TableChase Clubs

Pride SC

ECNL Boys · Mountain BU17 · 5 teams · Pride SC (all teams)

Scores refresh automatically every 2 hours · last pulled 19 hours ago.
Add schedule to calendar
4th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
80% chance of top 4 · expected finish 3.1
+0.00 schedule faced · avg opponent rating

Next game — Sat Feb 6, 11:15 AM

Open the match preview →

Pride SC
4th · 0.00 PPG
at
Real Colorado National
5th · 0.00 PPG

Highland Heritage Regional Park, HHRP Stadium ↗ · turf? far trip

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farPride SCReal Colorado National
Position4th5th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Real Colorado National average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 11:15 AM at Highland Heritage Regional Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    NM Rapids SC sit 3rd on 0.00 PPG; we are on 0.00.

    A point moves us above NM Rapids SC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Real Colorado National game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Pride SC – Real Colorado National) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 0 other games that week (Mon Feb 1 – Sun Feb 7); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
1st▲ up 3 1st▲ up 3 1st▲ up 3
Win
3.00 PPG
1st▲ up 3 1st▲ up 3 1st▲ up 3
Draw
1.00 PPG
1st▲ up 3 1st▲ up 3 1st▲ up 3
Loss
0.00 PPG
5th▼ down 1 5th▼ down 1 5th▼ down 1

Can we move up this round? Yes. With a 2–2 draw we finish as high as 1st if every rival drops points, whatever the rivals do.

Where we finish

2,000 simulated seasons

16% finish 1st
80% top 4
20% below the top 4
3.1 average finish
  1. 1st 16%
  2. 2nd 20%
  3. 3rd 22%
  4. 4th 22%
  5. 5th 20%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Colorado EDGE 0.00 (+0.00) 1st (1.50) Already ahead
2 El Paso Locomotive B09/10 0.00 (+0.00) 2nd (1.49) Already ahead
3 NM Rapids SC 0.00 (+0.00) 3rd (1.49) Already ahead

The path

run-in difficulty +0.00 · 4th hardest of 5

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Feb 6
11:15 AM
Real Colorado National
5th · 0-0-0 · GD +0
Away far trip
Highland Heritage Regional Park · turf?
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sat Feb 20
01:00 PM
NM Rapids SC
3rd · 0-0-0 · GD +0
Away far trip
Mesa Del Sol Regional Sports Complex
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Feb 21
01:00 PM
El Paso Locomotive B09/10
2nd · 0-0-0 · GD +0
Away far trip
Socorro Athletic Complex (SAC)
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sat Feb 27
TBD
Avalanche
Home
●●●○○ Toss-up
47%
2–2 1.58 1.33 Swing game
Sun Feb 28
TBD
La Roca FC
Home
●●●○○ Toss-up
47%
2–2 1.58 1.38 Swing game
Sat Mar 6
02:00 PM
Colorado EDGE
1st · 0-0-0 · GD +0
Away far trip
Long Lake Regional Park · turf
●●●●○ Tough
35%
2–2 1.24 1.35 Upside
Sat Apr 3
11:00 AM
NM Rapids SC
3rd · 0-0-0 · GD +0
Home
Pride Soccer Complex
●●●○○ Toss-up
47%
2–2 1.58 1.39 Swing game
Sun Apr 4
11:00 AM
El Paso Locomotive B09/10
2nd · 0-0-0 · GD +0
Home
Pride Soccer Complex
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sat May 1
11:00 AM
Colorado Rush
Home
Pride Soccer Complex
●●●○○ Toss-up
47%
2–2 1.58 1.43 Swing game
Sat May 8
11:00 AM
Real Colorado National
5th · 0-0-0 · GD +0
Home
Pride Soccer Complex
●●●○○ Toss-up
47%
2–2 1.58 1.44 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Colorado EDGE 0000 00+0 00.00 — +0.00 ——
2 El Paso Locomotive B09/10 0000 00+0 00.00 — +0.00 ——
3 NM Rapids SC 0000 00+0 00.00 — +0.00 ——
4 Pride SC 0000 00+0 00.00 — +0.00 ——
5 Real Colorado National 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.