Chicago Inter
ECNL Regional League Girls · Lake Michigan GU15 · 5 teams · Chicago Inter (all teams)
Next game — Sun Oct 25, 09:30 AM
Schoolcraft Turf, SC Turf ↗ · turf far trip
●●●●○ Tough to win
Most likely score 1–1 (expected goals 1.4 for, 1.4 against · 1.39 expected points)
| Season so far | Chicago Inter | Michigan Hawks |
|---|---|---|
| Position | 4th | 5th |
| Record (W-D-L) | 2-2-5 | 0-2-5 |
| Points per game | 0.89 | 0.29 |
| Goals for / game | 1.0 | 0.7 |
| Goals against / game | 1.8 | 3.0 |
| Clean sheets | 0 | 0 |
| Held scoreless | 4 | 2 |
| Form (recent first) | L D L L L | L D L D L |
| Biggest win | — | — |
| Worst loss | 0–4 vs Nationals SC | 0–7 vs FC 1974 Libertyville |
| Model rating (net goals vs avg) | -0.69 | -0.96 |
| Schedule faced (avg opp. rating) | +1.04 | +1.22 |
Common opponents: Liverpool FC MI — we 0–1, 0–2; they 0–3. Nationals SC — we 0–4, 2–2; they 1–2, 1–2.
Game plan
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They leak goals — be greedy
Michigan Hawks concede 3.0/game; worst result 0–7 vs FC 1974 Libertyville.Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.
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Finishing wins the tight ones
Held scoreless 4 time(s): 0–2 vs Eclipse Select Soccer Club, 0–1 vs Liverpool FC MI, 0–4 vs Nationals SC, 0–2 at Liverpool FC MI.Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.
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Underdog — play free, stay organised
Model gives 38%; a draw (25%) would be a good result.Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.
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Away game
Kickoff 09:30 AM at Schoolcraft Turf.Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.
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Early kickoff
Game time 09:30 AM.Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.
If Sunday goes…
Where we'd sit after the Michigan Hawks game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Chicago Inter – Michigan Hawks) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.
| Our result | Rivals don't play | Likely results | Every rival wins |
|---|---|---|---|
| – Draw · 0.90 PPG |
4th— holds | 4th— holds | 4th— holds |
| Win 1.10 PPG |
4th— holds | 4th— holds | 4th— holds |
| Draw 0.90 PPG |
4th— holds | 4th— holds | 4th— holds |
| Loss 0.80 PPG |
4th— holds | 4th— holds | 5th▼ down 1 |
Can we move up this round? No. With a 1–1 draw we stay 4th even if every rival loses, whatever the rivals do.
Where we finish
2,000 simulated seasons
- 1st
- 2nd
- 3rd 1%
- 4th 93%
- 5th 6%
Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.
Climbing the table
What it takes to pass each team above us, from our 3 remaining known games (max 1.42 PPG if we win out).
| # | Team | PPG | Proj. | To pass them |
|---|---|---|---|---|
| 1 | Nationals SC | 2.78 (+1.89) | 1st (2.57) | 26 of 9 pts to pass their current pace, 23 for their projection — out of reach on the known schedule |
| 2 | Liverpool FC MI | 2.33 (+1.44) | 2nd (2.26) | 20 of 9 pts to pass their current pace, 20 for their projection — out of reach on the known schedule |
| 3 | Eclipse Select Soccer Club | 1.71 (+0.82) | 3rd (1.71) | 13 of 9 pts to pass their current pace, 13 for their projection — out of reach on the known schedule |
How the results connect
15 chains · 5 teams
Paths of results that link Chicago Inter to Michigan Hawks through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.
Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.
Step through the chains with the arrows, or tap one on the map.
Position over the season
8 game days
The table re-sorted after each date on which a game was played. Shaded band is the top 4.
The path
run-in difficulty -0.52 · 5th hardest of 5
| Date | Opponent | Where | Difficulty | Win | Likely | Exp. pts | Run. PPG | Priority |
|---|---|---|---|---|---|---|---|---|
| Sun Oct 25 09:30 AM |
Michigan Hawks 5th · 0-2-5 · GD -16 |
Away far trip
Schoolcraft Turf · turf |
●●●●○ Tough | 38% |
1–1 | 1.39 | 0.94 | Upside |
| Sun Nov 8 09:00 AM |
Michigan Hawks 5th · 0-2-5 · GD -16 |
Home Chicago Inter Complex |
●●●○○ Toss-up | 46% |
1–1 | 1.63 | 1.00 | Swing game |
| Sat Nov 21 TBD |
Eclipse Select Soccer Club 3rd · 4-0-3 · GD +11 |
Away |
●●●●● Very tough | 13% |
0–2 | 0.57 | 0.97 | Upside |
"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.
Standings
| # | Team | GP | W | D | L | GF | GA | GD | Pts | PPG | Form | SoS | Run-in | Top 4 | Exp. finish | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 1 | Nationals SC | 9 | 8 | 1 | 0 | 30 | 6 | +24 | 25 | 2.78 | WWDWW | -0.30 | +0.71 | 100% | 1.1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 31 at Liverpool FC MI · Sun Nov 8 at Eclipse Select Soccer Club See all 2 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 2 | Liverpool FC MI | 9 | 7 | 0 | 2 | 27 | 7 | +20 | 21 | 2.33 | LWWWW | -0.16 | +0.25 | 100% | 1.9 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sun Oct 25 vs Eclipse Select Soccer Club · Sat Oct 31 vs Nationals SC · Sat Nov 21 vs Michigan Hawks See all 3 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 3 | Eclipse Select Soccer Club | 7 | 4 | 0 | 3 | 20 | 9 | +11 | 12 | 1.71 | WLL | +0.61 | -0.05 | 100% | 3.0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 24 at Michigan Hawks · Sun Oct 25 at Liverpool FC MI · Sat Nov 7 vs Michigan Hawks See all 5 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 4 | Chicago Inter | 9 | 2 | 2 | 5 | 9 | 16 | -7 | 8 | 0.89 | LLLDL | +1.04 | -0.52 | 94% | 4.1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sun Oct 25 at Michigan Hawks · Sun Nov 8 vs Michigan Hawks · Sat Nov 21 at Eclipse Select Soccer Club See all 3 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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| 5 | Michigan Hawks | 7 | 0 | 2 | 5 | 5 | 21 | -16 | 2 | 0.29 | LDLDL | +1.22 | +0.09 | 6% | 4.9 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Next: Sat Oct 24 vs Eclipse Select Soccer Club · Sun Oct 25 vs Chicago Inter · Sat Nov 7 at Eclipse Select Soccer Club See all 5 future matchups ▸
Likely score and win chance are the model's view from this team's side. |
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Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.
How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.26 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.