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Whatcom FC Rangers

ECNL Regional League Girls · Northwest GU17 · 11 teams · Whatcom FC Rangers (all teams)

Scores refresh automatically every 2 hours · last pulled 7 hours ago.
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10th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
29% chance of top 4 · expected finish 6.6
+0.00 schedule faced · avg opponent rating

Next game — Sat Dec 5, 01:00 PM

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Whatcom FC Rangers
10th · 0.00 PPG
at
Northwest United
4th · 0.00 PPG

Skagit Valley College, field 1 ↗

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farWhatcom FC RangersNorthwest United
Position10th4th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Northwest United average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 01:00 PM at Skagit Valley College.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Washington Premier sit 9th on 0.00 PPG; we are on 0.00.

    A point moves us above Washington Premier on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Northwest United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Whatcom FC Rangers – Northwest United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Nov 30 – Sun Dec 6); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd▲ up 8 4th▲ up 6 4th▲ up 6
Win
3.00 PPG
1st▲ up 9 1st▲ up 9 3rd▲ up 7
Draw
1.00 PPG
2nd▲ up 8 4th▲ up 6 4th▲ up 6
Loss
0.00 PPG
11th▼ down 1 11th▼ down 1 11th▼ down 1

Can we move up this round? Yes. With a 2–2 draw we finish as high as 2nd if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

6% finish 1st
29% top 4
71% below the top 4
6.6 average finish
  1. 1st 6%
  2. 2nd 8%
  3. 3rd 8%
  4. 4th 7%
  5. 5th 8%
  6. 6th 8%
  7. 7th 10%
  8. 8th 11%
  9. 9th 10%
  10. 10th 11%
  11. 11th 13%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 3RSC 0.00 (+0.00) 11th (1.31) Already ahead
2 Central Washington Sounders 0.00 (+0.00) 8th (1.38) Already ahead
3 Eastside FC 0.00 (+0.00) 3rd (1.44) Already ahead
4 Northwest United 0.00 (+0.00) 4th (1.44) Already ahead
5 Oregon Surf 0.00 (+0.00) 1st (1.48) Already ahead
6 PacNW SC 0.00 (+0.00) 7th (1.41) Already ahead
7 Seattle United 0.00 (+0.00) 5th (1.44) Already ahead
8 Valor Soccer 0.00 (+0.00) 9th (1.38) Already ahead
9 Washington Premier 0.00 (+0.00) 2nd (1.48) Already ahead

The path

run-in difficulty +0.00 · 10th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Dec 5
01:00 PM
Northwest United
4th · 0-0-0 · GD +0
Away
Skagit Valley College
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Dec 6
TBD
XF
11th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sat Jan 16
TBD
Valor Soccer
8th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.35 Swing game
Sat Jan 23
09:00 AM
Seattle United
7th · 0-0-0 · GD +0
Away
TBD
●●●●○ Tough
35%
2–2 1.24 1.33 Upside
Sat Jan 30
TBD
Central Washington Sounders
2nd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.38 Swing game
Sat Feb 6
TBD
3RSC
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.35 Upside
Sat Feb 20
TBD
Eastside FC
3rd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.39 Swing game
Sat Mar 6
11:00 AM
Washington Premier
9th · 0-0-0 · GD +0
Away
WPFC Field Complex
●●●●○ Tough
35%
2–2 1.24 1.37 Upside
Sun Apr 18
TBD
PacNW SC
6th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.35 Upside
Sun May 2
TBD
Oregon Surf
5th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.34 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 3RSC 0000 00+0 00.00 — +0.00 ——
2 Central Washington Sounders 0000 00+0 00.00 — +0.00 ——
3 Eastside FC 0000 00+0 00.00 — +0.00 ——
4 Northwest United 0000 00+0 00.00 — +0.00 ——
5 Oregon Surf 0000 00+0 00.00 — +0.00 ——
6 PacNW SC 0000 00+0 00.00 — +0.00 ——
7 Seattle United 0000 00+0 00.00 — +0.00 ——
8 Valor Soccer 0000 00+0 00.00 — +0.00 ——
9 Washington Premier 0000 00+0 00.00 — +0.00 ——
10 Whatcom FC Rangers 0000 00+0 00.00 — +0.00 ——
11 XF 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.