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NCFC Youth Elite

ECNL Regional League Boys · Carolinas BU15 · 10 teams · NCFC Youth (all teams)

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7th
0-0-0 record · 0 played
0.00 points per game
+0 goal diff · 0–0
last 0
37% chance of top 4 · expected finish 5.8
+0.00 schedule faced · avg opponent rating

Next game — Sat Dec 12, TBD

Open the match preview →

NCFC Youth Elite
7th · 0.00 PPG
at
NC Fusion
6th · 0.00 PPG

Venue TBD

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.4 for, 2.7 against · 1.24 expected points)

Season so farNCFC Youth EliteNC Fusion
Position7th6th
Record (W-D-L)0-0-00-0-0
Points per game0.000.00
Goals for / game0.00.0
Goals against / game0.00.0
Clean sheets00
Held scoreless00
Form (recent first)——
Biggest win——
Worst loss——
Model rating (net goals vs avg)+0.00+0.00
Schedule faced (avg opp. rating)+0.00+0.00

Game plan

  • They struggle to score
    NC Fusion average 0.0 goals/game (league avg 2.5); blanked in 0 of 0.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff TBD at TBD.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    NC Fusion sit 6th on 0.00 PPG; we are on 0.00.

    A point moves us above NC Fusion on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the NC Fusion game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (NCFC Youth Elite – NC Fusion) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Dec 7 – Sun Dec 13); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
2nd▲ up 5 7th— holds 8th▼ down 1
Win
3.00 PPG
1st▲ up 6 1st▲ up 6 6th▲ up 1
Draw
1.00 PPG
2nd▲ up 5 8th▼ down 1 8th▼ down 1
Loss
0.00 PPG
10th▼ down 3 10th▼ down 3 10th▼ down 3

Can we move up this round? Yes. With a 2–2 draw we finish as high as 2nd if every rival drops points, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

8% finish 1st
37% top 4
63% below the top 4
5.8 average finish
  1. 1st 8%
  2. 2nd 9%
  3. 3rd 10%
  4. 4th 10%
  5. 5th 9%
  6. 6th 10%
  7. 7th 10%
  8. 8th 10%
  9. 9th 13%
  10. 10th 12%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 18 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Catawba Valley YSA 0.00 (+0.00) 8th (1.41) Already ahead
2 Charlotte SA Blue 0.00 (+0.00) 4th (1.41) Already ahead
3 Charlotte SA White 0.00 (+0.00) 5th (1.41) Already ahead
4 Highland FC 0.00 (+0.00) 6th (1.41) Already ahead
5 Jacksonville Hammerheads FC 0.00 (+0.00) 1st (1.45) Already ahead
6 NC Fusion 0.00 (+0.00) 9th (1.37) Already ahead

The path

run-in difficulty +0.00 · 7th hardest of 10

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Dec 12
TBD
NC Fusion
6th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sat Jan 30
TBD
Charlotte SA White
3rd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Jan 31
TBD
Charlotte SA Blue
2nd · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.24 Upside
Sun Feb 7
TBD
NCFC Youth Premier
8th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.33 Swing game
Sat Feb 27
TBD
Highland FC
4th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.31 Upside
Sun Feb 28
TBD
Catawba Valley YSA
1st · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.30 Upside
Sat Mar 6
03:00 PM
NCFC Youth Premier
8th · 0-0-0 · GD +0
Away
WRAL
●●●●○ Tough
35%
2–2 1.24 1.29 Upside
Sun Mar 7
TBD
Villarreal Force Academy
9th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.28 Upside
Sun Mar 14
TBD
NC Fusion
6th · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.32 Swing game
Sat Apr 10
02:00 PM
Villarreal Force Academy
9th · 0-0-0 · GD +0
Home
WRAL
●●●○○ Toss-up
47%
2–2 1.58 1.34 Swing game
Sat Apr 17
TBD
Wilmington Hammerheads
10th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.33 Upside
Sun Apr 18
TBD
Jacksonville Hammerheads FC
5th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.33 Upside
Sat May 1
TBD
Charlotte SA White
3rd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.35 Swing game
Sun May 2
TBD
Charlotte SA Blue
2nd · 0-0-0 · GD +0
Home
●●●○○ Toss-up
47%
2–2 1.58 1.36 Swing game
Sat May 8
TBD
Wilmington Hammerheads
10th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.35 Upside
Sun May 9
TBD
Jacksonville Hammerheads FC
5th · 0-0-0 · GD +0
Away
●●●●○ Tough
35%
2–2 1.24 1.35 Upside
Sat May 15
12:00 PM
Highland FC
4th · 0-0-0 · GD +0
Home
WRAL
●●●○○ Toss-up
47%
2–2 1.58 1.36 Swing game
Sun May 16
09:00 AM
Catawba Valley YSA
1st · 0-0-0 · GD +0
Home
WRAL
●●●○○ Toss-up
47%
2–2 1.58 1.37 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Catawba Valley YSA 0000 00+0 00.00 — +0.00 ——
2 Charlotte SA Blue 0000 00+0 00.00 — +0.00 ——
3 Charlotte SA White 0000 00+0 00.00 — +0.00 ——
4 Highland FC 0000 00+0 00.00 — +0.00 ——
5 Jacksonville Hammerheads FC 0000 00+0 00.00 — +0.00 ——
6 NC Fusion 0000 00+0 00.00 — +0.00 ——
7 NCFC Youth Elite 0000 00+0 00.00 — +0.00 ——
8 NCFC Youth Premier 0000 00+0 00.00 — +0.00 ——
9 Villarreal Force Academy 0000 00+0 00.00 — +0.00 ——
10 Wilmington Hammerheads 0000 00+0 00.00 — +0.00 ——

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.50 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.