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United Soccer Group

Elite Academy League · Northeast (East) U15 · 8 teams · United Soccer Group (all teams)

Scores refresh automatically every 2 hours · last pulled 7 hours ago.
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8th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
47% chance of top 4 · expected finish 4.7
+0.00 schedule faced · avg opponent rating

Next game — Sun Nov 15, 01:30 PM

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United Soccer Group
8th · 0.00 PPG
at
NE Reds Long Island
7th · 0.00 PPG

Stonybrook University, Stonybrook Track Turf ↗ · turf

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farUnited Soccer GroupNE Reds Long Island
Position8th7th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    NE Reds Long Island average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 01:30 PM at Stonybrook University.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    NE Reds Long Island sit 7th on 0.00 PPG; we are on 0.00.

    A point moves us above NE Reds Long Island on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the NE Reds Long Island game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (United Soccer Group – NE Reds Long Island) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Nov 9 – Sun Nov 15); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd▲ up 6 8th— holds 8th— holds
Win
3.00 PPG
1st▲ up 7 1st▲ up 7 7th▲ up 1
Draw
1.00 PPG
2nd▲ up 6 8th— holds 8th— holds
Loss
0.00 PPG
8th— holds 8th— holds 8th— holds

Can we move up this round? Yes. With a 2–2 draw we finish as high as 2nd if every rival drops points, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

11% finish 1st
47% top 4
53% below the top 4
4.7 average finish
  1. 1st 11%
  2. 2nd 11%
  3. 3rd 12%
  4. 4th 13%
  5. 5th 13%
  6. 6th 12%
  7. 7th 14%
  8. 8th 14%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 7 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Albertson Soccer Club 0.00 (+0.00) 2nd (1.43) Already ahead
2 ALBION SC Brooklyn 0.00 (+0.00) 5th (1.39) Already ahead
3 ALBION SC Fairfield 0.00 (+0.00) 3rd (1.43) Already ahead
4 Atlantic United 0.00 (+0.00) 6th (1.39) Already ahead
5 Global Futbol Stars 11 Academy 0.00 (+0.00) 7th (1.39) Already ahead
6 JP Soccer 0.00 (+0.00) 4th (1.43) Already ahead
7 NE Reds Long Island 0.00 (+0.00) 1st (1.43) Already ahead

The path

run-in difficulty +0.00 · 8th hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Nov 15
01:30 PM
NE Reds Long Island
7th · 0-0-0 · GD +0
Away
Stonybrook University · turf
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Mar 14
12:00 AM
Albertson Soccer Club
1st · 0-0-0 · GD +0
Home
TBD
●●●○○ Toss-up
47%
2–2 1.58 1.41 Swing game
Sat Apr 3
12:00 AM
ALBION SC Fairfield
3rd · 0-0-0 · GD +0
Home
TBD
●●●○○ Toss-up
47%
2–2 1.58 1.47 Swing game
Sat Apr 10
01:30 PM
Global Futbol Stars 11 Academy
5th · 0-0-0 · GD +0
Away
Ramapo High School · turf
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sun Apr 18
12:00 AM
Atlantic United
4th · 0-0-0 · GD +0
Home
TBD
●●●○○ Toss-up
47%
2–2 1.58 1.44 Swing game
Sun Apr 25
12:00 AM
ALBION SC Brooklyn
2nd · 0-0-0 · GD +0
Away
TBD
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sun May 2
12:00 AM
JP Soccer
6th · 0-0-0 · GD +0
Away
TBD
●●●●○ Tough
35%
2–2 1.24 1.39 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Albertson Soccer Club 0000 00+0 00.00 — +0.00 ——
2 ALBION SC Brooklyn 0000 00+0 00.00 — +0.00 ——
3 ALBION SC Fairfield 0000 00+0 00.00 — +0.00 ——
4 Atlantic United 0000 00+0 00.00 — +0.00 ——
5 Global Futbol Stars 11 Academy 0000 00+0 00.00 — +0.00 ——
6 JP Soccer 0000 00+0 00.00 — +0.00 ——
7 NE Reds Long Island 0000 00+0 00.00 — +0.00 ——
8 United Soccer Group 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.