TableChase Clubs

Liverpool FC-IA Michigan NO G 12/13 GMA

ECNL Regional League Girls · GMA GU14 · 12 teams · Liverpool FC-IA Michigan (all teams)

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8th
1-2-3 record · 6 played
0.83 points per game
-8 goal diff · 7–15
LDLWLlast 5
0% chance of top 4 · expected finish 8.0
+0.57 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:00 PM

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Liverpool FC-IA Michigan NO G 12/13 GMA
8th · 0.83 PPG
vs
Liverpool FC MI GMA
12th · 0.00 PPG

Clarkston High School pond, Field 1 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 2–0 (expected goals 2.9 for, 0.9 against · 2.49 expected points)

Season so farLiverpool FC-IA Michigan NO G 12/13 GMALiverpool FC MI GMA
Position8th12th
Record (W-D-L)1-2-30-0-7
Points per game0.830.00
Goals for / game1.20.3
Goals against / game2.54.0
Clean sheets00
Held scoreless15
Form (recent first)L W L D LL L L L L
Biggest win2–1 vs Michigan Burn—
Worst loss1–5 vs Nationals SC-Union GMA0–8 vs Detroit City FC West
Model rating (net goals vs avg)-0.75-2.56
Schedule faced (avg opp. rating)+0.57+0.09

Common opponents: Cap City Athletic 1847 — we 1–1; they 0–3. Legends FC — we 2–2; they 0–3. Nationals SC-Union GMA — we 1–5; they 0–3. Michigan Burn — we 2–1; they 1–2. Detroit City FC West — we 0–3; they 0–8.

Game plan

  • They struggle to score
    Liverpool FC MI GMA average 0.3 goals/game (league avg 1.7); blanked in 5 of 7.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    Liverpool FC MI GMA concede 4.0/game; worst result 0–8 vs Detroit City FC West.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–3 vs Detroit City FC West.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 79% chance; likely score 2–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    Liverpool FC MI GMA have lost 7 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

If Saturday goes…

Where we'd sit after the Liverpool FC MI GMA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Liverpool FC-IA Michigan NO G 12/13 GMA – Liverpool FC MI GMA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 7 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.14 PPG
8th— holds 7th▲ up 1 9th▼ down 1
Win
1.14 PPG
8th— holds 7th▲ up 1 9th▼ down 1
Draw
0.86 PPG
8th— holds 8th— holds 10th▼ down 2
Loss
0.71 PPG
8th— holds 8th— holds 11th▼ down 3

Can we move up this round? Yes. With a 2–0 win we finish as high as 6th if every rival drops points, and as low as 9th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
8.0 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th 3%
  6. 6th 10%
  7. 7th 24%
  8. 8th 27%
  9. 9th 19%
  10. 10th 14%
  11. 11th 3%
  12. 12th <1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 5 remaining known games (max 1.82 PPG if we win out).

#TeamPPGProj.To pass them
1 Detroit City FC West 3.00 (+2.17) 1st (2.81) 28 of 15 pts to pass their current pace, 26 for their projection — out of reach on the known schedule
2 Portage SC 2.63 (+1.80) 2nd (2.61) 24 of 15 pts to pass their current pace, 24 for their projection — out of reach on the known schedule
3 Nationals SC-CA GMA 2.40 (+1.57) 3rd (2.20) 22 of 15 pts to pass their current pace, 20 for their projection — out of reach on the known schedule
4 Nationals SC-Union GMA 2.17 (+1.34) 4th (1.97) 19 of 15 pts to pass their current pace, 17 for their projection — out of reach on the known schedule
5 Legends FC 1.83 (+1.00) 5th (1.54) 16 of 15 pts to pass their current pace, 12 for their projection
6 Cap City Athletic 1847 1.33 (+0.50) 6th (1.31) 10 of 15 pts to pass their current pace, 10 for their projection
7 Michigan Rangers FC 1.20 (+0.37) 7th (1.22) 9 of 15 pts to pass their current pace, 9 for their projection

How the results connect

18 chains · 9 teams

Paths of results that link Liverpool FC-IA Michigan NO G 12/13 GMA to Liverpool FC MI GMA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

15 favour us
3 favour them
+2.9 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–5 3–0 2–1 2–1 2–2 3–0 1–1 3–0 0–3 8–0 2–1 3–0 0–0 2–4 1–0 1–3 1–0 0–4 Liverpool FC-IA Mic… 8th Nationals SC-Union … 4th Michigan Burn 9th Legends FC 5th Cap City Athletic 1… 6th Detroit City FC West 1st Nationals SC-CA GMA 3rd Plymouth Reign 10th Liverpool FC MI GMA 12th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 6th 12th Sep 19 Sep 26 Oct 1 Oct 4 Oct 11 Oct 18 Oct 23

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.56 · 10th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
01:00 PM
Liverpool FC MI GMA
12th · 0-0-7 · GD -26
Home
Clarkston High School pond
●○○○○ Favorable
79%
2–0 2.49 1.07 Bank it
Sun Oct 25
11:00 AM
Plymouth Reign
10th · 1-1-5 · GD -5
Home
Clarkston High School pond
●●●●○ Tough
37%
1–1 1.38 1.11 Upside
Sun Nov 1
01:00 PM
Portage SC
2nd · 7-0-1 · GD +20
Away far trip
Portage Soccer Complex
●●●●● Very tough
4%
0–3 0.18 1.01 Upside
Sat Nov 7
03:00 PM
TKO Premier SC
11th · 0-2-4 · GD -8
Away far trip
Kalamazoo Soccer Complex
●●●●○ Tough
39%
1–0 1.47 1.05 Upside
Sun Nov 8
10:45 AM
Michigan Rangers FC
7th · 2-0-3 · GD -10
Away far trip
Davenport - Farmers Insurance Field · turf
●●●●○ Tough
34%
2–2 1.20 1.07 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Detroit City FC West 7700 292+27 213.00 WWWWW -0.32 -0.15 100% 1.2
2 Portage SC 8701 255+20 212.63 WWWWW -0.03 -0.64 100% 2.0
3 Nationals SC-CA GMA 5401 186+12 122.40 WWWWL -0.20 -0.08 97% 3.2
4 Nationals SC-Union GMA 6411 123+9 132.17 WLWWD -0.64 +0.55 88% 3.9
5 Legends FC 6321 129+3 111.83 WDLWW -0.46 +0.45 12% 5.4
6 Cap City Athletic 1847 6222 77+0 81.33 DLLWD -0.13 +0.19 2% 6.5
7 Michigan Rangers FC 5203 1020-10 61.20 WLLWL +0.61 -0.34 2% 7.1
8 Liverpool FC-IA Michigan NO G 12/13 GMA 6123 715-8 50.83 LDLWL +0.57 -0.56 0% 8.0
9 Michigan Burn 5104 418-14 30.60 LLLWL +0.09 +0.10 0% 10.2
10 Plymouth Reign 7115 611-5 40.57 LLLWL +0.20 -0.38 0% 9.2
11 TKO Premier SC 6024 08-8 20.33 DLDLL +0.82 -0.89 0% 9.5
12 Liverpool FC MI GMA 7007 228-26 00.00 LLLLL +0.09 +0.43 0% 12.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.73 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.