 PPG
1st— holds 1st— holds 1st— holds
Win
2.71 PPG
1st— holds 1st— holds 1st— holds
Draw
2.43 PPG
1st— holds 1st— holds 1st— holds
Loss
2.29 PPG
2nd▼ down 1 1st— holds 2nd▼ down 1

Can we move up this round? No. With a 1–0 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

97% finish 1st
100% top 4
0% below the top 4
1.0 average finish
  1. 1st 97%
  2. 2nd 3%
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

24 chains · 7 teams

Paths of results that link Richmond United Orange to Virginia United through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

18 favour us
2 even
4 favour them
+3.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–1 1–1 4–1 0–3 4–0 0–1 7–0 0–0 1–0 3–0 1–1 0–1 1–3 2–1 0–6 0–4 Richmond United Ora… 1st VSA 3rd LMVSC ENCL RL 8th Vienna Youth Soccer 7th Prince William Cour… 4th Richmond United Red 6th Virginia United 2nd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

8 game days

1st 5th 9th Aug 29 Sep 13 Sep 27 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -1.95 · 8th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
03:00 PM
Virginia United
2nd · 3-2-0 · GD +9
Home
Glover Park
●●○○○ Lean win
60%
1–0 2.03 2.58 Swing game
Sun Oct 25
01:00 PM
Villarreal Virginia Academy
9th · 0-0-6 · GD -45
Home
Striker Park
●○○○○ Favorable
100%
9–0 3.00 2.63 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Richmond United Orange 6510 263+23 162.67 WWDWW +0.26 -1.95 100% 1.0
2 Virginia United 5320 101+9 112.20 DWWWD -0.96 +1.31 67% 3.7
3 VSA 7421 224+18 142.00 LWDWW -0.21 -0.14 97% 2.5
4 Prince William Courage 6321 710-3 111.83 WLDWD +1.04 -3.12 87% 3.5
5 SOCA Elite 5302 1514+1 91.80 WWWLL -0.56 +1.37 7% 5.7
6 Richmond United Red 6312 216+15 101.67 WWDLL -0.16 +0.39 42% 4.5
7 Vienna Youth Soccer 6105 721-14 30.50 LLLWL +0.22 -0.19 0% 7.8
8 LMVSC ENCL RL 7106 1317-4 30.43 LLLLW +0.09 -1.45 0% 7.2
9 Villarreal Virginia Academy 6006 045-45 00.00 LLLLL +0.32 +1.28 0% 9.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.19 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.