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Richmond United Orange

ECNL Regional League Girls · Virginia GU15 · 9 teams · Richmond United (all teams)

Scores refresh automatically every 2 hours · last pulled 11 minutes ago.
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3rd
4-0-2 record · 6 played
2.00 points per game
+11 goal diff · 16–5
WWLLWlast 5
99% chance of top 4 · expected finish 3.1
-0.13 schedule faced · avg opponent rating

Next game — Sat Oct 24, 03:00 PM

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Richmond United Orange
3rd · 2.00 PPG
vs
Virginia United
6th · 1.00 PPG

Glover Park, Field 3 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 2–1 (expected goals 2.7 for, 1.1 against · 2.28 expected points)

Season so farRichmond United OrangeVirginia United
Position3rd6th
Record (W-D-L)4-0-21-2-2
Points per game2.001.00
Goals for / game2.72.0
Goals against / game0.82.2
Clean sheets20
Held scoreless20
Form (recent first)W L L W WD W L D L
Biggest win8–1 at LMVSC5–1 vs LMVSC
Worst loss0–2 at Richmond United Red1–5 vs VSA
Model rating (net goals vs avg)+1.15-0.13
Schedule faced (avg opp. rating)-0.13-0.18

Common opponents: Vienna Youth Soccer — we 2–0; they 1–2. LMVSC — we 8–1; they 5–1. Prince William Courage — we 3–1; they 2–2. VSA — we 0–1; they 1–5.

Game plan

  • Finishing wins the tight ones
    Held scoreless 2 time(s): 0–1 at VSA, 0–2 at Richmond United Red.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 71% chance; likely score 2–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

If Saturday goes…

Where we'd sit after the Virginia United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Richmond United Orange – Virginia United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.14 PPG
3rd— holds 3rd— holds 3rd— holds
Win
2.14 PPG
3rd— holds 3rd— holds 3rd— holds
Draw
1.86 PPG
4th▼ down 1 3rd— holds 4th▼ down 1
Loss
1.71 PPG
4th▼ down 1 4th▼ down 1 4th▼ down 1

Can we move up this round? Yes. With a 2–1 win we finish as high as 2nd if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
99% top 4
1% below the top 4
3.1 average finish
  1. 1st
  2. 2nd 10%
  3. 3rd 68%
  4. 4th 21%
  5. 5th 1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 2.25 PPG if we win out).

#TeamPPGProj.To pass them
1 VSA 2.57 (+0.57) 1st (2.61) 9 of 6 pts to pass their current pace, 9 for their projection — out of reach on the known schedule
2 Richmond United Red 2.50 (+0.50) 2nd (2.49) 8 of 6 pts to pass their current pace, 8 for their projection — out of reach on the known schedule

How the results connect

23 chains · 9 teams

Paths of results that link Richmond United Orange to Virginia United through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

14 favour us
5 even
4 favour them
+1.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–1 2–2 0–1 5–1 8–1 1–5 2–0 2–1 3–0 0–3 1–1 0–4 0–2 3–1 2–1 0–7 2–1 1–2 0–1 Richmond United Ora… 3rd Prince William Cour… 7th VSA 1st LMVSC 8th Vienna Youth Soccer 4th SOCA Elite 9th Richmond United Red 2nd Villarreal Virginia… 5th Virginia United 6th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

7 game days

1st 5th 9th Aug 29 Sep 13 Sep 27 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.25 · 5th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
03:00 PM
Virginia United
6th · 1-2-2 · GD -1
Home
Glover Park
●●○○○ Lean win
71%
2–1 2.28 2.04 Bank it
Sun Oct 25
01:00 PM
Villarreal Virginia Academy
5th · 2-1-3 · GD -3
Home
Striker Park
●●○○○ Lean win
73%
2–0 2.35 2.08 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 VSA 7601 275+22 182.57 WWWLW +0.02 -1.71 100% 1.0
2 Richmond United Red 6501 155+10 152.50 WWWWL +0.18 -0.92 100% 2.1
3 Richmond United Orange 6402 165+11 122.00 WWLLW -0.13 -0.25 99% 3.1
4 Vienna Youth Soccer 6402 86+2 122.00 LWWWW +0.35 -1.26 97% 3.8
5 Villarreal Virginia Academy 6213 912-3 71.17 WDLLW -0.29 +0.76 1% 6.3
6 Virginia United 5122 1011-1 51.00 LDLWD -0.18 +0.18 1% 6.1
7 Prince William Courage 5113 129+3 40.80 WLLLD +0.31 -0.59 3% 5.6
8 LMVSC 7106 638-32 30.43 LLWLL +0.29 +0.30 0% 8.2
9 SOCA Elite 4004 113-12 00.00 LLLL -0.42 +0.85 0% 8.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.89 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.