TableChase Clubs

VSA

ECNL Regional League Girls · Virginia GU18/19 · 9 teams · Virginia Soccer Association (all teams)

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1st
6-1-0 record · 7 played
2.71 points per game
+32 goal diff · 33–1
WWDWWlast 5
100% chance of top 4 · expected finish 1.0
-0.47 schedule faced · avg opponent rating

Next game — Sun Oct 25, 02:00 PM

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VSA
1st · 2.71 PPG
at
SOCA Elite
5th · 1.80 PPG

South Fork Soccer Park, Field 2 ↗ far trip

windrawloss

●○○○○ Favorable to win

Most likely score 2–0 (expected goals 2.6 for, 0.8 against · 2.43 expected points)

Season so farVSASOCA Elite
Position1st5th
Record (W-D-L)6-1-03-0-2
Points per game2.711.80
Goals for / game4.72.0
Goals against / game0.11.0
Clean sheets61
Held scoreless11
Form (recent first)W W D W WL W W L W
Biggest win14–0 at Villarreal Virginia Academy3–0 vs Villarreal Virginia Academy
Worst loss—1–2 at Vienna Youth Soccer
Model rating (net goals vs avg)+2.96+0.40
Schedule faced (avg opp. rating)-0.47-0.99

Common opponents: LMVSC — we 3–0; they 3–1. Prince William Courage /09 — we 4–0; they 3–1. Villarreal Virginia Academy — we 14–0; they 3–0. Richmond United Orange — we 0–0; they 0–1. Vienna Youth Soccer — we 4–1; they 1–2.

Game plan

  • Hard to break down
    SOCA Elite concede only 1.0/game with 1 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 vs Richmond United Orange.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 76% chance; likely score 2–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Away game
    Kickoff 02:00 PM at South Fork Soccer Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Sunday goes…

Where we'd sit after the SOCA Elite game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (VSA – SOCA Elite) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.75 PPG
1st— holds 1st— holds 1st— holds
Win
2.75 PPG
1st— holds 1st— holds 1st— holds
Draw
2.50 PPG
1st— holds 1st— holds 2nd▼ down 1
Loss
2.38 PPG
2nd▼ down 1 1st— holds 2nd▼ down 1

Can we move up this round? No. With a 2–0 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

97% finish 1st
100% top 4
0% below the top 4
1.0 average finish
  1. 1st 97%
  2. 2nd 3%
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

26 chains · 8 teams

Paths of results that link VSA to SOCA Elite through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

23 favour us
2 even
1 favour them
+4.4 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–0 1–0 3–0 1–3 4–0 1–3 4–1 2–1 14–0 0–3 0–1 0–2 3–0 2–0 4–2 2–0 1–2 VSA 1st Richmond United Ora… 6th LMVSC 7th Prince William Cour… 8th Vienna Youth Soccer 4th Villarreal Virginia… 9th Virginia United 2nd SOCA Elite 5th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

8 game days

1st 5th 9th Aug 29 Sep 13 Sep 27 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.40 · 4th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
02:00 PM
SOCA Elite
5th · 3-0-2 · GD +5
Away far trip
South Fork Soccer Park
●○○○○ Favorable
76%
2–0 2.43 2.68 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 VSA 7610 331+32 192.71 WWDWW -0.47 +0.40 100% 1.0
2 Virginia United 5401 175+12 122.40 LWWWW -0.62 +0.48 97% 2.4
3 Richmond United Red 6402 2213+9 122.00 LWWWL -0.25 +0.85 82% 3.6
4 Vienna Youth Soccer 6402 1412+2 122.00 WWLWL +0.16 -0.63 89% 3.5
5 SOCA Elite 5302 105+5 91.80 WLWWL -0.99 +1.69 22% 5.2
6 Richmond United Orange 6213 65+1 71.17 WLDLW +0.55 -1.70 9% 5.4
7 LMVSC 7205 1315-2 60.86 LLLLW -0.15 +0.20 0% 7.1
8 Prince William Courage /09 6105 416-12 30.50 LWLLL +0.93 -2.25 0% 7.8
9 Villarreal Virginia Academy 6006 249-47 00.00 LLLLL +0.89 -0.44 0% 9.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.12 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.