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Philadelphia Ukrainian Nationals

ECNL Girls · North Atlantic GU16 · 10 teams · Philadelphia Ukrainian Nationals (all teams)

Scores refresh automatically every 2 hours · last pulled 23 hours ago.
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9th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
38% chance of top 4 · expected finish 5.7
+0.00 schedule faced · avg opponent rating

Next game — Sat Mar 20, 02:00 PM

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Philadelphia Ukrainian Nationals
9th · 0.00 PPG
at
Pipeline SC
10th · 0.00 PPG

Mercy High School, Field 1 ↗

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farPhiladelphia Ukrainian NationalsPipeline SC
Position9th10th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Pipeline SC average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 02:00 PM at Mercy High School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Penn Fusion Soccer Academy sit 8th on 0.00 PPG; we are on 0.00.

    A point moves us above Penn Fusion Soccer Academy on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Pipeline SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Philadelphia Ukrainian Nationals – Pipeline SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Mar 15 – Sun Mar 21); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
1st▲ up 8 10th▼ down 1 10th▼ down 1
Win
3.00 PPG
1st▲ up 8 1st▲ up 8 9th— holds
Draw
1.00 PPG
1st▲ up 8 10th▼ down 1 10th▼ down 1
Loss
0.00 PPG
10th▼ down 1 10th▼ down 1 10th▼ down 1

Can we move up this round? Yes. With a 2–2 draw we finish as high as 1st if every rival drops points, and as low as 10th if every rival wins.

Where we finish

2,000 simulated seasons

9% finish 1st
38% top 4
62% below the top 4
5.7 average finish
  1. 1st 9%
  2. 2nd 10%
  3. 3rd 9%
  4. 4th 11%
  5. 5th 10%
  6. 6th 11%
  7. 7th 10%
  8. 8th 10%
  9. 9th 11%
  10. 10th 10%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Bethesda SC 0.00 (+0.00) 5th (1.39) Already ahead
2 FC DELCO 0.00 (+0.00) 6th (1.39) Already ahead
3 HEX FC Bucks 0.00 (+0.00) 2nd (1.43) Already ahead
4 Maryland United FC 0.00 (+0.00) 3rd (1.43) Already ahead
5 Match Fit Surf 0.00 (+0.00) 10th (1.39) Already ahead
6 PDA Blue 0.00 (+0.00) 1st (1.47) Already ahead
7 PDA White 0.00 (+0.00) 4th (1.43) Already ahead
8 Penn Fusion Soccer Academy 0.00 (+0.00) 7th (1.39) Already ahead

The path

run-in difficulty +0.00 · 9th hardest of 10

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Mar 20
02:00 PM
Pipeline SC
10th · 0-0-0 · GD +0
Away
Mercy High School
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sat Apr 10
TBD
PDA White
7th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Apr 11
TBD
Maryland United FC
4th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.35 Swing game
Sat Apr 17
TBD
Match Fit Surf
5th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sun Apr 25
TBD
Penn Fusion Soccer Academy
8th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.38 Upside
Sat May 1
TBD
FC DELCO
2nd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sun May 2
TBD
Bethesda SC
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.39 Upside
Sat May 8
TBD
HEX FC Bucks
3rd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sat May 15
09:00 AM
PDA Blue
6th · 0-0-0 · GD +0
Away
PDA Main Complex
●●●●○ Tough
35%
2–2 1.24 1.39 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Bethesda SC 0000 00+0 00.00 — +0.00 ——
2 FC DELCO 0000 00+0 00.00 — +0.00 ——
3 HEX FC Bucks 0000 00+0 00.00 — +0.00 ——
4 Maryland United FC 0000 00+0 00.00 — +0.00 ——
5 Match Fit Surf 0000 00+0 00.00 — +0.00 ——
6 PDA Blue 0000 00+0 00.00 — +0.00 ——
7 PDA White 0000 00+0 00.00 — +0.00 ——
8 Penn Fusion Soccer Academy 0000 00+0 00.00 — +0.00 ——
9 Philadelphia Ukrainian Nationals 0000 00+0 00.00 — +0.00 ——
10 Pipeline SC 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.