DASC
ECNL Regional League Boys · Twin Cities BU16 · 9 teams · DASC (all teams)
Next game
No remaining games on the published schedule.
Climbing the table
What it takes to pass each team above us, from our 0 remaining known games (max 0.00 PPG if we win out).
| # | Team | PPG | Proj. | To pass them |
|---|---|---|---|---|
| 1 | Boreal FC | 0.00 (+0.00) | 1st (0.00) | Already ahead |
The path
No remaining games published.
Standings
| # | Team | GP | W | D | L | GF | GA | GD | Pts | PPG | Form | SoS | Run-in | Top 4 | Exp. finish |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Boreal FC | 0 | 0 | 0 | 0 | 0 | 0 | +0 | 0 | 0.00 | — | — | — | — | |
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No games played yet. |
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| 2 | DASC | 0 | 0 | 0 | 0 | 0 | 0 | +0 | 0 | 0.00 | — | — | — | — | |
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No games played yet. |
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| 3 | Edina Soccer Club | 0 | 0 | 0 | 0 | 0 | 0 | +0 | 0 | 0.00 | — | — | — | — | |
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No games played yet. |
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| 4 | EPSC | 0 | 0 | 0 | 0 | 0 | 0 | +0 | 0 | 0.00 | — | — | — | — | |
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No games played yet. |
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| 5 | Fusion Soccer Club | 0 | 0 | 0 | 0 | 0 | 0 | +0 | 0 | 0.00 | — | — | — | — | |
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No games played yet. |
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| 6 | Keliix-Intra SC | 0 | 0 | 0 | 0 | 0 | 0 | +0 | 0 | 0.00 | — | — | — | — | |
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No games played yet. |
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| 7 | Minneapolis United | 0 | 0 | 0 | 0 | 0 | 0 | +0 | 0 | 0.00 | — | — | — | — | |
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No games played yet. |
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| 8 | North Star FC | 0 | 0 | 0 | 0 | 0 | 0 | +0 | 0 | 0.00 | — | — | — | — | |
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No games played yet. |
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| 9 | Western Wisconsin Soccer | 0 | 0 | 0 | 0 | 0 | 0 | +0 | 0 | 0.00 | — | — | — | — | |
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No games played yet. |
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Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.
How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.