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SLAMMERS FC

ECNL Regional League Girls · Southern Cal GU15 · 13 teams · Slammers FC (all teams)

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2nd
3-0-0 record · 3 played
3.00 points per game
+9 goal diff · 9–0
WWWlast 3
86% chance of top 4 · expected finish 3.0
-1.38 schedule faced · avg opponent rating

Next game — Sat Oct 24, 03:30 PM

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SLAMMERS FC
2nd · 3.00 PPG
at
Rebels SC
10th · 0.75 PPG

Monte Vista High School, Stadium ↗ · turf? far trip

windrawloss

●●○○○ Lean win to win

Most likely score 3–1 (expected goals 3.1 for, 1.2 against · 2.36 expected points)

Season so farSLAMMERS FCRebels SC
Position2nd10th
Record (W-D-L)3-0-01-0-3
Points per game3.000.75
Goals for / game3.02.0
Goals against / game0.03.3
Clean sheets31
Held scoreless01
Form (recent first)W W WL L W L
Biggest win5–0 vs LV Heat Surf5–0 at Legends FC - Del Mar
Worst loss—0–4 vs Beach Futbol Club Black
Model rating (net goals vs avg)+1.20-0.68
Schedule faced (avg opp. rating)-1.38+0.18

Game plan

  • They leak goals — be greedy
    Rebels SC concede 3.2/game; worst result 0–4 vs Beach Futbol Club Black.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Expected win — the trap is complacency
    Model gives a 74% chance; likely score 3–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Away game
    Kickoff 03:30 PM at Monte Vista High School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Empire Surf sit 1st on 3.00 PPG; we are on 3.00.

    A win moves us above Empire Surf on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Rebels SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (SLAMMERS FC – Rebels SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
2nd— holds 2nd— holds 2nd— holds
Win
3.00 PPG
2nd— holds 2nd— holds 2nd— holds
Draw
2.50 PPG
3rd▼ down 1 3rd▼ down 1 3rd▼ down 1
Loss
2.25 PPG
3rd▼ down 1 3rd▼ down 1 3rd▼ down 1

Can we move up this round? Yes. With a 3–1 win we finish as high as 1st if every rival drops points, and as low as 2nd if every rival wins.

Where we finish

2,000 simulated seasons

10% finish 1st
86% top 4
15% below the top 4
3.0 average finish
  1. 1st 10%
  2. 2nd 36%
  3. 3rd 24%
  4. 4th 16%
  5. 5th 9%
  6. 6th 4%
  7. 7th 1%
  8. 8th <1%
  9. 9th
  10. 10th <1%
  11. 11th
  12. 12th
  13. 13th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Empire Surf 3.00 (+0.00) 1st (2.64) Win next game

How the results connect

2 chains · 6 teams

Paths of results that link SLAMMERS FC to Rebels SC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
1 favour them
+0.0 goals per chain on average. The results call it close.
won lost drew· result for the team the arrow starts from
5–0 0–4 4–2 2–0 0–0 0–5 SLAMMERS FC 2nd LV Heat Surf 13th LAFC 8th Blues 6th Legends FC - Del Mar 11th Rebels SC 10th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

2 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 17 Oct 24

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.38 · 3rd hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
03:30 PM
Rebels SC
10th · 1-0-3 · GD -5
Away far trip
Monte Vista High School · turf?
●●○○○ Lean win
74%
3–1 2.36 2.84 Bank it
Sat Oct 31
08:30 AM
Pateadores NB
3rd · 3-1-0 · GD +9
Away
Davidson Field
●●●●○ Tough
39%
1–1 1.42 2.56 Upside
Sat Nov 14
11:45 AM
Sporting California USA
9th · 1-0-2 · GD -4
Home
Orange County Great Park
●○○○○ Favorable
78%
2–0 2.48 2.54 Bank it
Sat Nov 21
01:00 PM
Legends FC
7th · 1-1-1 · GD -1
Away far trip
Silverlakes Complex
●●○○○ Lean win
61%
2–1 2.03 2.47 Swing game
Sat Apr 10
TBD
Blues
6th · 2-0-1 · GD +1
Home
●●○○○ Lean win
69%
2–1 2.23 2.44 Swing game
Sat Apr 17
TBD
Beach Futbol Club Black
5th · 2-0-1 · GD +4
Home
●●●○○ Toss-up
53%
1–1 1.82 2.37 Swing game
Sat Apr 24
TBD
Empire Surf
1st · 3-0-0 · GD +23
Home
●●●●○ Tough
28%
1–2 1.02 2.24 Upside
Sat May 1
TBD
Legends FC - Del Mar
11th · 0-1-1 · GD -5
Away
●○○○○ Favorable
77%
2–0 2.45 2.26 Bank it
Sat May 8
TBD
Slammers FC HB Koge
4th · 3-2-0 · GD +7
Away
●●●●○ Tough
40%
1–1 1.46 2.19 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Empire Surf 3300 252+23 93.00 WWW -1.12 +0.10 100% 1.2
2 SLAMMERS FC 3300 90+9 93.00 WWW -1.38 +0.38 86% 3.0
3 Pateadores NB 4310 123+9 102.50 WWWD -0.80 +0.39 76% 3.5
4 Slammers FC HB Koge 5320 114+7 112.20 DWWWD +0.05 -0.05 76% 3.6
5 Beach Futbol Club Black 3201 62+4 62.00 WLW +0.03 +0.00 42% 4.7
6 Blues 3201 98+1 62.00 LWW -0.18 +0.07 16% 6.0
7 Legends FC 3111 45-1 41.33 DWL +0.16 +0.04 4% 7.1
8 LAFC 4121 34-1 51.25 DLDW -0.90 +0.55 1% 8.6
9 Sporting California USA 3102 26-4 31.00 WLL -0.20 +0.24 0% 9.5
10 Rebels SC 4103 813-5 30.75 LWLL +0.18 +0.09 0% 9.2
11 Legends FC - Del Mar 2011 05-5 10.50 DL -0.49 +0.27 0% 10.8
12 San Diego Surf 5014 414-10 10.20 LLDLL +1.08 -0.48 0% 10.8
13 LV Heat Surf 6006 229-27 00.00 LLLLL +0.75 -0.22 0% 12.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.86 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.