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3RSC

ECNL Regional League Girls · Northwest GU13 · 12 teams · Three Rivers Soccer Club (all teams)

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2nd
6-0-0 record · 6 played
3.00 points per game
+15 goal diff · 17–2
WWWWWlast 5
99% chance of top 4 · expected finish 2.1
-0.52 schedule faced · avg opponent rating

Next game — Sun Oct 25, 02:00 PM

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3RSC
2nd · 3.00 PPG
vs
XF
1st · 3.00 PPG

Kennewick High School , KeHS JV Turf Field ↗ · turf

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.2 for, 1.6 against · 1.09 expected points)

Season so far3RSCXF
Position2nd1st
Record (W-D-L)6-0-07-0-0
Points per game3.003.00
Goals for / game2.84.3
Goals against / game0.30.4
Clean sheets44
Held scoreless00
Form (recent first)W W W W WW W W W W
Biggest win5–0 vs Northwest United9–0 vs Valor Soccer
Worst loss——
Model rating (net goals vs avg)+1.45+2.61
Schedule faced (avg opp. rating)-0.52-0.01

Common opponents: Snohomish United — we 3–0; they 7–0. Seattle United — we 2–1; they 3–0. Whatcom FC Rangers — we 1–0; they 3–0.

Game plan

  • Respect their attack
    XF score 4.3/game — well above the league's 1.9.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    XF concede only 0.4/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Underdog — play free, stay organised
    Model gives 28%; a draw (25%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    XF have won 7 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • What a win does
    XF sit 1st on 3.00 PPG; we are on 3.00.

    A win moves us above XF on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the XF game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (3RSC – XF) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 6 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.71 PPG
2nd— holds 2nd— holds 2nd— holds
Win
3.00 PPG
1st▲ up 1 1st▲ up 1 1st▲ up 1
Draw
2.71 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
2.57 PPG
2nd— holds 2nd— holds 2nd— holds

Can we move up this round? No. With a 1–1 draw we stay 2nd even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

10% finish 1st
99% top 4
1% below the top 4
2.1 average finish
  1. 1st 10%
  2. 2nd 76%
  3. 3rd 12%
  4. 4th 3%
  5. 5th 1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 16 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 XF 3.00 (+0.00) 1st (2.67) Win next game

How the results connect

25 chains · 11 teams

Paths of results that link 3RSC to XF through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

4 favour us
2 even
19 favour them
-2.2 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
1–0 0–3 2–1 0–3 3–0 0–7 5–0 1–5 1–2 3–1 1–1 1–3 0–4 3–0 1–4 3–2 9–0 0–9 3–2 0–1 0–0 3RSC 2nd Whatcom FC Rangers 8th Seattle United 3rd Snohomish United 10th Northwest United 12th Washington Premier 6th Eastside FC 9th PacNW SC 4th Oregon Surf 5th Valor Soccer 11th XF 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

8 game days

1st 6th 12th Sep 12 Sep 20 Sep 27 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.01 · 6th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Sep 12
TBD
no score posted
Central Washington Sounders
7th · 3-0-3 · GD +4
Home
●●○○○ Lean win
73%
2–1 2.33 2.90 Bank it
Sun Oct 25
02:00 PM
XF
1st · 7-0-0 · GD +27
Home
Kennewick High School · turf
●●●●○ Tough
28%
1–1 1.09 2.68 Upside
Sat Oct 31
11:30 AM
Oregon Surf
5th · 2-1-1 · GD +6
Home
Hanford High School · turf?
●●○○○ Lean win
60%
2–1 2.02 2.60 Swing game
Sat Nov 7
TBD
PacNW SC
4th · 4-1-2 · GD +7
Away
●●●○○ Toss-up
48%
1–1 1.71 2.51 Swing game
Sat Nov 14
TBD
Valor Soccer
11th · 0-0-6 · GD -29
Home
●○○○○ Favorable
98%
4–0 2.95 2.55 Bank it
Sat Dec 12
TBD
Central Washington Sounders
7th · 3-0-3 · GD +4
Away
●●○○○ Lean win
64%
2–1 2.10 2.52 Swing game
Sun Dec 13
11:00 AM
Washington Premier
6th · 3-3-1 · GD +6
Away far trip
WPFC Field Complex
●●●○○ Toss-up
49%
1–0 1.74 2.46 Swing game
Sat Jan 16
TBD
Snohomish United
10th · 2-0-5 · GD -8
Home
●○○○○ Favorable
82%
2–0 2.59 2.47 Bank it
Sat Jan 23
01:00 PM
Eastside FC
9th · 2-0-4 · GD -9
Away far trip
PRESTON PARK ATHLETIC FIELDS
●○○○○ Favorable
81%
2–0 2.57 2.47 Bank it
Sat Jan 30
11:00 AM
Northwest United
12th · 0-0-7 · GD -32
Away far trip
Mount Vernon High School · turf?
●○○○○ Favorable
97%
4–0 2.92 2.50 Bank it
Sat Feb 6
TBD
Whatcom FC Rangers
8th · 2-1-4 · GD +4
Home
●●○○○ Lean win
68%
2–0 2.23 2.48 Swing game
Sun Feb 28
TBD
XF
1st · 7-0-0 · GD +27
Away
●●●●● Very tough
21%
1–1 0.87 2.39 Upside
Sat Mar 6
07:30 AM
Seattle United
3rd · 4-0-2 · GD +9
Away far trip
TBD
●●●○○ Toss-up
50%
1–1 1.71 2.36 Swing game
Sat Mar 13
TBD
Oregon Surf
5th · 2-1-1 · GD +6
Away
●●●○○ Toss-up
51%
1–1 1.77 2.33 Swing game
Sun Apr 18
TBD
Valor Soccer
11th · 0-0-6 · GD -29
Away
●○○○○ Favorable
96%
4–0 2.91 2.36 Bank it
Sun May 2
TBD
PacNW SC
4th · 4-1-2 · GD +7
Home
●●●○○ Toss-up
56%
1–0 1.93 2.34 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 XF 7700 303+27 213.00 WWWWW -0.01 -0.32 100% 1.1
2 3RSC 6600 172+15 183.00 WWWWW -0.52 +0.01 99% 2.1
3 Seattle United 6402 189+9 122.00 WLWWL +0.31 -0.22 77% 3.8
4 PacNW SC 7412 147+7 131.86 DWWLW -0.03 -0.06 45% 4.8
5 Oregon Surf 4211 115+6 71.75 DWWL +0.12 -0.10 43% 4.9
6 Washington Premier 7331 126+6 121.71 DDWWW -0.30 +0.03 25% 5.5
7 Central Washington Sounders 6303 1713+4 91.50 LLWWW -0.35 +0.06 7% 6.7
8 Whatcom FC Rangers 7214 1612+4 71.00 DWLLL +0.06 -0.04 3% 7.3
9 Eastside FC 6204 413-9 61.00 LWLLL -0.58 +0.40 0% 9.8
10 Snohomish United 7205 917-8 60.86 LWLLL +0.32 -0.05 0% 9.0
11 Valor Soccer 6006 029-29 00.00 LLLLL +0.65 +0.14 0% 11.4
12 Northwest United 7007 133-32 00.00 LLLLL +0.30 +0.30 0% 11.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.90 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.