TableChase Clubs

T3FC

ECNL Regional League Girls · GLA GU14 · 6 teams · T3 Futbol Club (all teams)

Scores refresh automatically every 2 hours · last pulled 31 minutes ago.
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1st
6-0-0 record · 6 played
3.00 points per game
+13 goal diff · 19–6
WWWWlast 4
100% chance of top 4 · expected finish 1.0
-0.99 schedule faced · avg opponent rating

Next game — Sat Oct 24, 04:30 PM

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T3FC
1st · 3.00 PPG
vs
Elite FC
4th · 0.83 PPG

Victory Sports Park, Field 2 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 2–0 (expected goals 2.8 for, 0.9 against · 2.43 expected points)

Season so farT3FCElite FC
Position1st4th
Record (W-D-L)6-0-01-2-3
Points per game3.000.83
Goals for / game3.21.3
Goals against / game1.02.5
Clean sheets22
Held scoreless02
Form (recent first)W W W WL L W D
Biggest win6–0 at Cuyahoga Valley Soccer Academy3–0 vs Cincinnati Elite FC
Worst loss—2–7 vs Steel City FC
Model rating (net goals vs avg)+1.32-0.35
Schedule faced (avg opp. rating)-0.99-0.43

Common opponents: FC Dayton — we 2–1; they 0–0. Cincinnati Elite FC — we 2–0; they 3–0.

Game plan

  • They leak goals — be greedy
    Elite FC concede 2.5/game; worst result 2–7 vs Steel City FC.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Expected win — the trap is complacency
    Model gives a 76% chance; likely score 2–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

If Saturday goes…

Where we'd sit after the Elite FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (T3FC – Elite FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
2.71 PPG
1st— holds 1st— holds 1st— holds
Loss
2.57 PPG
1st— holds 1st— holds 1st— holds

Can we move up this round? No. With a 2–0 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

100% finish 1st
100% top 4
0% below the top 4
1.0 average finish
  1. 1st 100%
  2. 2nd <1%
  3. 3rd
  4. 4th
  5. 5th
  6. 6th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

6 chains · 6 teams

Paths of results that link T3FC to Elite FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

4 favour us
1 even
1 favour them
+2.0 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–0 0–3 2–1 0–0 0–5 3–0 6–0 0–4 1–0 4–2 T3FC 1st Cincinnati Elite FC 6th FC Dayton 2nd Cuyahoga Valley Soc… 5th Columbus Force 3rd Elite FC 4th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

6 chains

Position over the season

5 game days

1st 3rd 6th Sep 19 Sep 20 Sep 26 Sep 27 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.36 · 5th hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
04:30 PM
Elite FC
4th · 1-2-3 · GD -7
Home
Victory Sports Park
●○○○○ Favorable
76%
2–0 2.43 2.92 Bank it
Sun Nov 8
12:00 PM
Columbus Force
3rd · 2-0-4 · GD -3
Home
T3 Lorain
●●○○○ Lean win
71%
3–1 2.27 2.84 Bank it
Sat Mar 13
TBD
Cincinnati Elite FC
6th · 0-0-7 · GD -32
Home
●○○○○ Favorable
96%
4–0 2.92 2.85 Bank it
Sun Mar 14
TBD
FC Dayton
2nd · 2-3-2 · GD +4
Home
●●●○○ Toss-up
56%
1–1 1.88 2.75 Swing game
Sat Mar 20
TBD
Cuyahoga Valley Soccer Academy
5th · 1-0-3 · GD -10
Home
●○○○○ Favorable
91%
3–0 2.79 2.75 Bank it
Sat Apr 10
TBD
Steel City FC
Home
●●○○○ Lean win
71%
2–1 2.28 2.71 Bank it
Sun Apr 11
TBD
Northern Steel
Home
●●○○○ Lean win
71%
2–1 2.28 2.68 Bank it
Sat May 15
TBD
Columbus Force
3rd · 2-0-4 · GD -3
Away
●●○○○ Lean win
61%
2–1 2.01 2.63 Swing game
Sun May 16
03:00 PM
Elite FC
4th · 1-2-3 · GD -7
Away far trip
Shelly Park
●●○○○ Lean win
68%
2–1 2.23 2.61 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 T3FC 6600 196+13 183.00 WWWW -0.99 -0.36 100% 1.0
2 FC Dayton 7232 117+4 91.29 LWDWD -0.05 -0.56 100% 2.2
3 Columbus Force 6204 1215-3 61.00 WLLW -0.63 -0.23 97% 3.1
4 Elite FC 6123 815-7 50.83 DWLL -0.43 -0.16 84% 3.9
5 Cuyahoga Valley Soccer Academy 4103 212-10 30.75 WLL -0.07 -0.05 20% 4.8
6 Cincinnati Elite FC 7007 234-32 00.00 LLLLL -0.04 +0.12 0% 6.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.64 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.