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Harbor SC

Elite Academy League · PACNW U12 · 16 teams · Harbor SC (all teams)

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10th
2-0-4 record · 6 played
1.00 points per game
+0 goal diff · 12–12
WLWLLlast 5
0% chance of top 4 · expected finish 10.5
+0.01 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:00 PM

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Harbor SC
10th · 1.00 PPG
vs
Sound FC
3rd · 2.50 PPG

Harbor Ridge Middle School Turf Field, HRMS ↗ · turf

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.4 for, 2.3 against · 0.86 expected points)

Season so farHarbor SCSound FC
Position10th3rd
Record (W-D-L)2-0-43-1-0
Points per game1.002.50
Goals for / game2.03.3
Goals against / game2.00.5
Clean sheets02
Held scoreless10
Form (recent first)L L W L WW D W W
Biggest win6–1 vs Atletico Azul5–0 at Warriors Sports Academy
Worst loss1–3 vs Sozo—
Model rating (net goals vs avg)+0.03+1.27
Schedule faced (avg opp. rating)+0.01-1.36

Common opponents: Highline Premier FC — we 0–2; they 3–1.

Game plan

  • Hard to break down
    Sound FC concede only 0.5/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 vs Highline Premier FC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 22%; a draw (19%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • What a win does
    Washington Rush sit 9th on 1.20 PPG; we are on 1.00.

    A point moves us above Washington Rush on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Sound FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Harbor SC – Sound FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.86 PPG
11th▼ down 1 11th▼ down 1 14th▼ down 4
Win
1.29 PPG
9th▲ up 1 9th▲ up 1 11th▼ down 1
Draw
1.00 PPG
10th— holds 11th▼ down 1 13th▼ down 3
Loss
0.86 PPG
11th▼ down 1 11th▼ down 1 14th▼ down 4

Can we move up this round? No. With a 1–2 loss we stay 10th even if every rival loses, and as low as 14th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
10.5 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th
  6. 6th <1%
  7. 7th 1%
  8. 8th 5%
  9. 9th 18%
  10. 10th 26%
  11. 11th 28%
  12. 12th 12%
  13. 13th 6%
  14. 14th 3%
  15. 15th <1%
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 4 remaining known games (max 1.80 PPG if we win out).

#TeamPPGProj.To pass them
1 Western WA Surf Academy Blue 3.00 (+2.00) 1st (2.83) 24 of 12 pts to pass their current pace, 23 for their projection — out of reach on the known schedule
2 Atletico Oro 3.00 (+2.00) 2nd (2.59) 24 of 12 pts to pass their current pace, 20 for their projection — out of reach on the known schedule
3 Sound FC 2.50 (+1.50) 3rd (2.15) 19 of 12 pts to pass their current pace, 16 for their projection — out of reach on the known schedule
4 Sozo 2.17 (+1.17) 5th (2.04) 16 of 12 pts to pass their current pace, 15 for their projection — out of reach on the known schedule
5 Mt. Rainier 2.00 (+1.00) 7th (1.91) 14 of 12 pts to pass their current pace, 14 for their projection — out of reach on the known schedule
6 Highline Premier FC 2.00 (+1.00) 4th (2.11) 14 of 12 pts to pass their current pace, 16 for their projection — out of reach on the known schedule
7 United Sports FC 1.75 (+0.75) 6th (1.96) 12 of 12 pts to pass their current pace, 14 for their projection — out of reach on the known schedule
8 Sparta Tacoma 1.50 (+0.50) 8th (1.60) 9 of 12 pts to pass their current pace, 10 for their projection
9 Washington Rush 1.20 (+0.20) 9th (1.21) A point next game

How the results connect

6 chains · 9 teams

Paths of results that link Harbor SC to Sound FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

4 favour us
2 favour them
+0.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–2 1–3 6–1 0–4 1–1 1–3 4–1 3–1 2–0 1–3 2–3 6–1 0–4 Harbor SC 10th Highline Premier FC 6th Atletico Azul 15th Sozo 4th Mt. Rainier 5th Seattle Celtic 14th Seattle Celtic Green 12th Atletico Rojo 16th Sound FC 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

6 chains

Position over the season

10 game days

1st 8th 16th Sep 12 Sep 20 Sep 27 Oct 10 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.89 · 4th hardest of 16

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
01:00 PM
Sound FC
3rd · 3-1-0 · GD +11
Home
Harbor Ridge Middle School Turf Field · turf
●●●●● Very tough
22%
1–2 0.86 0.98 Upside
Sun Oct 25
01:30 PM
Warriors Sports Academy
13th · 1-1-3 · GD -10
Away
Somerset ES
●●○○○ Lean win
58%
2–1 1.92 1.10 Swing game
Sat Nov 7
10:30 AM
Western WA Surf Academy Blue
1st · 5-0-0 · GD +32
Home
Gig Harbor High School Athletic Fields
●●●●● Very tough
6%
1–4 0.27 1.01 Upside
Sat Nov 14
02:00 PM
Sparta Tacoma
8th · 3-0-3 · GD +0
Away
Hunt Middle School · turf
●●●●○ Tough
35%
2–2 1.22 1.03 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Western WA Surf Academy Blue 5500 342+32 153.00 WWWWW -1.23 -0.23 100% 1.2
2 Atletico Oro 5500 182+16 153.00 WWWWW +0.29 +0.36 99% 2.1
3 Sound FC 4310 132+11 102.50 WWDW -1.36 +0.33 61% 4.3
4 Sozo 6411 138+5 132.17 LWDWW +0.37 -0.42 34% 5.2
5 Mt. Rainier 6402 169+7 122.00 LWLWW -0.34 -0.49 22% 5.8
6 Highline Premier FC 6402 139+4 122.00 WWLWW +0.69 -1.66 48% 4.7
7 United Sports FC 4211 146+8 71.75 WDWL -1.02 -0.56 35% 5.3
8 Sparta Tacoma 6303 1818+0 91.50 WLWWL +0.22 -0.80 1% 7.8
9 Washington Rush 5203 59-4 61.20 WLLLW +1.05 +0.05 0% 9.8
10 Harbor SC 6204 1212+0 61.00 WLWLL +0.01 +0.89 0% 10.5
11 BVBIA Washington 5122 1223-11 51.00 WLDDL -0.93 +1.37 0% 13.3
12 Seattle Celtic Green 6123 815-7 50.83 LLDDW +0.43 -0.94 0% 10.3
13 Warriors Sports Academy 5113 818-10 40.80 LDWLL -0.10 +0.61 0% 12.9
14 Seattle Celtic 5104 912-3 30.60 LWLLL +0.74 +1.21 0% 12.5
15 Atletico Azul 6105 819-11 30.50 WLLLL -0.50 +1.37 0% 14.4
16 Atletico Rojo 6006 340-37 00.00 LLLLL +0.26 +0.20 0% 16.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.33 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.