TableChase Clubs

USA of Indiana

Elite Academy League National · Mid-America U16 · 6 teams · USA of Indiana (all teams)

Scores refresh automatically every 2 hours · last pulled 2 hours ago.
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6th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
67% chance of top 4 · expected finish 3.5
+0.00 schedule faced · avg opponent rating

Next game — Sun Apr 11, 12:00 AM

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USA of Indiana
6th · 0.00 PPG
at
Indy Premier SC
4th · 0.00 PPG

TBD, TBD ↗

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farUSA of IndianaIndy Premier SC
Position6th4th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Indy Premier SC average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 12:00 AM at TBD.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    North Shore United Soccer Club sit 5th on 0.00 PPG; we are on 0.00.

    A point moves us above North Shore United Soccer Club on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Indy Premier SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (USA of Indiana – Indy Premier SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Apr 5 – Sun Apr 11); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd▲ up 4 4th▲ up 2 4th▲ up 2
Win
3.00 PPG
1st▲ up 5 1st▲ up 5 3rd▲ up 3
Draw
1.00 PPG
2nd▲ up 4 4th▲ up 2 4th▲ up 2
Loss
0.00 PPG
6th— holds 6th— holds 6th— holds

Can we move up this round? Yes. With a 2–2 draw we finish as high as 2nd if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

17% finish 1st
67% top 4
33% below the top 4
3.5 average finish
  1. 1st 17%
  2. 2nd 17%
  3. 3rd 16%
  4. 4th 17%
  5. 5th 18%
  6. 6th 15%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Croatian Eagles SC 0.00 (+0.00) 2nd (1.41) Already ahead
2 Forward Madison 0.00 (+0.00) 6th (1.24) Already ahead
3 Hoosier FC 0.00 (+0.00) 3rd (1.41) Already ahead
4 Indy Premier SC 0.00 (+0.00) 4th (1.41) Already ahead
5 North Shore United Soccer Club 0.00 (+0.00) 1st (1.58) Already ahead

The path

run-in difficulty +0.00 · 6th hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Apr 11
12:00 AM
Indy Premier SC
4th · 0-0-0 · GD +0
Away
TBD
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Apr 25
12:00 AM
Hoosier FC
3rd · 0-0-0 · GD +0
Home
TBD
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Croatian Eagles SC 0000 00+0 00.00 — +0.00 ——
2 Forward Madison 0000 00+0 00.00 — +0.00 ——
3 Hoosier FC 0000 00+0 00.00 — +0.00 ——
4 Indy Premier SC 0000 00+0 00.00 — +0.00 ——
5 North Shore United Soccer Club 0000 00+0 00.00 — +0.00 ——
6 USA of Indiana 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.