TableChase Clubs

FC Stars Blue

ECNL Girls · New England GU13 · 9 teams · FC Stars (all teams)

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1st
4-1-0 record · 5 played
2.60 points per game
+8 goal diff · 11–3
WDWWWlast 5
99% chance of top 4 · expected finish 1.9
-0.48 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:30 AM

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FC Stars Blue
1st · 2.60 PPG
vs
Select
3rd · 2.00 PPG

FC Stars Soccer Complex, Field 1 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 1–0 (expected goals 1.3 for, 0.9 against · 1.66 expected points)

Season so farFC Stars BlueSelect
Position1st3rd
Record (W-D-L)4-1-02-2-0
Points per game2.602.00
Goals for / game2.21.5
Goals against / game0.60.5
Clean sheets22
Held scoreless01
Form (recent first)W W W D WD D W W
Biggest win5–1 vs FSA FC4–1 at FC Stars White
Worst loss——
Model rating (net goals vs avg)+0.85+0.47
Schedule faced (avg opp. rating)-0.48-0.27

Common opponents: Scorpions SC — we 1–1; they 1–0. SUSA FC — we 2–0; they 1–1. East Meadow Soccer Club — we 2–1; they 0–0. FC Stars White — we 1–0; they 4–1.

Game plan

  • Hard to break down
    Select concede only 0.5/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 46% / draw 29% / loss 26%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

If Saturday goes…

Where we'd sit after the Select game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (FC Stars Blue – Select) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.67 PPG
1st— holds 1st— holds 1st— holds
Win
2.67 PPG
1st— holds 1st— holds 1st— holds
Draw
2.33 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1
Loss
2.17 PPG
3rd▼ down 2 4th▼ down 3 4th▼ down 3

Can we move up this round? No. With a 1–0 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

43% finish 1st
99% top 4
1% below the top 4
1.9 average finish
  1. 1st 43%
  2. 2nd 36%
  3. 3rd 15%
  4. 4th 5%
  5. 5th 1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

15 chains · 7 teams

Paths of results that link FC Stars Blue to Select through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

6 favour us
2 even
7 favour them
-0.2 goals per chain on average. The results call it close.
won lost drew· result for the team the arrow starts from
2–1 0–0 1–1 0–1 1–0 1–4 2–0 1–1 1–1 5–1 1–2 1–1 0–2 0–2 FC Stars Blue 1st East Meadow Soccer … 8th Scorpions SC 4th FC Stars White 5th SUSA FC 7th FSA FC 9th Select 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 5th 9th Sep 12 Sep 19 Oct 3 Oct 7 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.05 · 3rd hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
11:30 AM
Select
3rd · 2-2-0 · GD +4
Home
FC Stars Soccer Complex
●●●○○ Toss-up
46%
1–0 1.66 2.44 Swing game
Sat Nov 7
TBD
World Class FC
2nd · 3-1-0 · GD +8
Away
●●●●○ Tough
28%
0–1 1.12 2.25 Upside
Sun Nov 8
TBD
Connecticut FC United
6th · 0-1-0 · GD +0
Away
●●●○○ Toss-up
51%
1–0 1.79 2.20 Swing game
Sat Feb 27
TBD
FC Stars White
5th · 2-2-2 · GD -1
Home
●●○○○ Lean win
69%
2–0 2.24 2.20 Swing game
Sat Mar 6
TBD
Scorpions SC
4th · 2-2-1 · GD +3
Away
●●●●○ Tough
39%
1–0 1.49 2.13 Upside
Sun Mar 7
TBD
Select
3rd · 2-2-0 · GD +4
Away
●●●●○ Tough
38%
1–0 1.45 2.07 Upside
Sat Mar 20
TBD
SUSA FC
7th · 0-2-3 · GD -6
Home
●●○○○ Lean win
74%
2–0 2.41 2.10 Bank it
Sun Mar 21
TBD
East Meadow Soccer Club
8th · 0-1-4 · GD -6
Home
●○○○○ Favorable
75%
2–0 2.43 2.12 Bank it
Sat Apr 17
TBD
Connecticut FC United
6th · 0-1-0 · GD +0
Home
●●○○○ Lean win
59%
1–0 2.01 2.11 Swing game
Sun Apr 18
TBD
World Class FC
2nd · 3-1-0 · GD +8
Home
●●●●○ Tough
34%
1–1 1.33 2.06 Upside
Sun Apr 25
08:30 AM
FSA FC
9th · 0-0-3 · GD -10
Away far trip
FSA-Farmington Sports Arena
●○○○○ Favorable
84%
3–0 2.63 2.10 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC Stars Blue 5410 113+8 132.60 WDWWW -0.48 +0.05 99% 1.9
2 World Class FC 4310 91+8 102.50 WWDW -0.67 +0.04 98% 1.8
3 Select 4220 62+4 82.00 WWDD -0.27 -0.01 84% 3.3
4 Scorpions SC 5221 63+3 81.60 DDLWW -0.05 -0.08 74% 3.8
5 FC Stars White 6222 910-1 81.33 DWWDL -0.15 +0.11 9% 5.8
6 Connecticut FC United 1010 11+0 11.00 D +0.96 -0.09 35% 4.8
7 SUSA FC 5023 28-6 20.40 LLDDL +0.49 -0.13 0% 7.5
8 East Meadow Soccer Club 5014 39-6 10.20 LLLLD +0.49 -0.13 0% 7.6
9 FSA FC 3003 212-10 00.00 LLL +0.57 +0.08 0% 8.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.22 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.