TableChase Clubs

Liverpool FC MI

ECNL Regional League Girls · Lake Michigan GU13 · 5 teams · Liverpool FC-IA Michigan (all teams)

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2nd
4-1-0 record · 5 played
2.60 points per game
+8 goal diff · 13–5
WWWDWlast 5
100% chance of top 4 · expected finish 1.8
-1.01 schedule faced · avg opponent rating

Next game — Sat Oct 31, 09:00 AM

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Liverpool FC MI
2nd · 2.60 PPG
vs
Nationals SC
1st · 3.00 PPG

Detroit Country Day Hillview Field, Field 1 ↗

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.2 for, 1.5 against · 1.17 expected points)

Season so farLiverpool FC MINationals SC
Position2nd1st
Record (W-D-L)4-1-05-0-0
Points per game2.603.00
Goals for / game2.62.6
Goals against / game1.00.4
Clean sheets13
Held scoreless00
Form (recent first)W D W W WW W W W W
Biggest win4–0 vs Michigan Hawks5–0 vs Michigan Hawks
Worst loss——
Model rating (net goals vs avg)+0.85+1.16
Schedule faced (avg opp. rating)-1.01-0.96

Common opponents: Chicago Inter — we 2–1; they 2–0. Eclipse Select Soccer Club — we 2–1; they 1–0. Michigan Hawks — we 4–0; they 5–0.

Game plan

  • Respect their attack
    Nationals SC score 2.6/game — well above the league's 1.4.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Nationals SC concede only 0.4/game with 3 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Underdog — play free, stay organised
    Model gives 31%; a draw (25%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    Nationals SC have won 5 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Saturday goes…

Where we'd sit after the Nationals SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Liverpool FC MI – Nationals SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 0 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.33 PPG
2nd— holds 2nd— holds 2nd— holds
Win
2.67 PPG
1st▲ up 1 1st▲ up 1 1st▲ up 1
Draw
2.33 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
2.17 PPG
2nd— holds 2nd— holds 2nd— holds

Can we move up this round? No. With a 1–1 draw we stay 2nd even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

22% finish 1st
100% top 4
0% below the top 4
1.8 average finish
  1. 1st 22%
  2. 2nd 78%
  3. 3rd
  4. 4th
  5. 5th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 7 remaining known games (max 2.83 PPG if we win out).

#TeamPPGProj.To pass them
1 Nationals SC 3.00 (+0.40) 1st (2.56) 23 of 21 pts to pass their current pace, 18 for their projection

How the results connect

5 chains · 5 teams

Paths of results that link Liverpool FC MI to Nationals SC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
1 even
3 favour them
-0.6 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
2–1 0–1 4–0 0–5 2–1 0–2 3–0 Liverpool FC MI 2nd Eclipse Select Socc… 5th Michigan Hawks 4th Chicago Inter 3rd Nationals SC 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

5 chains

Position over the season

4 game days

1st 3rd 5th Aug 30 Sep 19 Sep 20 Oct 11

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.09 · 2nd hardest of 5

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 31
09:00 AM
Nationals SC
1st · 5-0-0 · GD +11
Home
Detroit Country Day Hillview Field
●●●●○ Tough
31%
1–1 1.17 2.36 Upside
Sat Apr 3
TBD
Nationals SC
1st · 5-0-0 · GD +11
Away
●●●●● Very tough
24%
1–1 0.95 2.16 Upside
Sat Apr 17
TBD
Eclipse Select Soccer Club
5th · 0-0-5 · GD -12
Home
●○○○○ Favorable
82%
2–0 2.58 2.21 Bank it
Sun Apr 18
TBD
Chicago Inter
3rd · 1-1-5 · GD -9
Home
●●○○○ Lean win
71%
2–0 2.30 2.22 Bank it
Sat May 1
TBD
FC 1974 Libertyville
Home
●●○○○ Lean win
62%
2–1 2.05 2.20 Swing game
Sun May 2
TBD
Evolution
Home
●●○○○ Lean win
62%
2–1 2.05 2.19 Swing game
Sat May 8
TBD
Michigan Hawks
4th · 0-1-3 · GD -13
Home
●○○○○ Favorable
89%
3–0 2.75 2.24 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Nationals SC 5500 132+11 153.00 WWWWW -0.96 -0.18 100% 1.2
2 Liverpool FC MI 5410 135+8 132.60 WWWDW -1.01 -0.09 100% 1.8
3 Chicago Inter 7115 514-9 40.57 WLL +0.39 -0.22 96% 3.3
4 Michigan Hawks 4013 316-13 10.25 LLDL +0.99 -0.09 58% 4.2
5 Eclipse Select Soccer Club 5005 113-12 00.00 LLL +0.56 -0.16 46% 4.4

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.42 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.