TableChase Clubs

Reading Rage Surf

ECNL Regional League Girls · Northeast GU16 · 8 teams · Reading Rage Surf (all teams)

Scores refresh automatically every 2 hours · last pulled 14 hours ago.
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7th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
46% chance of top 4 · expected finish 4.7
+0.00 schedule faced · avg opponent rating

Next game — Sat Mar 20, TBD

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Reading Rage Surf
7th · 0.00 PPG
vs
PDA SOUTH BLUE
5th · 0.00 PPG

Venue TBD

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.7 for, 2.4 against · 1.58 expected points)

Season so farReading Rage SurfPDA SOUTH BLUE
Position7th5th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    PDA SOUTH BLUE average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Swing game — small margins
    Win 47% / draw 18% / loss 35%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Quickstrike FC sit 6th on 0.00 PPG; we are on 0.00.

    A point moves us above Quickstrike FC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the PDA SOUTH BLUE game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Reading Rage Surf – PDA SOUTH BLUE) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 6 other games that week (Mon Mar 15 – Sun Mar 21); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd▲ up 5 8th▼ down 1 8th▼ down 1
Win
3.00 PPG
1st▲ up 6 1st▲ up 6 7th— holds
Draw
1.00 PPG
2nd▲ up 5 8th▼ down 1 8th▼ down 1
Loss
0.00 PPG
8th▼ down 1 8th▼ down 1 8th▼ down 1

Can we move up this round? Yes. With a 2–2 draw we finish as high as 1st if every rival drops points, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

11% finish 1st
46% top 4
54% below the top 4
4.7 average finish
  1. 1st 11%
  2. 2nd 12%
  3. 3rd 12%
  4. 4th 11%
  5. 5th 12%
  6. 6th 13%
  7. 7th 14%
  8. 8th 15%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Albany Alleycats 0.00 (+0.00) 5th (1.41) Already ahead
2 East Coast Surf 0.00 (+0.00) 3rd (1.41) Already ahead
3 Keystone Athletic 0.00 (+0.00) 8th (1.34) Already ahead
4 New England Surf 0.00 (+0.00) 6th (1.41) Already ahead
5 PDA SOUTH BLUE 0.00 (+0.00) 2nd (1.44) Already ahead
6 Quickstrike FC 0.00 (+0.00) 4th (1.41) Already ahead

The path

run-in difficulty +0.00 · 7th hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Mar 20
TBD
PDA SOUTH BLUE
5th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sun Mar 21
TBD
Keystone Athletic
3rd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.58 Swing game
Sun Apr 4
TBD
Keystone Athletic
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.47 Upside
Sat Apr 10
TBD
PDA SOUTH BLUE
5th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.49 Swing game
Sun Apr 11
TBD
YMS
8th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.51 Swing game
Sat Apr 17
TBD
East Coast Surf
2nd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.47 Upside
Sun Apr 18
TBD
Quickstrike FC
6th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.43 Upside
Sat Apr 24
TBD
Albany Alleycats
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.41 Upside
Sun Apr 25
TBD
New England Surf
4th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.39 Upside
Sun May 2
12:30 PM
YMS
8th · 0-0-0 · GD +0
Away
Macclesfield Park · turf
●●●●○ Tough
35%
2–2 1.24 1.38 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Albany Alleycats 0000 00+0 00.00 — +0.00 ——
2 East Coast Surf 0000 00+0 00.00 — +0.00 ——
3 Keystone Athletic 0000 00+0 00.00 — +0.00 ——
4 New England Surf 0000 00+0 00.00 — +0.00 ——
5 PDA SOUTH BLUE 0000 00+0 00.00 — +0.00 ——
6 Quickstrike FC 0000 00+0 00.00 — +0.00 ——
7 Reading Rage Surf 0000 00+0 00.00 — +0.00 ——
8 YMS 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.