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VSA Rush

ECNL Regional League Boys · Heartland BU18/19 · 6 teams · VSA Rush (all teams)

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5th
2-0-6 record · 8 played
0.75 points per game
-6 goal diff · 10–16
LWLWLlast 5
2% chance of top 4 · expected finish 5.0
-0.02 schedule faced · avg opponent rating

Next game — Sun Nov 1, 05:00 PM

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VSA Rush
5th · 0.75 PPG
vs
Sporting Iowa Central
4th · 1.50 PPG

VSA Timberline Soccer Complex, Field 2 ↗

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.5 for, 1.7 against · 1.26 expected points)

Season so farVSA RushSporting Iowa Central
Position5th4th
Record (W-D-L)2-0-64-0-4
Points per game0.751.50
Goals for / game1.31.8
Goals against / game2.01.9
Clean sheets12
Held scoreless31
Form (recent first)L W L W LL L W W W
Biggest win5–1 vs Sporting Iowa Strikers2–0 vs Sporting Iowa Strikers
Worst loss1–5 vs FC United Iowa1–3 vs Sporting Nebraska FC
Model rating (net goals vs avg)-0.53-0.12
Schedule faced (avg opp. rating)-0.02-0.07

Already played this season: Fri Aug 28 2–3 at Sporting Iowa Central (L)

Common opponents: Sporting Nebraska FC — we 0–1, 0–2; they 1–3, 2–4. Gretna Elite Academy — we 1–2, 1–0; they 2–3, 0–1. Sporting Iowa Strikers — we 0–2, 5–1; they 3–2, 2–0. FC United Iowa — we 1–5; they 1–0.

Game plan

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–1 vs Sporting Nebraska FC, 0–2 at Sporting Iowa Strikers, 0–2 at Sporting Nebraska FC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 34%; a draw (23%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

If Sunday goes…

Where we'd sit after the Sporting Iowa Central game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (VSA Rush – Sporting Iowa Central) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 0.78 PPG
5th— holds 5th— holds 6th▼ down 1
Win
1.00 PPG
5th— holds 5th— holds 5th— holds
Draw
0.78 PPG
5th— holds 5th— holds 6th▼ down 1
Loss
0.67 PPG
5th— holds 5th— holds 6th▼ down 1

Can we move up this round? No. With a 1–1 draw we stay 5th even if every rival loses, and as low as 6th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
2% top 4
98% below the top 4
5.0 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th 2%
  5. 5th 98%
  6. 6th <1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 1.20 PPG if we win out).

#TeamPPGProj.To pass them
1 FC United Iowa 2.50 (+1.75) 1st (2.38) 19 of 6 pts to pass their current pace, 18 for their projection — out of reach on the known schedule
2 Sporting Nebraska FC 2.29 (+1.54) 2nd (2.12) 17 of 6 pts to pass their current pace, 16 for their projection — out of reach on the known schedule
3 Gretna Elite Academy 1.86 (+1.11) 3rd (1.77) 13 of 6 pts to pass their current pace, 12 for their projection — out of reach on the known schedule
4 Sporting Iowa Central 1.50 (+0.75) 4th (1.39) 9 of 6 pts to pass their current pace, 8 for their projection — out of reach on the known schedule

How the results connect

54 chains · 5 teams

Paths of results that link VSA Rush to Sporting Iowa Central through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

20 favour us
12 even
22 favour them
-0.6 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
2–3 0–2 3–1 4–2 1–2 3–2 1–0 0–1 1–0 5–1 0–2 2–3 0–2 VSA Rush 5th Sporting Nebraska FC 2nd Gretna Elite Academy 3rd Sporting Iowa Strik… 6th Sporting Iowa Centr… 4th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 3rd 6th Aug 22 Aug 28 Sep 20 Sep 27 Oct 4 Oct 11 Oct 17

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.85 · 1st hardest of 6

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Nov 1
05:00 PM
Sporting Iowa Central
4th · 4-0-4 · GD -1
Home
VSA Timberline Soccer Complex
●●●●○ Tough
34%
1–1 1.26 0.81 Upside
Sun Nov 8
01:00 PM
FC United Iowa
1st · 5-0-1 · GD +19
Away far trip
Tuma Soccer Complex
●●●●● Very tough
6%
0–3 0.29 0.76 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC United Iowa 6501 256+19 152.50 WWLWW -0.56 +0.09 100% 1.3
2 Sporting Nebraska FC 7511 179+8 162.29 WLWWD -0.15 +0.05 100% 1.9
3 Gretna Elite Academy 7412 129+3 131.86 LWLWD -0.08 +0.20 100% 2.9
4 Sporting Iowa Central 8404 1415-1 121.50 WWWLL -0.07 +0.64 98% 4.0
5 VSA Rush 8206 1016-6 60.75 LWLWL -0.02 +0.85 2% 5.0
6 Sporting Iowa Strikers 8107 932-23 30.38 LLLLL +0.40 +0.50 0% 6.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.93 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.