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GTFC Impact

ECNL Girls · Ohio Valley GU16 · 6 teams · GTFC Impact (all teams)

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2nd
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
66% chance of top 4 · expected finish 3.5
+0.00 schedule faced · avg opponent rating

Next game — Sat Dec 12, TBD

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GTFC Impact
2nd · 0.00 PPG
at
Ohio Premier
4th · 0.00 PPG

Venue TBD

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farGTFC ImpactOhio Premier
Position2nd4th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Ohio Premier average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff TBD at TBD.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Cleveland Force SC sit 1st on 0.00 PPG; we are on 0.00.

    A point moves us above Cleveland Force SC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Ohio Premier game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (GTFC Impact – Ohio Premier) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Dec 7 – Sun Dec 13); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
1st▲ up 1 1st▲ up 1 3rd▼ down 1
Win
3.00 PPG
1st▲ up 1 1st▲ up 1 1st▲ up 1
Draw
1.00 PPG
1st▲ up 1 3rd▼ down 1 3rd▼ down 1
Loss
0.00 PPG
6th▼ down 4 6th▼ down 4 6th▼ down 4

Can we move up this round? Yes. With a 2–2 draw we finish as high as 1st if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

17% finish 1st
66% top 4
34% below the top 4
3.5 average finish
  1. 1st 17%
  2. 2nd 16%
  3. 3rd 17%
  4. 4th 16%
  5. 5th 17%
  6. 6th 17%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 14 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Cleveland Force SC 0.00 (+0.00) 5th (1.44) Already ahead

The path

run-in difficulty +0.00 · 2nd hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Dec 12
TBD
Ohio Premier
4th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Dec 20
12:00 PM
Internationals SC
3rd · 0-0-0 · GD +0
Home
Rossford Soccer Center Dome
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sat Mar 6
TBD
Pittsburgh Riverhounds
5th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.47 Swing game
Sun Mar 7
TBD
WNY Flash
6th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.49 Swing game
Sat Mar 20
TBD
Indy Eleven
Home
●●●○○ Toss-up
47%
2–2 1.58 1.51 Swing game
Sun Mar 21
TBD
FC Pride Elite
Home
●●●○○ Toss-up
47%
2–2 1.58 1.52 Swing game
Sat Apr 10
TBD
Cleveland Force SC
1st · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.53 Swing game
Sun Apr 11
TBD
Internationals SC
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.49 Upside
Sat Apr 17
TBD
Ohio Premier
4th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.50 Swing game
Sat Apr 24
TBD
Racing Louisville Academy
Home
●●●○○ Toss-up
47%
2–2 1.58 1.51 Swing game
Sun Apr 25
TBD
Ohio Elite SA
Home
●●●○○ Toss-up
47%
2–2 1.58 1.52 Swing game
Sat May 1
11:30 AM
WNY Flash
6th · 0-0-0 · GD +0
Away far trip
Flash Fields
●●●●○ Tough
35%
2–2 1.24 1.49 Upside
Sun May 2
10:15 AM
Pittsburgh Riverhounds
5th · 0-0-0 · GD +0
Away far trip
Montour Junction Sports Complex
●●●●○ Tough
35%
2–2 1.24 1.47 Upside
Sat May 15
TBD
Cleveland Force SC
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.46 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Cleveland Force SC 0000 00+0 00.00 — +0.00 ——
2 GTFC Impact 0000 00+0 00.00 — +0.00 ——
3 Internationals SC 0000 00+0 00.00 — +0.00 ——
4 Ohio Premier 0000 00+0 00.00 — +0.00 ——
5 Pittsburgh Riverhounds 0000 00+0 00.00 — +0.00 ——
6 WNY Flash 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.