TableChase Clubs

Force FC

ECNL Regional League Girls · Northeast GU16 · 8 teams · Force FC (all teams)

Scores refresh automatically every 2 hours · last pulled 18 hours ago.
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2nd
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
49% chance of top 4 · expected finish 4.5
+0.00 schedule faced · avg opponent rating

Next game — Sat Nov 28, 11:15 AM

Open the match preview →

Force FC
2nd · 0.00 PPG
vs
PDA SCP
6th · 0.00 PPG

Hudson Sports Complex, Field 1 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.7 for, 2.4 against · 1.58 expected points)

Season so farForce FCPDA SCP
Position2nd6th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    PDA SCP average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Swing game — small margins
    Win 47% / draw 18% / loss 35%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Eastern FC sit 1st on 0.00 PPG; we are on 0.00.

    A point moves us above Eastern FC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the PDA SCP game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Force FC – PDA SCP) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Nov 23 – Sun Nov 29); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
1st▲ up 1 2nd— holds 3rd▼ down 1
Win
3.00 PPG
1st▲ up 1 1st▲ up 1 1st▲ up 1
Draw
1.00 PPG
1st▲ up 1 3rd▼ down 1 3rd▼ down 1
Loss
0.00 PPG
8th▼ down 6 8th▼ down 6 8th▼ down 6

Can we move up this round? Yes. With a 2–2 draw we finish as high as 1st if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

12% finish 1st
49% top 4
51% below the top 4
4.5 average finish
  1. 1st 12%
  2. 2nd 13%
  3. 3rd 12%
  4. 4th 12%
  5. 5th 16%
  6. 6th 12%
  7. 7th 12%
  8. 8th 12%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 14 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Eastern FC 0.00 (+0.00) 8th (1.41) Already ahead

The path

run-in difficulty +0.00 · 2nd hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 28
11:15 AM
PDA SCP
6th · 0-0-0 · GD +0
Home
Hudson Sports Complex
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sat Dec 12
11:45 AM
SUSA FC Northeast
8th · 0-0-0 · GD +0
Home
MWHS CV Complex
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sun Dec 13
11:45 AM
Long Island Slammers
3rd · 0-0-0 · GD +0
Home
MWHS CV Complex
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sun Mar 7
10:45 AM
PDA SCP
6th · 0-0-0 · GD +0
Away far trip
Sparta HS · turf
●●●●○ Tough
35%
2–2 1.24 1.49 Upside
Sat Mar 20
02:00 PM
Eastern FC
1st · 0-0-0 · GD +0
Home
Hudson Sports Complex
●●●○○ Toss-up
47%
2–2 1.58 1.51 Swing game
Sun Mar 21
11:15 AM
PSA North
7th · 0-0-0 · GD +0
Home
Hudson Sports Complex
●●●○○ Toss-up
47%
2–2 1.58 1.52 Swing game
Sat Apr 10
TBD
Eastern FC
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.48 Upside
Sun Apr 11
TBD
Manhattan SC
4th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.45 Upside
Sat Apr 17
TBD
PSA North
7th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.43 Upside
Sat Apr 24
TBD
NJ Crush FC
5th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sat May 1
TBD
SUSA FC Northeast
8th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.39 Upside
Sun May 2
TBD
Long Island Slammers
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.38 Upside
Sat May 15
03:45 PM
NJ Crush FC
5th · 0-0-0 · GD +0
Home
Hudson Sports Complex
●●●○○ Toss-up
47%
2–2 1.58 1.40 Swing game
Sun May 16
11:15 AM
Manhattan SC
4th · 0-0-0 · GD +0
Home
Hudson Sports Complex
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Eastern FC 0000 00+0 00.00 — +0.00 ——
2 Force FC 0000 00+0 00.00 — +0.00 ——
3 Long Island Slammers 0000 00+0 00.00 — +0.00 ——
4 Manhattan SC 0000 00+0 00.00 — +0.00 ——
5 NJ Crush FC 0000 00+0 00.00 — +0.00 ——
6 PDA SCP 0000 00+0 00.00 — +0.00 ——
7 PSA North 0000 00+0 00.00 — +0.00 ——
8 SUSA FC Northeast 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.