TableChase Clubs

Beach Futbol Club Black

ECNL Regional League Girls · Southern Cal GU13 · 13 teams · Beach Futbol Club (all teams)

Scores refresh automatically every 2 hours · last pulled 2 minutes ago. Next available update in 02:14.
Add schedule to calendar
4th
3-0-0 record · 3 played
3.00 points per game
+7 goal diff · 7–0
WWWlast 3
79% chance of top 4 · expected finish 3.2
-0.05 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:00 AM

Open the match preview →

Beach Futbol Club Black
4th · 3.00 PPG
vs
Empire Surf
1st · 3.00 PPG

Long Beach City College - Liberal Arts Campus, Field 2 ↗

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.1 for, 1.4 against · 1.11 expected points)

Season so farBeach Futbol Club BlackEmpire Surf
Position4th1st
Record (W-D-L)3-0-04-0-0
Points per game3.003.00
Goals for / game2.34.0
Goals against / game0.00.0
Clean sheets34
Held scoreless00
Form (recent first)W W WW W W W
Biggest win3–0 at Rebels SC5–0 vs LV Heat Surf
Worst loss——
Model rating (net goals vs avg)+1.08+1.96
Schedule faced (avg opp. rating)-0.05-1.07

Game plan

  • Respect their attack
    Empire Surf score 4.0/game — well above the league's 1.9.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Empire Surf concede only 0.0/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Underdog — play free, stay organised
    Model gives 28%; a draw (26%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    Empire Surf have won 4 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • What a win does
    SLAMMERS FC sit 3rd on 3.00 PPG; we are on 3.00.

    A win moves us above SLAMMERS FC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Empire Surf game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Beach Futbol Club Black – Empire Surf) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.50 PPG
4th— holds 4th— holds 4th— holds
Win
3.00 PPG
3rd▲ up 1 3rd▲ up 1 3rd▲ up 1
Draw
2.50 PPG
4th— holds 4th— holds 4th— holds
Loss
2.25 PPG
4th— holds 5th▼ down 1 5th▼ down 1

Can we move up this round? Yes. With a 1–1 draw we finish as high as 2nd if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

15% finish 1st
79% top 4
21% below the top 4
3.2 average finish
  1. 1st 15%
  2. 2nd 22%
  3. 3rd 22%
  4. 4th 20%
  5. 5th 14%
  6. 6th 6%
  7. 7th 1%
  8. 8th <1%
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Empire Surf 3.00 (+0.00) 1st (2.49) Win next game
2 Pateadores NB 3.00 (+0.00) 4th (2.14) Win next game
3 SLAMMERS FC 3.00 (+0.00) 3rd (2.15) Win next game

How the results connect

3 chains · 7 teams

Paths of results that link Beach Futbol Club Black to Empire Surf through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
2 favour them
-0.3 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–0 0–1 0–4 0–4 0–4 2–0 7–0 0–3 Beach Futbol Club B… 4th Rebels SC 10th Legends FC 5th Legends FC - Del Mar 9th Blues 6th San Diego Surf 13th Empire Surf 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

3 chains

Position over the season

8 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.01 · 11th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
11:00 AM
Empire Surf
1st · 4-0-0 · GD +16
Home
Long Beach City College - Liberal Arts Campus
●●●●○ Tough
28%
1–1 1.11 2.53 Upside
Sat Oct 31
11:00 AM
Blues
6th · 2-0-1 · GD +4
Home
Redondo Union High School · turf?
●●●○○ Toss-up
56%
1–1 1.89 2.40 Swing game
Sat Nov 7
05:00 PM
LAFC
7th · 1-1-1 · GD +0
Home
Long Beach City College - Liberal Arts Campus
●●○○○ Lean win
70%
2–0 2.26 2.38 Swing game
Sat Nov 14
05:15 PM
Legends FC - Del Mar
9th · 1-0-2 · GD -6
Away far trip
Canyon Crest Academy · turf?
●●○○○ Lean win
72%
2–0 2.34 2.37 Bank it
Sat Nov 21
03:00 PM
LV Heat Surf
12th · 0-1-5 · GD -19
Home
Long Beach City College - Liberal Arts Campus
●○○○○ Favorable
90%
3–0 2.76 2.42 Bank it
Sat Apr 10
TBD
Sporting California USA
8th · 1-0-2 · GD -2
Away
●●○○○ Lean win
70%
2–1 2.25 2.40 Swing game
Sat Apr 17
TBD
SLAMMERS FC
3rd · 3-0-0 · GD +10
Away
●●●●○ Tough
33%
1–1 1.26 2.29 Upside
Sat Apr 24
09:00 AM
San Diego Surf
13th · 0-0-4 · GD -18
Away far trip
Surf Sports Park
●○○○○ Favorable
87%
3–0 2.71 2.33 Bank it
Sat May 1
TBD
Pateadores NB
2nd · 3-0-0 · GD +11
Away
●●●●○ Tough
35%
1–1 1.28 2.24 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Empire Surf 4400 160+16 123.00 WWWW -1.07 +0.36 96% 1.8
2 Pateadores NB 3300 132+11 93.00 WWW -1.51 +0.41 66% 3.6
3 SLAMMERS FC 3300 111+10 93.00 WWW -1.36 +0.38 72% 3.4
4 Beach Futbol Club Black 3300 70+7 93.00 WWW -0.05 -0.01 79% 3.2
5 Legends FC 3201 132+11 62.00 WWL -0.70 +0.14 67% 3.7
6 Blues 3201 84+4 62.00 LWW -0.28 +0.07 19% 5.5
7 LAFC 3111 66+0 41.33 WLD -0.50 +0.25 1% 7.7
8 Sporting California USA 3102 810-2 31.00 WLL -0.52 +0.31 0% 8.8
9 Legends FC - Del Mar 3102 28-6 31.00 LWL +0.47 +0.05 0% 9.3
10 Rebels SC 4103 38-5 30.75 LLLW -0.14 +0.22 0% 9.6
11 Slammers FC HB Koge 4103 312-9 30.75 LLWL +0.31 +0.05 0% 10.1
12 LV Heat Surf 6015 423-19 10.17 LLDLL +0.78 -0.36 0% 11.8
13 San Diego Surf 4004 018-18 00.00 LLLL +1.59 -0.44 0% 12.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.91 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.