TableChase Clubs

Columbus Force

ECNL Regional League Girls · GLA GU18/19 · 6 teams · Columbus Force SC (all teams)

Scores refresh automatically every 2 hours · last pulled 19 hours ago.
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2nd
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
67% chance of top 4 · expected finish 3.5
+0.00 schedule faced · avg opponent rating

Next game — Sat Dec 12, 10:00 AM

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Columbus Force
2nd · 0.00 PPG
vs
Cincinnati Elite FC
1st · 0.00 PPG

Kilbourne Run Sports Park- 4625 Westerville Rd Col, #4 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.7 for, 2.4 against · 1.58 expected points)

Season so farColumbus ForceCincinnati Elite FC
Position2nd1st
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Cincinnati Elite FC average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Swing game — small margins
    Win 47% / draw 18% / loss 35%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Cincinnati Elite FC sit 1st on 0.00 PPG; we are on 0.00.

    A point moves us above Cincinnati Elite FC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Cincinnati Elite FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Columbus Force – Cincinnati Elite FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Dec 7 – Sun Dec 13); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd— holds 3rd▼ down 1 4th▼ down 2
Win
3.00 PPG
1st▲ up 1 1st▲ up 1 2nd— holds
Draw
1.00 PPG
2nd— holds 4th▼ down 2 4th▼ down 2
Loss
0.00 PPG
6th▼ down 4 6th▼ down 4 6th▼ down 4

Can we move up this round? Yes. With a 2–2 draw we finish as high as 1st if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

17% finish 1st
67% top 4
33% below the top 4
3.5 average finish
  1. 1st 17%
  2. 2nd 17%
  3. 3rd 16%
  4. 4th 17%
  5. 5th 17%
  6. 6th 17%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 13 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Cincinnati Elite FC 0.00 (+0.00) 4th (1.45) Already ahead

The path

run-in difficulty +0.00 · 2nd hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Dec 12
10:00 AM
Cincinnati Elite FC
1st · 0-0-0 · GD +0
Home
Kilbourne Run Sports Park- 4625 Westerville Rd Col
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sun Dec 13
12:00 PM
FC Dayton
5th · 0-0-0 · GD +0
Home
Kilbourne Run Sports Park- 4625 Westerville Rd Col
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sat Dec 19
04:00 PM
Northern Steel
Home
Kilbourne Run Sports Park- 4625 Westerville Rd Col
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sat Feb 6
TBD
Cuyahoga Valley Soccer Academy
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.49 Upside
Sun Feb 7
TBD
T3FC
6th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.44 Upside
Sat Feb 13
TBD
Elite FC
4th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.47 Swing game
Sat Mar 6
TBD
FC Dayton
5th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.43 Upside
Sun Mar 7
TBD
Cincinnati Elite FC
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sat Mar 20
TBD
T3FC
6th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.43 Swing game
Sun Mar 21
TBD
Cuyahoga Valley Soccer Academy
3rd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.44 Swing game
Sat Apr 10
TBD
Canton Force
Home
●●●○○ Toss-up
47%
2–2 1.58 1.46 Swing game
Sun Apr 11
TBD
Manta
Home
●●●○○ Toss-up
47%
2–2 1.58 1.47 Swing game
Wed Apr 21
07:05 PM
Elite FC
4th · 0-0-0 · GD +0
Away far trip
Shelly Park
●●●●○ Tough
35%
2–2 1.24 1.45 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Cincinnati Elite FC 0000 00+0 00.00 — +0.00 ——
2 Columbus Force 0000 00+0 00.00 — +0.00 ——
3 Cuyahoga Valley Soccer Academy 0000 00+0 00.00 — +0.00 ——
4 Elite FC 0000 00+0 00.00 — +0.00 ——
5 FC Dayton 0000 00+0 00.00 — +0.00 ——
6 T3FC 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.