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Lonestar ATX NE Pre- STXCL Red B

Pre-ECNL Boys · Pre- STXCL BU12 · 6 teams · Lonestar ATX (all teams)

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2nd
4-0-2 record · 6 played
2.00 points per game
+17 goal diff · 25–8
LWWLWlast 5
100% chance of top 4 · expected finish 2.0
-0.24 schedule faced · avg opponent rating

Next game — Sat Nov 14, 04:00 PM

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Lonestar ATX NE Pre- STXCL Red B
2nd · 2.00 PPG
at

STAR, Field 5N ↗ far trip

windrawloss

●○○○○ Favorable to win

Most likely score 3–1 (expected goals 3.7 for, 1.6 against · 2.38 expected points)

Season so farLonestar ATX NE Pre- STXCL Red BSan Antonio FC Pre- STXCL
Position2nd4th
Record (W-D-L)4-0-23-0-3
Points per game2.001.50
Goals for / game4.21.5
Goals against / game1.32.5
Clean sheets12
Held scoreless12
Form (recent first)W L W W LW W L L L
Biggest win8–1 vs Pflugerville FC Pre- STXCL Green5–1 at Pflugerville FC Pre- STXCL Green
Worst loss2–4 at Lonestar ATX NE Pre- STXCL Red A0–5 vs Lonestar ATX NE Pre- STXCL Red A
Model rating (net goals vs avg)+1.92-0.59
Schedule faced (avg opp. rating)-0.24-0.28

Common opponents: Pflugerville FC Pre- STXCL Green — we 8–1; they 5–1. Lonestar ATX NE Pre- STXCL Red A — we 2–4; they 0–5. San Antonio City SC Pre- STXCL Gold — we 6–1; they 2–0. FC Westlake Pre- STXCL Blue — we 5–0; they 1–5.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–1 vs HTX N Pre- STXCL I.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 75% chance; likely score 3–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Away game
    Kickoff 04:00 PM at STAR.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the San Antonio FC Pre- STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Lonestar ATX NE Pre- STXCL Red B – San Antonio FC Pre- STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Nov 9 – Sun Nov 15); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.14 PPG
2nd— holds 2nd— holds 2nd— holds
Win
2.14 PPG
2nd— holds 2nd— holds 2nd— holds
Draw
1.86 PPG
2nd— holds 2nd— holds 3rd▼ down 1
Loss
1.71 PPG
3rd▼ down 1 2nd— holds 3rd▼ down 1

Can we move up this round? No. With a 3–1 win we stay 2nd even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
100% top 4
0% below the top 4
2.0 average finish
  1. 1st
  2. 2nd 96%
  3. 3rd 4%
  4. 4th
  5. 5th
  6. 6th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 2.25 PPG if we win out).

#TeamPPGProj.To pass them
1 Lonestar ATX NE Pre- STXCL Red A 2.71 (+0.71) 1st (2.61) 10 of 6 pts to pass their current pace, 9 for their projection — out of reach on the known schedule

How the results connect

14 chains · 6 teams

Paths of results that link Lonestar ATX NE Pre- STXCL Red B to San Antonio FC Pre- STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

12 favour us
1 even
1 favour them
+4.3 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
6–1 0–2 2–4 5–0 8–1 1–5 5–0 5–1 5–1 5–0 1–5 1–1 0–6 Lonestar ATX NE Pre… 2nd San Antonio City SC… 5th Lonestar ATX NE Pre… 1st Pflugerville FC Pre… 6th FC Westlake Pre- ST… 3rd San Antonio FC Pre-… 4th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

8 game days

1st 3rd 6th Sep 12 Sep 19 Sep 26 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.29 · 6th hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 3
TBD
no score posted
RISE SC Pre- STXCL Volt
Home
Round Rock Multipurpose Complex
●○○○○ Favorable
77%
4–1 2.43 2.06 Bank it
Sat Nov 14
04:00 PM
San Antonio FC Pre- STXCL
4th · 3-0-3 · GD -6
Away far trip
STAR
●○○○○ Favorable
75%
3–1 2.38 2.10 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Lonestar ATX NE Pre- STXCL Red A 7610 255+20 192.71 WDWWW -0.66 +0.19 100% 1.0
2 Lonestar ATX NE Pre- STXCL Red B 6402 258+17 122.00 LWWLW -0.24 -0.29 100% 2.0
3 FC Westlake Pre- STXCL Blue 6321 169+7 111.83 WDWLW -0.56 +0.63 100% 3.0
4 San Antonio FC Pre- STXCL 6303 915-6 91.50 LLLWW -0.28 +0.64 100% 3.9
5 San Antonio City SC Pre- STXCL Gold 8224 1423-9 81.00 LLWLD +0.17 +0.00 0% 5.0
6 Pflugerville FC Pre- STXCL Green 7007 736-29 00.00 LLLLL +0.62 +0.00 0% 6.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.61 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.