TableChase Clubs

FC Copa Academy

ECNL Regional League Girls · Northeast GU18/19 · 6 teams · FC Copa Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 7 hours ago.
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1st
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
66% chance of top 4 · expected finish 3.6
+0.00 schedule faced · avg opponent rating

Next game — Sun Apr 4, TBD

Open the match preview →

FC Copa Academy
1st · 0.00 PPG
vs
Match Fit Surf White
2nd · 0.00 PPG

Venue TBD

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.7 for, 2.4 against · 1.58 expected points)

Season so farFC Copa AcademyMatch Fit Surf White
Position1st2nd
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    Match Fit Surf White average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Swing game — small margins
    Win 47% / draw 18% / loss 35%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

If Sunday goes…

Where we'd sit after the Match Fit Surf White game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (FC Copa Academy – Match Fit Surf White) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 0 other games that week (Mon Mar 29 – Sun Apr 4); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
1.00 PPG
1st— holds 1st— holds 1st— holds
Loss
0.00 PPG
6th▼ down 5 6th▼ down 5 6th▼ down 5

Can we move up this round? No. With a 2–2 draw we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

16% finish 1st
66% top 4
34% below the top 4
3.6 average finish
  1. 1st 16%
  2. 2nd 16%
  3. 3rd 17%
  4. 4th 18%
  5. 5th 17%
  6. 6th 17%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

The path

run-in difficulty +0.00 · 1st hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Apr 4
TBD
Match Fit Surf White
2nd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sat Apr 10
TBD
NLSA Surf
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sat Apr 17
TBD
WNY Flash Binghamton
6th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.47 Swing game
Sun Apr 18
TBD
PDA SOUTH WHITE
4th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.49 Swing game
Sat Apr 24
TBD
NLSA Surf
3rd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.51 Swing game
Sat May 1
TBD
PSA Monmouth
5th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.52 Swing game
Sun May 2
TBD
Match Fit Surf White
2nd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.48 Upside
Sat May 8
TBD
WNY Flash Binghamton
6th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.45 Upside
Sat May 15
03:45 PM
PDA SOUTH WHITE
4th · 0-0-0 · GD +0
Away
Westampton Sports Complex
●●●●○ Tough
35%
2–2 1.24 1.43 Upside
Sun May 16
TBD
PSA Monmouth
5th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.41 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC Copa Academy 0000 00+0 00.00 — +0.00 ——
2 Match Fit Surf White 0000 00+0 00.00 — +0.00 ——
3 NLSA Surf 0000 00+0 00.00 — +0.00 ——
4 PDA SOUTH WHITE 0000 00+0 00.00 — +0.00 ——
5 PSA Monmouth 0000 00+0 00.00 — +0.00 ——
6 WNY Flash Binghamton 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.