TableChase Clubs

XF 2

ECNL Boys · Northwest BU15 · 9 teams · Crossfire Premier (all teams)

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7th
0-1-4 record · 5 played
0.20 points per game
-17 goal diff · 3–20
LLLDLlast 5
0% chance of top 4 · expected finish 7.4
+1.62 schedule faced · avg opponent rating

Next game — Sat Oct 24, 09:00 AM

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XF 2
7th · 0.20 PPG
vs
Snohomish United
9th · 0.00 PPG

Marymoor Park, Field 1 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 2–1 (expected goals 2.9 for, 1.0 against · 2.41 expected points)

Season so farXF 2Snohomish United
Position7th9th
Record (W-D-L)0-1-40-0-6
Points per game0.200.00
Goals for / game0.60.0
Goals against / game4.06.3
Clean sheets00
Held scoreless36
Form (recent first)L D L L LL L L L L
Biggest win——
Worst loss0–5 vs Seattle United0–14 at XF 1
Model rating (net goals vs avg)-1.68-3.79
Schedule faced (avg opp. rating)+1.62+1.16

Common opponents: Eastside FC — we 1–5; they 0–7. XF 1 — we 0–3, 0–5; they 0–14. Seattle United — we 0–5; they 0–11.

Game plan

  • They struggle to score
    Snohomish United average 0.0 goals/game (league avg 2.1); blanked in 6 of 6.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    Snohomish United concede 6.3/game; worst result 0–14 at XF 1.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–3 vs XF 1, 0–5 vs Seattle United, 0–5 vs XF 1.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 76% chance; likely score 2–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    Snohomish United have lost 6 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Saturday goes…

Where we'd sit after the Snohomish United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (XF 2 – Snohomish United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 0.67 PPG
7th— holds 7th— holds 7th— holds
Win
0.67 PPG
7th— holds 7th— holds 7th— holds
Draw
0.33 PPG
7th— holds 7th— holds 8th▼ down 1
Loss
0.17 PPG
9th▼ down 2 8th▼ down 1 9th▼ down 2

Can we move up this round? No. With a 2–1 win we stay 7th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
7.4 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th 1%
  6. 6th 8%
  7. 7th 44%
  8. 8th 44%
  9. 9th 3%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.13 PPG if we win out).

#TeamPPGProj.To pass them
1 PacNW SC 3.00 (+2.80) 3rd (2.10) 47 of 33 pts to pass their current pace, 33 for their projection
2 XF 1 2.57 (+2.37) 1st (2.45) 41 of 33 pts to pass their current pace, 39 for their projection — out of reach on the known schedule
3 Seattle United 2.50 (+2.30) 2nd (2.37) 39 of 33 pts to pass their current pace, 37 for their projection — out of reach on the known schedule
4 Eastside FC 2.40 (+2.20) 4th (1.95) 38 of 33 pts to pass their current pace, 31 for their projection
5 Washington Premier 1.80 (+1.60) 5th (1.53) 28 of 33 pts to pass their current pace, 24 for their projection
6 3RSC 1.17 (+0.97) 6th (1.10) 18 of 33 pts to pass their current pace, 17 for their projection

How the results connect

19 chains · 9 teams

Paths of results that link XF 2 to Snohomish United through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

14 favour us
1 even
4 favour them
+3.2 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–5 7–0 0–5 11–0 0–5 14–0 0–3 2–2 0–1 1–0 1–0 3–0 1–2 2–0 6–0 1–6 1–2 2–1 XF 2 7th Eastside FC 4th Seattle United 3rd XF 1 2nd Columbia Premier SC 8th 3RSC 6th Washington Premier 5th PacNW SC 1st Snohomish United 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 5th 9th Aug 30 Sep 13 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.38 · 9th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
09:00 AM
Snohomish United
9th · 0-0-6 · GD -38
Home
Marymoor Park
●○○○○ Favorable
76%
2–1 2.41 0.57 Bank it
Sun Nov 1
TBD
3RSC
6th · 2-1-3 · GD -7
Away
●●●●● Very tough
22%
1–1 0.89 0.61 Upside
Sun Nov 8
11:00 AM
PacNW SC
1st · 4-0-0 · GD +8
Home
Marymoor Park
●●●●● Very tough
8%
0–2 0.35 0.58 Upside
Sat Nov 14
02:30 PM
Seattle United
3rd · 3-1-0 · GD +18
Away far trip
TBD
●●●●● Very tough
1%
0–5 0.05 0.52 Upside
Sun Dec 6
09:00 AM
Washington Premier
5th · 3-0-2 · GD +2
Away far trip
WPFC Field Complex
●●●●● Very tough
10%
0–2 0.46 0.52 Upside
Sat Dec 12
TBD
Washington Premier
5th · 3-0-2 · GD +2
Home
●●●●● Very tough
15%
1–2 0.64 0.53 Upside
Sat Jan 9
TBD
Columbia Premier SC
8th · 0-1-5 · GD -12
Home
●●●●○ Tough
36%
1–1 1.31 0.59 Upside
Sat Jan 16
11:00 AM
Snohomish United
9th · 0-0-6 · GD -38
Away far trip
Snohomish High School · turf
●●○○○ Lean win
68%
2–1 2.20 0.72 Swing game
Sat Jan 30
TBD
PacNW SC
1st · 4-0-0 · GD +8
Away
●●●●● Very tough
5%
0–3 0.24 0.68 Upside
Sat Feb 6
09:00 AM
Eastside FC
4th · 4-0-1 · GD +15
Away
PRESTON PARK ATHLETIC FIELDS
●●●●● Very tough
3%
0–4 0.13 0.65 Upside
Sat Feb 20
TBD
3RSC
6th · 2-1-3 · GD -7
Home
●●●●○ Tough
29%
1–1 1.11 0.67 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 PacNW SC 4400 102+8 123.00 WWWW -0.74 +0.17 95% 3.1
2 XF 1 7601 354+31 182.57 WWLWW -0.88 +0.17 100% 1.6
3 Seattle United 4310 213+18 102.50 DWWW -0.91 -0.07 100% 1.9
4 Eastside FC 5401 216+15 122.40 WWWWL -1.21 +0.38 91% 3.5
5 Washington Premier 5302 86+2 91.80 WLLWW -0.46 +0.21 14% 4.9
6 3RSC 6213 512-7 71.17 DWWLL +0.34 +0.02 0% 6.1
7 XF 2 5014 320-17 10.20 LLLDL +1.62 -0.38 0% 7.4
8 Columbia Premier SC 6015 517-12 10.17 LLLDL +0.42 +0.01 0% 7.5
9 Snohomish United 6006 038-38 00.00 LLLLL +1.16 +0.12 0% 8.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.10 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.