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South Carolina Surf

ECNL Boys · Southeast BU17 · 9 teams · South Carolina Surf SC (all teams)

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4th
2-1-2 record · 5 played
1.40 points per game
+0 goal diff · 8–8
LWLWDlast 5
73% chance of top 4 · expected finish 4.2
+0.21 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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South Carolina Surf
4th · 1.40 PPG
at
Concorde Fire Premier
9th · 0.00 PPG

Georgia Sports Park , field 2 ↗ far trip

windrawloss

●○○○○ Favorable to win

Most likely score 2–0 (expected goals 2.6 for, 0.6 against · 2.53 expected points)

Season so farSouth Carolina SurfConcorde Fire Premier
Position4th9th
Record (W-D-L)2-1-20-0-7
Points per game1.400.00
Goals for / game1.60.1
Goals against / game1.63.4
Clean sheets30
Held scoreless16
Form (recent first)D W L W LL L L L L
Biggest win4–0 vs GSA—
Worst loss1–4 vs Concorde Fire Platinum0–6 at Concorde Fire Platinum
Model rating (net goals vs avg)+0.10-2.06
Schedule faced (avg opp. rating)+0.21+0.60

Common opponents: Concorde Fire Platinum — we 1–4; they 0–6, 0–3. GSA — we 4–0; they 0–1. NTH NASA — we 1–4; they 0–5. Atlanta Fire United — we 2–0; they 0–5. South Carolina United — we 0–0; they 1–2.

Game plan

  • They struggle to score
    Concorde Fire Premier average 0.1 goals/game (league avg 1.6); blanked in 6 of 7.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    Concorde Fire Premier concede 3.4/game; worst result 0–6 at Concorde Fire Platinum.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 at South Carolina United.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 80% chance; likely score 2–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    Concorde Fire Premier have lost 7 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 02:00 PM at Georgia Sports Park .

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Concorde Fire Premier game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (South Carolina Surf – Concorde Fire Premier) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.67 PPG
4th— holds 4th— holds 4th— holds
Win
1.67 PPG
4th— holds 4th— holds 4th— holds
Draw
1.33 PPG
4th— holds 4th— holds 6th▼ down 2
Loss
1.17 PPG
5th▼ down 1 5th▼ down 1 7th▼ down 3

Can we move up this round? Yes. With a 2–0 win we finish as high as 3rd if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
73% top 4
27% below the top 4
4.2 average finish
  1. 1st
  2. 2nd 1%
  3. 3rd 14%
  4. 4th 58%
  5. 5th 19%
  6. 6th 7%
  7. 7th 2%
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.50 PPG if we win out).

#TeamPPGProj.To pass them
1 Concorde Fire Platinum 3.00 (+1.60) 1st (2.70) 41 of 33 pts to pass their current pace, 37 for their projection — out of reach on the known schedule
2 CESA Triumph 2.63 (+1.23) 2nd (2.32) 36 of 33 pts to pass their current pace, 31 for their projection
3 NTH NASA 1.75 (+0.35) 3rd (1.85) 21 of 33 pts to pass their current pace, 23 for their projection

How the results connect

32 chains · 8 teams

Paths of results that link South Carolina Surf to Concorde Fire Premier through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

24 favour us
3 even
5 favour them
+2.6 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–4 3–0 0–0 2–1 1–4 5–0 6–0 4–0 1–0 2–0 5–0 2–0 2–1 2–0 0–3 0–5 1–1 2–3 South Carolina Surf 4th Concorde Fire Plati… 1st South Carolina Unit… 5th NTH NASA 3rd GSA 7th Atlanta Fire United 6th CESA Triumph 2nd Concorde Fire Premi… 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 5th 9th Aug 23 Aug 30 Sep 19 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.19 · 8th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
Concorde Fire Premier
9th · 0-0-7 · GD -23
Away far trip
Georgia Sports Park
●○○○○ Favorable
80%
2–0 2.53 1.59 Bank it
Sun Oct 25
10:00 AM
Concorde Fire Platinum
1st · 8-0-0 · GD +23
Away far trip
Georgia Sports Park
●●●●● Very tough
9%
1–3 0.41 1.42 Upside
Sat Oct 31
09:00 AM
NTH NASA
3rd · 4-2-2 · GD +9
Home
Pinewood Prep
●●●●○ Tough
28%
1–1 1.07 1.38 Upside
Sun Nov 1
09:00 AM
Atlanta Fire United
6th · 2-3-3 · GD -1
Home
Shea Family Fields
●●●○○ Toss-up
47%
1–1 1.63 1.40 Swing game
Sat Nov 7
11:00 AM
United Futbol Academy
8th · 0-0-6 · GD -9
Home
Shea Family Fields
●●○○○ Lean win
62%
2–0 2.07 1.47 Swing game
Sat Nov 14
01:00 PM
United Futbol Academy
8th · 0-0-6 · GD -9
Away far trip
Fowler Park
●●●○○ Toss-up
54%
1–1 1.84 1.50 Swing game
Sun Nov 15
09:00 AM
GSA
7th · 1-2-3 · GD -6
Away far trip
Rabbit Hill Park
●●●○○ Toss-up
51%
1–1 1.76 1.53 Swing game
Sat Jan 9
11:00 AM
CESA Triumph
2nd · 7-0-1 · GD +13
Home
Shea Family Fields
●●●●● Very tough
22%
1–1 0.88 1.48 Upside
Sun Jan 10
10:00 AM
South Carolina United
5th · 2-4-2 · GD -6
Home
Shea Family Fields
●●●○○ Toss-up
56%
1–1 1.89 1.51 Swing game
Sat Jan 16
03:30 PM
CESA Triumph
2nd · 7-0-1 · GD +13
Away far trip
Mesa Soccer Complex
●●●●● Very tough
16%
0–2 0.68 1.45 Upside
Sun Jan 24
09:00 AM
Concorde Fire Premier
9th · 0-0-7 · GD -23
Home
Shea Family Fields
●○○○○ Favorable
85%
2–0 2.66 1.53 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Concorde Fire Platinum 8800 296+23 243.00 WWWWW -0.44 -0.09 100% 1.1
2 CESA Triumph 8701 196+13 212.63 WWWWW -0.28 -0.06 100% 2.0
3 NTH NASA 8422 178+9 141.75 DLWWL -0.10 -0.13 98% 3.1
4 South Carolina Surf 5212 88+0 71.40 LWLWD +0.21 -0.19 73% 4.2
5 South Carolina United 8242 915-6 101.25 DWDDD +0.02 +0.03 8% 5.9
6 Atlanta Fire United 8233 1213-1 91.13 LDLLW -0.00 -0.02 20% 5.3
7 GSA 6123 511-6 50.83 LDLLW -0.16 +0.15 2% 6.9
8 United Futbol Academy 6006 413-9 00.00 LLLLL +0.74 -0.32 0% 7.6
9 Concorde Fire Premier 7007 124-23 00.00 LLLLL +0.60 -0.08 0% 8.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.55 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.