TableChase Clubs

Tennessee SC

ECNL Regional League Girls · Ohio Valley GU13 · 8 teams · Tennessee SC (all teams)

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1st
5-2-0 record · 7 played
2.43 points per game
+20 goal diff · 27–7
WWWWDlast 5
100% chance of top 4 · expected finish 1.4
-0.23 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:15 PM

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Tennessee SC
1st · 2.43 PPG
at
Ohio Elite SA
3rd · 2.17 PPG

Ohio Elite Training Center, Field 11 ↗ far trip

windrawloss

●●●○○ Toss-up to win

Most likely score 2–1 (expected goals 2.4 for, 1.4 against · 1.93 expected points)

Season so farTennessee SCOhio Elite SA
Position1st3rd
Record (W-D-L)5-2-04-1-1
Points per game2.432.17
Goals for / game3.93.0
Goals against / game1.01.0
Clean sheets20
Held scoreless01
Form (recent first)D W W W WW W L W
Biggest win8–0 vs FC Pride Elite10–1 vs Indiana Elite FC
Worst loss—0–1 at Ohio Galaxies FC
Model rating (net goals vs avg)+1.75+0.46
Schedule faced (avg opp. rating)-0.23+0.13

Common opponents: WNY Flash — we 7–2; they 3–2.

Game plan

  • Respect their attack
    Ohio Elite SA score 3.0/game — well above the league's 1.4.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Swing game — small margins
    Win 58% / draw 19% / loss 23%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 01:15 PM at Ohio Elite Training Center.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Ohio Elite SA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Tennessee SC – Ohio Elite SA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.50 PPG
1st— holds 1st— holds 1st— holds
Win
2.50 PPG
1st— holds 1st— holds 1st— holds
Draw
2.25 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1
Loss
2.13 PPG
3rd▼ down 2 3rd▼ down 2 3rd▼ down 2

Can we move up this round? No. With a 2–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

62% finish 1st
100% top 4
0% below the top 4
1.4 average finish
  1. 1st 62%
  2. 2nd 32%
  3. 3rd 5%
  4. 4th 1%
  5. 5th <1%
  6. 6th
  7. 7th
  8. 8th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

Position over the season

7 game days

1st 4th 8th Sep 19 Sep 26 Oct 3 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.01 · 8th hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Sep 19
TBD
no score posted
Mercury
4th · 4-0-3 · GD +1
Home
●○○○○ Favorable
81%
3–1 2.55 2.44 Bank it
Sun Sep 20
09:00 AM
no score posted
Lexington Sporting Club Academy
2nd · 5-1-1 · GD +17
Away far trip
Lexington Sporting Club Youth Complex
●●●●○ Tough
35%
1–2 1.27 2.31 Upside
Sat Oct 24
01:15 PM
Ohio Elite SA
3rd · 4-1-1 · GD +12
Away far trip
Ohio Elite Training Center
●●●○○ Toss-up
58%
2–1 1.93 2.27 Swing game
Sun Oct 25
09:00 AM
Ohio Galaxies FC
6th · 3-1-3 · GD +1
Away far trip
Athletes in Action Sports Complex
●●○○○ Lean win
61%
2–1 2.04 2.25 Swing game
Sat Nov 14
11:00 AM
Indiana Elite FC
Home
Bethesda Sports Park
●○○○○ Favorable
78%
3–1 2.45 2.27 Bank it
Sun Nov 15
09:00 AM
NWI Lions United
Home
Bethesda Sports Park
●○○○○ Favorable
78%
3–1 2.45 2.28 Bank it
Sat Mar 20
10:00 AM
Indy Eleven
5th · 3-1-2 · GD +1
Away far trip
Grand Park
●●○○○ Lean win
60%
2–1 2.03 2.27 Swing game
Sun Mar 21
TBD
FC Pride Elite
8th · 0-0-6 · GD -21
Away
●○○○○ Favorable
97%
5–0 2.94 2.31 Bank it
Sat Apr 10
TBD
Ohio Elite SA
3rd · 4-1-1 · GD +12
Home
●●○○○ Lean win
67%
2–1 2.18 2.30 Swing game
Sun Apr 11
TBD
Ohio Galaxies FC
6th · 3-1-3 · GD +1
Home
●●○○○ Lean win
70%
2–0 2.26 2.30 Swing game
Sat May 1
TBD
Racing Louisville Academy
7th · 3-0-4 · GD -2
Home
●○○○○ Favorable
84%
3–0 2.61 2.32 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Tennessee SC 7520 277+20 172.43 WWWWD -0.23 +0.01 100% 1.4
2 Lexington Sporting Club Academy 7511 214+17 162.29 WDWWL -0.21 +0.03 100% 1.8
3 Ohio Elite SA 6411 186+12 132.17 WLWW +0.13 +0.10 87% 3.4
4 Mercury 7403 1312+1 121.71 LWLLW +0.08 +0.15 36% 5.0
5 Indy Eleven 6312 76+1 101.67 LLWWW +0.12 +0.14 45% 4.7
6 Ohio Galaxies FC 7313 76+1 101.43 LWWLW +0.46 +0.14 28% 5.2
7 Racing Louisville Academy 7304 911-2 91.29 WWLLW +0.21 +0.20 5% 6.4
8 FC Pride Elite 6006 021-21 00.00 LLLLL +0.57 +0.34 0% 8.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.44 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.