TableChase Clubs

Michigan Burn

ECNL Regional League Girls · GMA GU16 · 12 teams · Michigan Burn (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
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1st
5-0-0 record · 5 played
3.00 points per game
+19 goal diff · 20–1
WWWWWlast 5
100% chance of top 4 · expected finish 1.4
-0.80 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:00 PM

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Michigan Burn
1st · 3.00 PPG
vs
Legends FC
2nd · 3.00 PPG

Anchor Bay High School, Stadium ↗ · turf?

windrawloss

●●●○○ Toss-up to win

Most likely score 1–1 (expected goals 1.8 for, 1.3 against · 1.73 expected points)

Season so farMichigan BurnLegends FC
Position1st2nd
Record (W-D-L)5-0-03-0-0
Points per game3.003.00
Goals for / game4.04.0
Goals against / game0.20.0
Clean sheets43
Held scoreless00
Form (recent first)W W W W WW W W
Biggest win6–0 at Liverpool FC MI GMA7–0 vs TKO Premier SC
Worst loss——
Model rating (net goals vs avg)+2.27+1.84
Schedule faced (avg opp. rating)-0.80-0.66

Common opponents: Portage SC — we 2–1; they 2–0. Liverpool FC-IA Michigan NO G 10/11 GMA — we 6–0; they 3–0. TKO Premier SC — we 5–0; they 7–0.

Game plan

  • Respect their attack
    Legends FC score 4.0/game — well above the league's 2.0.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Legends FC concede only 0.0/game with 3 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 50% / draw 23% / loss 27%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • They arrive in form
    Legends FC have won 3 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

If Saturday goes…

Where we'd sit after the Legends FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Michigan Burn – Legends FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 6 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.67 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
2.67 PPG
1st— holds 1st— holds 1st— holds
Loss
2.50 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 1–1 draw we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

72% finish 1st
100% top 4
0% below the top 4
1.4 average finish
  1. 1st 72%
  2. 2nd 21%
  3. 3rd 6%
  4. 4th 2%
  5. 5th <1%
  6. 6th
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

8 chains · 7 teams

Paths of results that link Michigan Burn to Legends FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

3 favour us
1 even
4 favour them
-0.6 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
2–1 0–2 5–0 0–7 6–0 0–3 1–0 3–1 2–4 6–0 0–1 2–0 Michigan Burn 1st Portage SC 6th TKO Premier SC 9th Liverpool FC-IA Mic… 11th Nationals SC-Union … 4th Liverpool FC MI GMA 12th Legends FC 2nd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

15 game days

1st 6th 12th Aug 29 Sep 20 Sep 27 Oct 4 Oct 16 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.33 · 6th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
01:00 PM
Legends FC
2nd · 3-0-0 · GD +12
Home
Anchor Bay High School · turf?
●●●○○ Toss-up
50%
1–1 1.73 2.79 Swing game
Sun Oct 25
11:00 AM
Cap City Athletic 1847
8th · 3-0-3 · GD -1
Away far trip
East Lansing Soccer Complex
●○○○○ Favorable
80%
3–0 2.52 2.75 Bank it
Tue Oct 27
06:30 PM
Nationals SC-CA GMA
3rd · 4-2-0 · GD +20
Home
L'Anse Creuse High School North
●●●○○ Toss-up
52%
2–1 1.77 2.63 Swing game
Sat Oct 31
11:00 AM
Plymouth Reign
7th · 3-0-3 · GD +3
Home
The Sports Academy · turf
●○○○○ Favorable
82%
3–0 2.58 2.62 Bank it
Sun Nov 1
11:30 AM
Detroit City FC West
5th · 4-2-1 · GD +14
Home
The Sports Academy · turf
●●○○○ Lean win
70%
2–1 2.26 2.59 Bank it
Sat Nov 7
12:00 PM
Michigan Rangers FC
10th · 1-0-4 · GD -23
Home
The Sports Academy · turf
●○○○○ Favorable
99%
6–0 2.98 2.62 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Michigan Burn 5500 201+19 153.00 WWWWW -0.80 +0.33 100% 1.4
2 Legends FC 3300 120+12 93.00 WWW -0.66 +0.11 94% 2.4
3 Nationals SC-CA GMA 6420 244+20 142.33 WWWDW -0.47 +0.30 92% 2.9
4 Nationals SC-Union GMA 6411 114+7 132.17 WLWWW -0.33 +0.26 45% 4.6
5 Detroit City FC West 7421 239+14 142.00 LWWDW -0.74 +1.15 14% 5.6
6 Portage SC 6312 1810+8 101.67 DWWLW +0.56 -0.83 55% 4.4
7 Plymouth Reign 6303 1411+3 91.50 LWLWW -0.44 +0.58 1% 7.3
8 Cap City Athletic 1847 6303 1112-1 91.50 WLWLL -0.19 +0.50 0% 7.5
9 TKO Premier SC 8206 523-18 60.75 LLLLL +0.58 -0.66 0% 9.2
10 Michigan Rangers FC 5104 326-23 30.60 LWLLL -0.04 +0.66 0% 10.8
11 Liverpool FC-IA Michigan NO G 10/11 GMA 7106 423-19 30.43 LLLWL +0.75 -0.76 0% 10.0
12 Liverpool FC MI GMA 7007 325-22 00.00 LLLLL -0.05 +0.86 0% 11.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.04 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.